Marauroa: Difference between revisions
Jump to navigation
Jump to search
Content deleted Content added
imported>Hendrik Brummermann No edit summary |
imported>Hendrik Brummermann layout |
||
| Line 1: | Line 1: | ||
[[Image:oneszeros.png|right]]__NOTOC__ |
|||
| ⚫ | |||
Marauroa is an open source framework and engine to develop turn based and real time games. It provides a simple way of creating games on a portable and robust server architecture. Marauroa manages the client server communication and provides an object orientated view of the world for game developers. It further handles database access in a transparent way to store player accounts, character progress and the state of the world. |
Marauroa is an open source framework and engine to develop turn based and real time games. It provides a simple way of creating games on a portable and robust server architecture. Marauroa manages the client server communication and provides an object orientated view of the world for game developers. It further handles database access in a transparent way to store player accounts, character progress and the state of the world. |
||
| Line 21: | Line 21: | ||
== Internals == |
== Internals == |
||
| ⚫ | |||
* [[Refactoring_Database_Access_in_Marauroa|Database access refactoring]] |
* [[Refactoring_Database_Access_in_Marauroa|Database access refactoring]] |
||
* [[Meta_model_for_rpclass_and_rpobject| Meta model design]] Outline of the design for conversion to the semantic database schema. |
* [[Meta_model_for_rpclass_and_rpobject| Meta model design]] Outline of the design for conversion to the semantic database schema. |
||
Revision as of 22:13, 22 February 2010

Marauroa is an open source framework and engine to develop turn based and real time games. It provides a simple way of creating games on a portable and robust server architecture. Marauroa manages the client server communication and provides an object orientated view of the world for game developers. It further handles database access in a transparent way to store player accounts, character progress and the state of the world.
Remember that Marauroa is just a framework. If you are not interested in coding a game, but want to play one, have a look at Stendhal.
General
Instructions and Tutorials
- How To Build
- Initial Steps With Marauroa
- Client/Server Chat Example A client/server chat example based on Marauroa.
Developers API
- Online version of the most recent Marauroa API
- Included in the marauroa-x.xx-docs.zip.
Internals
{{#ohloh:p|4434|project_factoids}}
- Database access refactoring
- Meta model design Outline of the design for conversion to the semantic database schema.