Support:About Arianne: Difference between revisions

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(what is it, what does it do, what makes it unique?, project URL?)
(what is it, what does it do, what makes it unique?, project URL?)


The [http://arianne.sf.net Arianne] project was established in 1999 and is still thriving today. It is an umbrella project, covering several subprjects, the core of which is a framework/engine for developing Internet based multiplayer games, called Marauroa. The most successful game developed using Marauroa is a multiplayer online adventures game called Stendhal.
The [http://arianne.sf.net Arianne] project was established in 1999 and is still thriving today. It is an umbrella project, covering several subprojects, the core of which is a framework/engine for developing Internet based multiplayer games, called Marauroa. The most successful game developed using Marauroa is a multiplayer online adventures game called Stendhal.


[http://arianne.sourceforge.net/?arianne_url=servers/server_marauroa Marauroa] is an open source multiplayer online games framework and engine to develop turn based and real time games. It provides a simple way of creating games on a portable and robust server architecture. The server is coded in Java and can use Python for your game description, provides a MySQL backend and uses an TCP transport channel to communicate with the players. Our reference clients are coded using Java in order to achieve maximum portability and use open technologies too. Marauroa manages the client server communication and provides an object orientated view of the world for game developers. It further handles database access in a transparent way to store player accounts, character progress and the state of the world.
[http://arianne.sourceforge.net/?arianne_url=servers/server_marauroa Marauroa] is an open source multiplayer online games framework and engine to develop turn based and real time games. It provides a simple way of creating games on a portable and robust server architecture. The server is coded in Java and can use Python for your game description, provides a MySQL backend and uses an TCP transport channel to communicate with the players. Our reference clients are coded using Java in order to achieve maximum portability and use open technologies too. Marauroa manages the client server communication and provides an object orientated view of the world for game developers. It further handles database access in a transparent way to store player accounts, character progress and the state of the world.
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* UDP and Corporate Firewalls
* UDP and Corporate Firewalls


Profilgate camping by players was amongst factors which made us decide to improve the rules of combat in (date). Although it brought many benefits such as much more interesting game play (choice of weapon depended on opponent, for example, so there was no longer one weapon which was the best to use in all cases) and a much fairer system, players resisted the changes. Those who read the explanations of the new system and how it affected the, adjusted quickly, but those who persisted in using one weapon and the same style of play, found the new system much harder and we received a lot of negative feedback. Gradually, players did adapt, the number of camping players dropped dramatically, but the average number of players online did not fall long term.
Profligate camping by players was amongst factors which made us decide to improve the rules of combat in 2008. Although it brought many benefits such as much more interesting game play (choice of weapon depended on opponent, for example, so there was no longer one weapon which was the best to use in all cases) and a much fairer system, players resisted the changes. Those who read the explanations of the new system and how it affected the, adjusted quickly, but those who persisted in using one weapon and the same style of play, found the new system much harder and we received a lot of negative feedback. Gradually, players did adapt, the number of camping players dropped dramatically, but the average number of players online did not fall long term.


== 9. Why do you think your project has been so well received? ==
== 9. Why do you think your project has been so well received? ==