Stendhal/manual/Gameplay: Difference between revisions

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imported>Hendrik Brummermann
Outfit: Layout
imported>Hendrik Brummermann
moved level table sentence from outfit section to levels and stats section
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The karma bar will be visible only if you have talked to the appropriate NPC. The longer the bar is, the better your karma is. In the image the player has good karma, so the karma bar is on blue.
The karma bar will be visible only if you have talked to the appropriate NPC. The longer the bar is, the better your karma is. In the image the player has good karma, so the karma bar is on blue.

Neutral karma would be a shorter bar, reaching to the white part, and bad karma would be a short bar ending at the red area.
Neutral karma would be a shorter bar, reaching to the white part, and bad karma would be a short bar ending at the red area.

The [[LevelTables|Level Progression Tables]] show how much XP is needed for each level.


==Sheep==
==Sheep==
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If you just close the window nothing will be changed.
If you just close the window nothing will be changed.


The [[LevelTables|Level Progression Tables]] show how much XP is needed for each level.