Stendhal Quest Ideas/Mithril Armor: Difference between revisions

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imported>Tigertoes
imported>Tigertoes
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##lil johnnnny makes the necklace - he wants black armor in return
##lil johnnnny makes the necklace - he wants black armor in return
###black pearl necklace image already created
###black pearl necklace image already created
##*
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#chapter 1 - determine what type of wire to use - that determines what goes into metal
#chapter 1 - determine what type of wire to use - that determines what goes into metal
#chapter 2 - describes and shows pics of many different types of armor
#chapter 2 - describes and shows pics of many different types of armor
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##Hogart makes the rings
##Hogart makes the rings
#chapter 9 - explains the magic spell to bless the armor
#chapter 9 - explains the magic spell to bless the armor
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##when jenny is coded up for this quest, she should also be coded to make regular olive oil - i just wanted something unique for quest so that it cant be made ahead of time
##when jenny is coded up for this quest, she should also be coded to make regular olive oil - i just wanted something unique for quest so that it cant be made ahead of time
##am considering adding silver mine/s to a couple places in fado - after all, Leprechauns and Clurichauns have to get the silver for their charms from somewhere - also, i can add silver to the metal mix - have already made the mines on 2 different maps and the entrance on both will be behind a tree (yes, i know, how original :O ) - am looking on tilesets now to find appropriate big rocks for players to smack with their pick, using gold source code to determine when they get some - location of mines affect maps 0_fado_forest 40,59 - 0_fado_forest_e 105,58 and -1_fado_great_cave_nw 40,59 - -1_fado_great_cave_ne 105,58
##am considering adding silver mine/s to a couple places in fado - after all, Leprechauns and Clurichauns have to get the silver for their charms from somewhere - also, i can add silver to the metal mix - have already made the mines on 2 different maps and the entrance on both will be behind a tree (yes, i know, how original :O ) - am looking on tilesets now to find appropriate big rocks for players to smack with their pick, using gold source code to determine when they get some - location of mines affect maps 0_fado_forest 40,59 - 0_fado_forest_e 105,58 and -1_fado_great_cave_nw 40,59 - -1_fado_great_cave_ne 105,58