Ideas for Stendhal/Effects: Difference between revisions

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To fully support effects client and server side, we first need to consider, which properties are needed at which side and for which purpose.
To fully support effects client and server side, we first need to consider, which properties are needed at which side and for which purpose.


[[File:Effects-requirements.jpg]]
[[File:Effects-requirements.jpg|800px]]

Revision as of 16:12, 15 September 2012

Players, creatures and other entities can be temporarily under the influence of certain effects. For example a player will constantly heal at a certain rate, because he is already eating. Or a creature could be slowed down, because a player has casted a kind of freeze spell to it.

To fully support effects client and server side, we first need to consider, which properties are needed at which side and for which purpose.