Stendhal Achievement Development: Difference between revisions
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imported>Madmetzger |
imported>Madmetzger |
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** loading system for achievements like stendhal quest system? |
** loading system for achievements like stendhal quest system? |
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** building block system using existing ChatConditions |
** building block system using existing ChatConditions |
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*** killed x creatures |
*** <del>killed x creatures</del> already implemented |
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*** killed x of y different creatures |
*** killed x of y different creatures |
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*** collected x items |
*** collected x items |
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*** finished x times a quest |
*** <del>finished x times a quest</del> already implemented |
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*** killed creature without a weapon |
*** killed creature without a weapon |
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*** looted certain collection of items |
*** looted certain collection of items |
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*** categorized by type of event to determine what to check, i.e. killed x creatures of type y condition should only be checked when having killed a creature but not on looting an item |
*** <del>categorized by type of event to determine what to check, i.e. killed x creatures of type y condition should only be checked when having killed a creature but not on looting an item</del> already implemented by categorizing achievements and checking only the right category at each event |
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* for zone visit achievements, how to check them: |
* for zone visit achievements, how to check them: |
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** <del>hardcoded list of zones to visit for the achievement</del> hardcoded zone name lists don't seem to be maintainable |
** <del>hardcoded list of zones to visit for the achievement</del> hardcoded zone name lists don't seem to be maintainable |
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