StendhalRefactoring: Difference between revisions
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{{Navigation for Stendhal Top|Contributing}} |
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This page propose goals to achieve in next releases of Stendhal.<br> |
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{{Navigation for Stendhal Contributors}} |
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So please feel free to add new things that we may have forgotten. |
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This page proposes some possible, very long term, goals for Stendhal.<br> |
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=Versions= |
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Please see also [[StendhalOpenTasks]] for shorter term open tasks. |
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Each new version will add a small part of the below proposed refactoring: |
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* [[Stendhal:0.40| Stendhal 0.40]] |
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* [[Stendhal:0.60| Stendhal 0.60]] |
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* [[Stendhal:0.80| Stendhal 0.80]] |
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* [[Stendhal:1.00| Stendhal 1.00]] |
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If you are interested in any of these goals, or have other ideas, please visit [[ChatWithOtherUsersDevs|IRC at irc.libera.chat #arianne]] |
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We will use the major impair versions to release important bug fixes and tunes. |
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[[StendhalRPProposal| ''Working document'' for RP System proposal]]<br> |
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[[StendhalRefactoringRP#Skill_system|Skill System]]<br> |
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[[StendhalRefactoringRP#Melee_Combat|Combat: Melee]]<br> |
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[[StendhalRefactoringRP#Range_Combat|Combat: Range]]<br> |
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[[StendhalRefactoringRP#Magic|Magic]]<br> |
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[[StendhalRefactoringRP#Trading_system|Trading System]]<br> |
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[[StendhalRefactoringRP#Shopping_system|Shopping System]]<br> |
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[[StendhalRefactoringRP#Auctioning_system|Auctioning System]]<br> |
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[[StendhalRefactoringRP#Party_system|Party System]]<br> |
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[[StendhalJobs|Jobs System]]<br> |
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=Economy= |
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[[StendhalEconomy|Balancing the economy]] |
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=Class System= |
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<br> |
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About the different classes <br> |
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[[StendhalRefactoringClassArcher|Class:Archer]]<br> |
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[[StendhalRefactoringClassMage|Class:Mage]]<br> |
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[[StendhalRefactoringClassPriest|Class:Priest]]<br> |
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[[StendhalRefactoringClassWarrior|Class:Warrior]]<br> |
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<br> |
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[[StendhalRefactoringClassGeneral|General Skills]]<br> |
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= Items = |
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* [[StendhalRefactoringEquipment| Weapons & Armor System]] |
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* [[StendhalRefactoringItemsBase| Base Implementation page]] ''outdated'' |
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=Creatures= |
=Creatures= |
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[[StendhalRefactoringCreatures#AI| Creatures' AI system proposal]]<br> |
[[StendhalRefactoringCreatures#AI| Creatures' AI system proposal]]<br> |
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=Atlas= |
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[[StendhalRefactoringAtlas| Atlas proposal]] |
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=Out of Game= |
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* [[StendhalRefactoringUpdates]] |
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= Code = |
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* Improve rendering engine by adding dirty rectangles. |
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[[Category:Development]] |
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==History== |
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[[StendhalRefactoringHistoryFacts | Gathered History Facts]] <br> |
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[[StendhalRefactoringHistoryOfTheWorld | History of the world]] |
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Latest revision as of 19:14, 24 June 2022
This page proposes some possible, very long term, goals for Stendhal.
Please see also StendhalOpenTasks for shorter term open tasks.
If you are interested in any of these goals, or have other ideas, please visit IRC at irc.libera.chat #arianne
RP System
Working document for RP System proposal
RP System proposal
Skill System
Combat: Melee
Combat: Range
Magic
Trading System
Shopping System
Auctioning System
Party System
Jobs System
Economy
Class System
Class Basics
About the different classes
Class:Archer
Class:Mage
Class:Priest
Class:Warrior
General Skills
Items
- Weapons & Armor System
- Base Implementation page outdated
- Items available after refactoring, min level list outdated
Creatures
Creatures available after refactoring
Creatures' actions available after refactoring
Creatures' events system proposal
Creatures' AI system proposal
Out of Game
Code
- Improve rendering engine by adding dirty rectangles.