Stendhal/StatusEffects: Difference between revisions

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imported>AntumDeluge
imported>AntumDeluge
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| blind / dark / darkness || player's attack accuracy is reduced || same
| blind / dark / darkness || player's attack accuracy is reduced || same
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| confuse || player loses control over certain function of the character || walking is limited to using directional arrows inverted (as poison is currently)
| confuse || player loses control over certain function of character || walking is limited to using directional arrows inverted (as poison is currently)
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| death / instant death / KO || player is instantly KO'd || not recommended
| death / instant death / KO || character is instantly KO'd || not recommended
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| doom || character is KO'd after a predetermined period of time if ailment isn't removed || not recommended
| doom || character is KO'd after a predetermined period of time if ailment isn't removed || not recommended
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| oil || character is more susceptible to fire attacks || same
| oil || character is more susceptible to fire attacks || same
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| poison || player loses HP over time || same
| poison || character loses HP over time || same
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| silence / mute || character is unable to cast magic spells || same
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| sleep || character is unable to act for a predetermined amount of time or until awoken || same
| sleep || character is unable to act for a predetermined amount of time or until awoken || same
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| slow || player's attack is delayed || same or slowed walking
| slow || character's attack is delayed || same or slowed walking
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| zombie || healing items have the opposite effect || slowed walking
| zombie || healing items have the opposite effect || slowed walking