Arianne Project Meeting 2010/Talks: Difference between revisions
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; Target group : All |
; Target group : All |
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; Abstract : |
; Abstract : |
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; Review : Kiheru introduced us into the magic of pixel working. Quite interesting to see how a pro uses GIMP, even if you don't see anything as pros mostly use short cuts. The result of this talk was a nice looking image of a column that could be used in the game. |
; Review : Kiheru introduced us into the magic of pixel working. Quite interesting to see how a pro uses GIMP, even if you don't see anything as pros mostly use short cuts. Kiheru showed us the steps to draw a tile for Stendhal from scratch. The result of this talk was a nice looking image of a column that could be used in the game. |
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===JUnit testing - how and why? === |
===JUnit testing - how and why? === |
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