Stendhal Quest Ideas/Ados Gym: Difference between revisions

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imported>Nobun
imported>Soniccuz
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--[[User:Nobun|Nobun]]
--[[User:Nobun|Nobun]]


== Discussion and Comments ==
<nowiki>Insert non-formatted text here</nowiki>== Discussion and Comments ==


''write here your comments, if you have any''
''write here your comments, if you have any''
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''However, I am open to consider also "snake spawns" like you suggested, even if it I would prefer no risks at all :P''
''However, I am open to consider also "snake spawns" like you suggested, even if it I would prefer no risks at all :P''
- [[User:Nobun|Nobun]] -
- [[User:Nobun|Nobun]] -

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3xp per second for 3hrs totals at 21600. For perspective that would level both my stats that sit in the mid 40's at present. (My stats are crap compared to my level ^^;)

Dropping poisonous creatures into a gym sounds extreme. Fitting for a Colosseum though that's what the Death matches allude to.
If we're looking for interaction perhaps running could be the exercise, and Every step equals xp, and the player is thrown out when they've either maxed at 21600, or have been at it for 2 hrs.
* This way fighting enemies wastes time the player could be spending walking around the gym.
* Using the golems, or some kind of man-made creatures instead of snakes, would make sense aesthetically as they could pass as training dummies.
I think there should be some risk but, nothing substantial. Which snakes, and most of the golems, aren't going to be killing level 50+ players anytime soon.

I also like the idea of interacting with a machine but, only if the actions have some variety to them. I'm picturing something like a game of Simian says.


--[[User:Soniccuz|Soniccuz]] ([[User talk:Soniccuz|talk]]) 04:12, 10 February 2013 (CET)