User:AntumDeluge: Difference between revisions

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imported>AntumDeluge
Added Jameson to tasks and removed Seremela and PassiveNPC type.
imported>AntumDeluge
Stendhal Characters: add more of my characters
 
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= Characters =
= About =

Homepage: http://antumdeluge.wordpress.com/about/

== Stendhal Characters ==


<table>
<table>
<tr>
<tr>
<td>
<player type="include">Antum</player>
</td>
<td>
<td>
<player type="include">Deluge</player>
<player type="include">Deluge</player>
</td>
<td>
<player type="include">Dodle</player>
</td>
</td>
<td>
<td>
Line 11: Line 21:
<td>
<td>
<player type="include">SlaveOfDeluge</player>
<player type="include">SlaveOfDeluge</player>
</td>
</tr>
<tr>
<td>
<player type="include">Storks</player>
</td>
<td>
<player type="include">Stormin</player>
</td>
</td>
<td>
<td>
<player type="include">Tendai</player>
<player type="include">Tendai</player>
</td>
<td>
<player type="include">Vash</player>
</td>
</td>
</tr>
</tr>
</table>
</table>


= Tasks =
= Immediate Tasks =
<span class="plainlinks" style="font-style:italic;">(tasks that I am working on at this moment)</span>


* <span class="plainlinks">[https://sourceforge.net/p/arianne/bugs/5520/ Walking bug/feature]</span>
== Creatures ==
* Status resistant items
* <span class="plainlinks">[https://sourceforge.net/p/arianne/feature-requests/1243/ Zombie status effect] <span style="font-style:italic;">(sorry about the [https://sourceforge.net/p/arianne/bugs/5797/ bug] before)</span></span>
* Extended outfit system <span class="plainlinks" style="font-style:italic;">(with help from <player>kiheru</player>)</span>


= Contributions =
* myling


== Items ==
== Achievements ==


* [http://stendhalgame.org/achievement/Feeling_Blue.html Feeling Blue]
* bait
* [http://stendhalgame.org/achievement/Fisherman.html Fisherman]
* venom gland
* [http://stendhalgame.org/achievement/Nalwor%27s_Bane.html Nalwor's Bane]
* [http://stendhalgame.org/achievement/A_Bit_Xenophobic%3F.html A Bit Xenophobic?] <i>(contributed xeno helmet only)</i>
* [http://stendhalgame.org/achievement/Dragon_Slayer.html Dragon Slayer]


== Maps ==
== Audio ==


=== Ambiance ===
* abstract/burrow


* ambiance-church-1 <i>([http://soundbible.com/253-Church-Bells-Ringing.html by Natalie])</i>
=== Objects ===
* ambiance-demon-1 <i>([http://soundbible.com/1883-Scary-Demon-Haunting.html by Adam Webb])</i>
* ambiance-restaurant-1 <i>([http://soundbible.com/1664-Restaurant-Ambiance.html by stephan])</i>
* bongos <i>([http://www.freesound.org/people/MarleneAyni/sounds/89608/ by MarleneAyni])</i>


=== Music ===
* Password portal


== NPCs ==
=== Sound effects ===


* attack-fire-(1-3) <i>([http://freesound.org/people/Nic3_one/sounds/166555/ by Nic3_one])</i>
* Jameson
* bat-(1-3) <i>([http://www.freesound.org/people/polymorpheva/sounds/104205/ by polymorpheva])</i>
* bee-1 <i>([http://soundbible.com/971-Bee.html by nps.gov])</i>
* bird-pigeon-1 & bird-pigeon-flap-1 <i>([http://freesound.org/people/winsx87/sounds/152024/ by winsx87])</i>
* bones-2
* cat-purr-1 & kitten-purr-1 <i>([http://freesound.org/people/Belhene/sounds/157837/ by Belhene])</i>
* chicken-2
* chicken-chick-1 & chicken-chick-2 <i>([http://www.freesound.org/people/Barbamiz/sounds/116135/ by Barbamiz])</i>
* clang-dull-1 <i>([http://www.freesound.org/people/alienistcog/sounds/124711/ by alienistcog])</i>
* clang-metallic-1 <i>([http://www.freesound.org/people/lostchocolatelab/sounds/1468/ by lostchocolatelab])</i>
* click-1 & click-clack-1 <i>([http://www.freesound.org/people/satrebor/sounds/113218/ by satrebor])</i>
* cork-pop-1 <i>([http://www.freesound.org/people/fryzu82/sounds/142325/ by fryzu82])</i>
* cow-1 <i>([http://soundbible.com/1143-Cow-And-Bell.html by anonymous])</i>
* cow-2 <i>([http://freesound.org/people/FunnyMan374/sounds/112068/ by FunnyMan374])</i>
* cowbell-1 <i>([http://www.freesound.org/people/cloudyeyetavern/sounds/148931/ by cloudyeyetavern])</i>
* creak-2 <i>([http://soundbible.com/1717-Creaking-Door-Spooky.html by stephan])</i>
* creak-tree-2 <i>([http://www.freesound.org/people/Department64/sounds/95262/ by Department64]</i>
* dog-angry-low-1, dog-snarl-1 & dog-snarl-2 <i>([http://soundbible.com/2034-Growling-Snarling-Dogs.html by Lisa Redfern])</i>
* dog-bark-small-1 & dog-bark-small-2 <i>([http://freesound.org/people/nfrae/sounds/100032/ by nfrae])</i>
* elephant-1 & elephant-2 <i>([http://www.freesound.org/people/vataaa/sounds/148873/ by vataaa])</i>
* elephant-rumble-1 <i>(by [http://publicsounds.org/animals/low-frequency-sound-produced-by-elephants/ publicsounds.org])</i>
* fire-1
* fishing-1 <i>(by [http://www.freesound.org/people/vibe_crc/sounds/50623/ vibe_crc] & [http://www.freesound.org/people/j1987/sounds/95564/ j1987])</i>
* flame-burst-1, flame-burst-2 & flame-burst-3 <i>(by [http://www.freesound.org/people/Nic3_one/sounds/166555/ Nic3_one])</i>
* water-sloshing-1 <i>([http://www.fws.gov/video/sound.htm by U.S. Fish & Wildlife Service])</i>


== Quests ==
== Chat ==


* <span class="plainlinks">[https://sourceforge.net/p/arianne/feature-requests/1232/ Set a custom message/status for "Look" command]</span>
* Antivenom Ring
* An Old Man's Wish


= Contributions =
== Combat ==

=== Status Effects ===

* Helped with status effects code.
* Added status effects:
** confused
** shocked


== Creatures ==
== Creatures ==
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== Items ==
== Items ==


* <item>dwarvish legs</item>
* <item>blue emotion crystal|emotions crystals</item>
* <item>blue emotion crystal|emotions crystals</item>
* <item>rodent trap</item>
* <item>rodent trap</item>
* <item>stone legs</item>
* <item>xeno helmet</item>


== Maps ==
== Maps ==
Line 66: Line 130:


* <npc>blue crystal|crystals</npc>
* <npc>blue crystal|crystals</npc>
* Passive NPC type for non-interactive entities <i>(Ex: puppy, kitten, fish, etc.)</i>
* <npc>Seremela</npc>
* <npc>Seremela</npc>

== Sprites & Tilesets ==

=== Outfits ===

* [https://stendhalgame.org/wiki/File:Outfit_lederhosen_male.png male lederhosen]
* Outfit for <creature>albino elf archer</creature>

=== Weather ===

* [https://stendhalgame.org/wiki/File:Snow-animation.gif snow tileset]
* rain tileset


== Quests ==
== Quests ==


* Emotion Crystals
* [[ StendhalQuest#Emotion_Crystals | Emotion Crystals ]]
* Restock the Flower Shop
* [[ StendhalQuest#Restock_the_Flower_Shop | Restock the Flower Shop ]]
* Traps for Klaas
* [[ StendhalQuest#Traps_for_Klaas | Traps for Klaas ]]

= Ideas & Tasks =

== Combat ==

=== Status Effects ===

* zombie
* heavy

== Creatures ==

* myling & quest
* <span class="plainlinks">[https://sourceforge.net/p/arianne/feature-requests/1270/ Sound effect for when creature dies]</span>
* <span class="plainlinks">[https://sourceforge.net/p/arianne/feature-requests/1269/ Looped sound effect for creature movement]</span>

== Items ==

* <span class="plainlinks">[https://sourceforge.net/p/arianne/feature-requests/1277/ bait] (increases chance of successful fishing)</span>
* holy water (heals "zombie" status)
* <del>medicinal ring, antivenom ring, & antitoxin ring (protect against poisoning)</del> (done)
* shovel (for digging)
* <del>venom gland (quest item)</del> (done)
* <del>note to apothecary</del> (done)
* <span class="plainlinks">[https://sourceforge.net/p/arianne/feature-requests/1233/ Poison arrows]</span>

== Maps ==

* abstract/burrow (myling quest)

=== Objects ===

* Password portal

== NPCs ==

* Jameson (apothecary, Antivenom Ring quest)

== Player ==

=== Achievements ===

* <span class="plainlinks">New achievement reward for [https://sourceforge.net/p/arianne/feature-requests/1342/ Kill Monks] quest</span>

=== Gender ===

* <span class="plainlinks">[https://sourceforge.net/p/arianne/feature-requests/1349/ Gender based on body outfit] <span style="font-style:italic;">(not meant to be key feature, but rather for "fun" with NPC chat)</span></span>

=== Outfit ===

* <del>[https://sourceforge.net/p/arianne/feature-requests/1283 female dirndl] (or lederhosen)</del> done
* <del>Reworking outfit system.</del> done

== Quests ==

* [[ Stendhal_Quest_Ideas/Antivenom_Ring | Antivenom Ring ]]
* [[ Stendhal_Quest_Ideas/An_Old_Man's_Wish | An Old Man's Wish ]]
* [[ Stendhal_Quest_Ideas/Lost_Engagement_Ring | Lost Engagement Ring ]]
* <span class="plainlinks">[https://sourceforge.net/p/arianne/feature-requests/1281/ Quest to extend the keyring]</span>

== Status Effects ==

* [https://sourceforge.net/p/arianne/feature-requests/1243 zombie]

== Client & User Interface ==

* Enemy list much like the friend list.
** Commands:
*** /addenemy <name> [reason]
*** /rmenemy <name>
* <span class="plainlinks">[https://sourceforge.net/p/arianne/feature-requests/1348/ Custom client font]</span>
* <span class="plainlinks">[https://sourceforge.net/p/arianne/feature-requests/1294/ Chat balloons that move with player]</span>
* <span class="plainlinks">[https://sourceforge.net/p/arianne/feature-requests/1254/ Hold down mouse to walk]</span>
* <span class="plainlinks">[https://sourceforge.net/p/arianne/feature-requests/1234/ "Enemy" list much like the current friends list]</span>

= Changes I Would Like to See =

* Smoother player movement
* Animated terrain overlays for walking in water, tall grass, etc.
* Replace gory images such as blood on walls and floor with something like bones when "blood" is turned off in client.
* A type of collision through which launching ranged attack is possible (e.g. firing arrows over a table or through a fence).
* <span class="plainlinks">[https://sourceforge.net/p/arianne/feature-requests/1278/ Optional audio alert for private messages]</span>
* <span class="plainlinks">[https://sourceforge.net/p/arianne/feature-requests/1341/ Sprite that displays user's current weapon or weapon class during combat]</span>

= Recommendations =

== Software to Use With Stendhal ==

* [https://github.com/Ryochan7/antimicro AntiMicro]
** Because of its text-based player-npc interaction and mouse-click battle systems Stendhal isn't really designed to be played using a gamepad or joystick. However, I myself still enjoy using a gamepad for walking and exploring. AntiMicro is the best utility I have found for mapping keyboard input to a gamepad or joystick.
** Another great feature that can be useful in Stendhal is its ability to define macros. For example, a button can be set up to execute a command to say "Hi". Just add a key combination like the following: "H" + "I" + "Enter".
** Cross-platform and open-source. I have tested it on these systems: Windows Vista and 7 (32/64 bit), Debian Linux 8, and FreeBSD 10.

* [https://mathewsachin.github.io/Captura/ Captura] (''<span style="color:darkred;">discontinued</span>'')
** An excellent screen capturing tool. Unfortunately, not cross-platform. It supports encoding with FFmpeg & some other tools (which I haven't used yet).
** Windows only and open-source.

* [https://hexchat.github.io/ HexChat]
** My favorite IRC client for chatting on the [https://web.libera.chat/?channels=#arianne,#arianne-chat Arianne libera.chat channels]: #arianne and #arianne-chat
** Cross-platform and open source.

* [https://quiterss.org/ QuiteRSS]
** An excellent desktop RSS/Atom feed reader. Use it to keep track of <span class="plainlinks">[https://stendhalgame.org/trade/ offers made]</span> with <npc>Harold</npc>.
** Cross-platform and open-source.

== Tools for Development ==

=== Graphics ===

* [https://www.gimp.org/ GIMP]
** The most popular free & open source photo & graphics editor.
* [https://inkscape.org/ Inkscape]
** Editor for [https://en.wikipedia.org/wiki/Scalable_Vector_Graphics Scalable Vector Graphics] (SVG).
* [https://krita.org/ KRITA]
** Just discovered this one. Don't know much about it yet, other than it is creating graphics.


= Sub-Pages =

<splist />