Review Of 2010: Difference between revisions
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==Outlook== |
==Outlook== |
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For Stendhal in early 2011 we hope to achieve some important features for motivating players and making game play more interesting. The first of those is a ''quest progress'' log showing details of open and completed quests. Also in development is an [[Stendhal Achievements|achievements]] system - the game is about lot more than just earning XP and a visible achievements system will consolidate that. Stendhal is, of course, a multiplayer game, and yet group play has so far not really be encouraged. A [[Stendhal Groups|group system]] to facilitate team play is in development. |
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early 2011? quest log, achievements, groups |
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Stendhal's already a very rich world and throughout 2010 many long wished-for feature requests have been fulfilled. We'd like to move out of beta and release a stable Stendhal 1.0 in 2011. Currently this isn't possible because there are still some performance issues on certain platforms, and we would need to have a series of stable releases before we could really say that 1.0 was ready. |
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stendhal 1.0 - stable at 0.9* for some time before |
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Later in 2011 or beyond, we'd hope to implement containers (which also needs cooperation with Marauroa) and a magic system, starting with simple spells. |
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containers, magic ? |
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More Stendhal ideas which we have mapped out in some detail include a [[continuous world]] and [[cluster support]]. |
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{{TODO|Marauroa outlook? [[Meta object model for relational data storage]], [[Refactoring Delta^2]], stuff to support Stendhal}} |
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