NetworkDesign: Difference between revisions
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imported>Hendrik Brummermann No edit summary |
imported>Kymara correct link |
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==== Regular Messages ==== |
==== Regular Messages ==== |
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The [http://stendhal.game-host.org/hudson/job/marauroa_HEAD/javadoc/marauroa/common/net/message/MessageS2CPerception.html S2CPerception] message is a message sent from the server to the client to notify the client about changes to the objects that exist near it. The message is based on the idea explained in the [RolePlayingDesign#Perceptions|Delta Perception] document. |
The [http://stendhal.game-host.org/hudson/job/marauroa_HEAD/javadoc/marauroa/common/net/message/MessageS2CPerception.html S2CPerception] message is a message sent from the server to the client to notify the client about changes to the objects that exist near it. The message is based on the idea explained in the [[RolePlayingDesign#Perceptions|Delta Perception]] document. |
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The message is composed of: |
The message is composed of: |
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