Stendhal Testing: Difference between revisions
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Revision as of 14:32, 31 May 2012
Testing Stendhal is not only fun, it's also very important because it can solve problems before releases. If you find any problems or need help with testing please ask at #arianne. If you have found a bug, feel free to submit a report directly.
We have a dedicated test server on stendhalgame.org Port 32100. It is refreshed with new code and a new copy of the real database once a day. You can login with your normal account, if it is a least one day old.
You may need a test client. Please note that the test client will not update automatically.
Just save the stendhal-1.48.5.zip file, extract it into a new folder, then double click the stendhal-1.48.5.jar.
Tests specific to the next releases
You can use a 1.48 release client to logon to test server, but if you want to test the 1.48.5 client you can do so.
Client changes (for this, you need the new client!)
- added a selector for the audio device in the settings dialog
- chat-tabs for private and main conversations
- the server sends a lot of stuff as private messages that are not distinguishable from player conversation. is separating those needed?
Web site
- added a button for social networks on news items using the Two clicks for more privacy approach.
World changes
- Introducing Will at the exit of Semos city on Semos road
- Reworked Fado hotel restaurant, needs some layer checks
- Zinnia, Calla, Lobelia and Periwinkle hint which nearby quests you still need to start (that fit your level)
- Killer Bees as new creatures added
- Olmo in Fado forest south needs testing
- Venethiel teaches players about the maze
- Anything else on the list of recent changes
Bug fixes
- Scroll eraser needs testing
- Fixed chocolate bar bug, Dale needs to be asked for all variations and he should ask for a specific chocolate kind if using "buy chocolate"
Testing for those with a localhost installation
In the context of magic development we need help with reproducing a specific error, that occured on our test server. You can help by trying to reproduce it in your local testenvironment. If you have questions or want to provide details on how you reproduced the error, please come to our IRC channel on freenode.
To be able to reproduce please follow this instructions.
- Add the system property stendhal.testserver to your server configuration
- Talk to Mirlen, who can be found in front of semos bank if you have activated the system property. Especially tell him to teach you, which will enable spells.
- Test the slow down spell (
) as much as possible and look out for errors related to GuidedEntityModifierHandler in your server log
Standard tests
- Move around
- Use double click on main screen to walk
- Use double click on Minimap to walk
- Use auto key focus to walk and stop walking
- Collide with something
- Collide with objects
- Check that your Minimap, Settings Panel, Bag, Keyring, Buddies list and Character Window appear correctly
- Use Look, /tell, /who, Attack and Stop Attack
- Use Set Outfit
- Use admin *Destroy, *Inspect and *Alter
- Run admin script
- Talk with NPC
- Change zone
- Use portal. especially any which might have changed recently
- Use teleport scrolls
- Use summon scrolls
- Visit many areas. Any NPCs who can't be created will show up in your console log
- Buy items
- Sell items
- Buy a sheep
- Sell sheep
- Attack a creature
- Loot a corpse
- Move corpses around
- Level up
- Harvest grain
- Pick food from a plant grower and check it grows back
- Get item produced and collect it
- Use a bank chest
- Use item taken from bank chest
- Use a bank vault
- Use a scroll from the bank vault
- Logout in the bank vault
- Move items from body to bag
- Drop items
- Move items around on the ground
- Redo some quests, pick at random from StendhalQuest
- Do Semos Mayor quest
- Do Ados mayor quest
- Do deathmatch
- Go to dreamscape and 7 kikareukin clouds
- Use the wizard bank
- Gamble in Semos tavern
- Play blackjack on Athor ferry
- Do /where playername
- Use /support and /supportanswer
- Check /help and /gmhelp
- Add buddies
- Remove buddies
- Rent an outfit
- Rent a sign from Gordon
- Push someone
- Get sent to jail, get released
- Ignore someone
- Remove the ignore from someone
- Go /away with a message, have someone else /msg you
- Go /grumpy with a message, have buddy and non buddy /msg you
- Get poisoned
- Eat too much
- Die (many ways)
- Login in with wrong version. It MUST warn
- Login to server. It MUST work
- Login with FULL sound version and listen
- Login with no sound version
- Login using webstart
- Login using automatically updated client
Notes
- When you do each stage, read your console log.
- For quest testing: if you want to use an existing char, that has done most quests, you can reset all quests by saying cleanme! (with "!") to Diogenes.
- The test server log is here and can be useful to check if something strange happened (just scroll to the bottom for the latest entries)
Create chat log for tests
Please try to play dumb and fool the NPC by asking stupid question which may confuse him. For example say that you already have the items you are supposed to fetch although this is not true, yet. Reject the quest first time and only return later to accept it. Try to ask to start the quest again once it has finished, this kind of thing.
Please say Bye when you want to finish the conversation if the NPC is still listening.
We need full chat dialog for these quests:
- FishermansLicenseQuiz from the fisherman in Ados huts
- Meet Io
- Getting a maze from Haizen chatlog needed: solving maze, chatlog there for: player logs off while doing it
- Meet Zynn Iwuhos
Dice Gambling with RicardoJunit test needs creation still- Trading with Harold
- FindJefsMom
- KillMonks
- CleanAthorUnderground
- WaterForXiphin