Stendhal Quest/Antivenom Ring: Difference between revisions
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* antivenom ring (part 1) |
* antivenom ring (part 1) |
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* antitoxin ring (part 2) |
* antitoxin ring (part 2) |
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* players can infuse certain weapons, like arrows, with poison from apothecary |
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== Steps == |
== Steps == |
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Revision as of 04:33, 11 July 2018
Stendhal Quests
Summary
Quest that allows player to obtain rings that protect against poison attacks.
NPCs
- Jameson (apothecary, hidden location)
- Two or more other NPCs
Requirements
- Note to apothecary (reward from Traps for Klaas)
- medicinal ring (part 1)
- antivenom ring (part 2)
- other misc. items (undecided)
- Complete Antivenom Ring part 1 (for part 2)
- Minimum levels (undecided)
Suggested reward
- antivenom ring (part 1)
- antitoxin ring (part 2)
- players can infuse certain weapons, like arrows, with poison from apothecary
Steps
- Complete Traps for Klaas.
- Find apothecary's lab (hints given by other NPCs).
- Bring note to apothecary to Jameson.
- As a favor to Klaas, Jameson will help you to strengthen your medicinal ring.
- Bring Jameson a medicinal ring, venom gland, 2 mandragora and 5 fairycakes.
- Jameson requires a bottle big enough to hold venom extracted from gland.
- Bring Jameson a giant bottle.
- Jameson realizes he doesn't have a way to extract the venom.
- Find [NPC undecided] who will extract the venom into the giant bottle.
- Take the bottle filled with venom back to Jameson.
- Jameson concocts a mixture to infuse the ring.
- Take mixture and ring to [NPC undecided] to be fused.
- [NPC undecided] will also have requirements for the player.