StendhalRefactoring: Difference between revisions

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{{Navigation for Stendhal Top|Contributing}}
This page propose goals to achieve in next releases of Stendhal.<br>
{{Navigation for Stendhal Contributors}}
So please feel free to add new things that we may have forgotten.


This page proposes some possible, very long term, goals for Stendhal.<br>
=Versions=
Please see also [[StendhalOpenTasks]] for shorter term open tasks.
Each new version will add a small part of the below proposed refactoring:
* [[Stendhal:0.40| Stendhal 0.40]]
* [[Stendhal:0.60| Stendhal 0.60]]
* [[Stendhal:0.80| Stendhal 0.80]]
* [[Stendhal:1.00| Stendhal 1.00]]

We will use the major impair versions to release important bug fixes and tunes.

=Items=
[[StendhalRefactoringItems| Items available after refactoring]]

=Creatures=
[[StendhalRefactoringCreatures| Creatures available after refactoring]]<br>
[[StendhalRefactoringCreatures#Actions| Creatures' actions available after refactoring]]<br>
[[StendhalRefactoringCreatures#Events| Creatures' events system proposal]]<br>
[[StendhalRefactoringCreatures#AI| Creatures' AI system proposal]]<br>

=Atlas=
[[StendhalRefactoringAtlas| Atlas proposal]]


If you are interested in any of these goals, or have other ideas, please visit [[ChatWithOtherUsersDevs|IRC at irc.libera.chat #arianne]]
=RP System=
=RP System=
[[StendhalRPProposal| ''Working document'' for RP System proposal]]<br>
[[StendhalRefactoringRP| RP System proposal]]<br>
[[StendhalRefactoringRP| RP System proposal]]<br>
[[StendhalRefactoringRP#Skill_system|Skill System]]<br>
[[StendhalRefactoringRP#Skill_system|Skill System]]<br>
Line 30: Line 14:
[[StendhalRefactoringRP#Magic|Magic]]<br>
[[StendhalRefactoringRP#Magic|Magic]]<br>
[[StendhalRefactoringRP#Trading_system|Trading System]]<br>
[[StendhalRefactoringRP#Trading_system|Trading System]]<br>
[[StendhalRefactoringRP#Shopping_system|Shopping System]]<br>
[[StendhalRefactoringRP#Auctioning_system|Auctioning System]]<br>
[[StendhalRefactoringRP#Party_system|Party System]]<br>
[[StendhalRefactoringRP#Party_system|Party System]]<br>
[[StendhalJobs|Jobs System]]<br>

=Economy=
[[StendhalEconomy|Balancing the economy]]


=Class System=
=Class System=
[[StendhalRefactoringClassBasics|Class Basics]]<br>
[[StendhalRefactoringClassBasics|Class Basics]]<br>
<br>
<br>
About the different classes <br>
Class specific <br>
[[StendhalRefactoringClassArcher|Class:Archer]]<br>
[[StendhalRefactoringClassArcher|Class:Archer]]<br>
[[StendhalRefactoringClassMage|Class:Mage]]<br>
[[StendhalRefactoringClassMage|Class:Mage]]<br>
[[StendhalRefactoringClassPriest|Class:Priest]]<br>
[[StendhalRefactoringClassPriest|Class:Priest]]<br>
[[StendhalRefactoringClassWarrior|Class:Warrior]]<br>
[[StendhalRefactoringClassWarrior|Class:Warrior]]<br>
<br>
[[StendhalRefactoringClassGeneral|General Skills]]<br>


=Quests=
[[StendhalRefactoringQuests | Quest Page]] <br>


=History and Story/Plot=
[[StendhalRefactoringHistoryFacts |Gathered History Facts]] <br>
[[StendhalRefactoringHistoryOfTheWorld |History of the world]] <br>
[[StendhalRefactoringStory| Stendhal Story and Plot]]


=From Nirvana=
= Items =

I was talking with that guy that starts with an O (his name escapes me, but we were in the bank, with an A guy and a K guy...). I asked this. Sorry, I don't feel they fit well in other categories.
* [[StendhalRefactoringEquipment| Weapons & Armor System]]
* Party mode: enable players to create a party, and everyone who is in the party shares XP, and cash.
* [[StendhalRefactoringItemsBase| Base Implementation page]] ''outdated''
* Make cash not an item, but still enable it to be depositted in the bank.
* [[StendhalRefactoringItems| Items available after refactoring, min level list]] ''outdated''
* Player Trading: 'nuff said

* depositing a specific amount in the bank
=Creatures=
* hotkey system: done to death, I know, but how about using the function keys to plot them. or the bag spaces are automaticaly assigned to an F key... 12 spaces in bag, 12 F keys.
[[StendhalRefactoringCreatures| Creatures available after refactoring]]<br>
* darn! I forgot lots of them!
[[StendhalRefactoringCreatures#Actions| Creatures' actions available after refactoring]]<br>
[[StendhalRefactoringCreatures#Events| Creatures' events system proposal]]<br>
[[StendhalRefactoringCreatures#AI| Creatures' AI system proposal]]<br>


=Out of Game=
* [[StendhalRefactoringUpdates]]

= Code =

* Improve rendering engine by adding dirty rectangles.


<br>
<br>
<br>
----


[[Category:Development]]
[[Stendhal | Back to stendhal main wiki page]]

Latest revision as of 19:14, 24 June 2022



This page proposes some possible, very long term, goals for Stendhal.
Please see also StendhalOpenTasks for shorter term open tasks.

If you are interested in any of these goals, or have other ideas, please visit IRC at irc.libera.chat #arianne

RP System

Working document for RP System proposal
RP System proposal
Skill System
Combat: Melee
Combat: Range
Magic
Trading System
Shopping System
Auctioning System
Party System
Jobs System

Economy

Balancing the economy

Class System

Class Basics

About the different classes
Class:Archer
Class:Mage
Class:Priest
Class:Warrior

General Skills


Items

Creatures

Creatures available after refactoring
Creatures' actions available after refactoring
Creatures' events system proposal
Creatures' AI system proposal


Out of Game

Code

  • Improve rendering engine by adding dirty rectangles.