Stendhal Quest/Coded Message from Finn Farmer: Difference between revisions
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imported>Hendrik Brummermann m Hendrik Brummermann moved page Stendhal Quest Ideas/ Coded messages to Stendhal Quest Ideas/Coded messages |
imported>Hendrik Brummermann No edit summary |
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From an implementation point of view, I thought that the message can be composed of parts like: |
From an implementation point of view, I thought that the message can be composed of parts like: |
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object; description; location, e.g.: |
object; description; location, e.g.: |
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The banana rests in the fireplace (The banana; rests |
The banana rests in the fireplace (The banana; rests in; the fireplace) |
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The swallow is rising (The swallow; is rising; |
The swallow is rising from the hole (The swallow; is rising from; the hole) |
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Elvis has left the building (Elvis; has left; the building) |
Elvis has left the building (Elvis; has left; the building) |
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So mix these up to get: |
So mix these up to get: |
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Elvis rests |
Elvis rests in the building. |
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The swallow has left the building |
The swallow has left the building |
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The banana is rising |
The banana is rising from the fireplace |
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and the full message can be stored in the quest slot to be matched to what the player reports, or it can be stored in parts. |
and the full message can be stored in the quest slot to be matched to what the player reports, or it can be stored in parts. |
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We need to be careful with the link between verb and location. E. g. |
We need to be careful with the link between verb and location. E. g. |
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Elvis; has left; in the fireplace |
Elvis; has left; in the fireplace |
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:* I think, I fixed that by moving the preposition into the second part. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 21:25, 10 August 2014 (CEST) |
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