Ideas for Stendhal/Effects: Difference between revisions
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To fully support effects client and server side, we first need to consider, which properties are needed at which side and for which purpose. |
To fully support effects client and server side, we first need to consider, which properties are needed at which side and for which purpose. |
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[[File:Effects-requirements.jpg]] |
[[File:Effects-requirements.jpg|800px]] |
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Revision as of 16:12, 15 September 2012
Players, creatures and other entities can be temporarily under the influence of certain effects. For example a player will constantly heal at a certain rate, because he is already eating. Or a creature could be slowed down, because a player has casted a kind of freeze spell to it.
To fully support effects client and server side, we first need to consider, which properties are needed at which side and for which purpose.