Arianne Project Meeting 2010/Talks: Difference between revisions

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imported>Madmetzger
imported>Madmetzger
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; Target group : All
; Target group : All
; Abstract :
; Abstract :
; Review : Kiheru introduced us into the magic of pixel working. Quite interesting to see how a pro uses GIMP, even if you don't see anything as pros mostly use short cuts. The result of this talk was a nice looking image of a column that could be used in the game.
; Review : Kiheru introduced us into the magic of pixel working. Quite interesting to see how a pro uses GIMP, even if you don't see anything as pros mostly use short cuts. Kiheru showed us the steps to draw a tile for Stendhal from scratch. The result of this talk was a nice looking image of a column that could be used in the game.


===JUnit testing - how and why? ===
===JUnit testing - how and why? ===