Stendhal/Creature Organization/Examples: Difference between revisions

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These changes should be able to be made without affecting the game. But the logic tilesets for Tiled should eventually be reworked. Creature classes only appear to affect class definition on the website.
== Option 1: Reduce number of creature categories ==

== Option 1: Very generalized categories ==


=== animal.xml ===
=== animal.xml ===
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** chaos.xml
** chaos.xml
** madaram.xml
** madaram.xml
** <creature>giant</creature>, <creature>elder giant</creature>, <creature>master giant</creature>, <creature>amazoness giant</creature>, <creature>ice giant</creature>, <creature>black giant</creature> (optionally to mythical_being.xml or hybrid.xml)
** <creature>giant</creature>, <creature>elder giant</creature>, <creature>master giant</creature>, <creature>amazoness giant</creature>, <creature>ice giant</creature>, <creature>black giant</creature> (optionally to mythical.xml or hybrid.xml)


=== hybrid.xml ===
=== hybrid.xml ===
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** <creature>werewolf</creature>
** <creature>werewolf</creature>


=== mythical===
=== dragon.xml ===


* Merge the following:
** albino_elf.xml
** dark_elf.xml
** dwarf.xml
** elf.xml
** fairy.xml
** gnome.xml
** mythical_being.xml
** <creature>balrog</creature>
** <creature>fallen angel</creature>, <creature>angel</creature>, <creature>archangel</creature>, <creature>dark angel</creature>, <creature>dark archangel</creature>
** <creature>green dragon</creature>, <creature>blue dragon</creature>, <creature>red dragon</creature>, <creature>twin headed dragon</creature>, <creature>flying golden dragon</creature>, <creature>black dragon</creature>
** <creature>green dragon</creature>, <creature>blue dragon</creature>, <creature>red dragon</creature>, <creature>twin headed dragon</creature>, <creature>flying golden dragon</creature>, <creature>black dragon</creature>
** <creature>bone dragon</creature> (optionally to undead.xml)
** <creature>bone dragon</creature> (optionally to undead.xml)
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** <creature>zombie rat</creature> (optional)
** <creature>zombie rat</creature> (optional)


== Option 2: Create more creature categories ==
== Option 2: More distinction between classes ==
<b><span style="color:blue">This organization has been implemented in CVS. The reorganization does not break client/server compatibility, but does cause some inconsistencies with logic tilesets and sprite locations. Below are some suggestions for reorganizing logic tilesets. However, changing those <i>will</i> break compatibility. Reorganizing logic tilesets and spritesheet locations will need to be done a little at a time to not create a huge incompatibility between the server and client.</span></b>


<br><br>(***) Unsure about these options
=== amazoness.xml ===

<i><span style="color:orange">Optionally merge <creature>amazoness giant</creature></span></i>


=== angel.xml ===
=== angel.xml ===


* dark
* <creature>angel</creature>
* <creature>archangel</creature>
** <creature>dark angel</creature>
* <creature>baby angel</creature>
** <creature>dark archangel</creature>
* fallen
* <creature>dark angel</creature>
* <creature>dark archangel</creature>
** <creature>fallen angel</creature>
* light
* <creature>fallen angel</creature>
** <creature>angel</creature>
** <creature>archangel</creature>
** <creature>baby angel</creature>


=== aquatic_animal.xml (optionally merged into animal.xml) ===
=== animal.xml ===


* arachnid
* <creature>crab</creature>
** <creature>giant spider</creature>
** <creature>spider</creature> & <creature>poisonous spider</creature>


* crustacean
=== arachnid (optionally merged into animal.xml) ===
** <creature>crab</creature>


* fowl
* <creature>giant spider</creature>
* <creature>spider</creature> & <creature>poisonous spider</creature>
** <creature>chick</creature>
** <creature>chicken</creature>
** <creature>mother hen</creature>
** <creature>penguin</creature>
** <creature>pigeon</creature>


* insect
=== assassin.xml ===
** <creature>killer bee</creature>


* mammal
* <creature>apprentice assassin</creature>
* <creature>assassin</creature>
** <creature>deer</creature>
* <creature>bandit</creature>
** <creature>babybear</creature> & <creature>panda</creature>
* <creature>disciple assassin</creature>
** <creature>bat</creature> & <creature>killer bat</creature>
* <creature>hunter</creature>
** <creature>bear</creature> & <creature>black bear</creature>
* <creature>master assassin</creature>
** <creature>beaver</creature>
* <creature>ninja</creature>
** <creature>boar</creature>
* <creature>samurai</creature>
** <creature>cow</creature> & <creature>bull</creature>
* <creature>shadows assassin</creature>
** <creature>elephant</creature>
** <creature>fox</creature>
** <creature>goat</creature>
** <creature>horse</creature> & <creature>white horse</creature>
** <creature>lion</creature> & <creature>tiger</creature>
** <creature>monkey</creature>
** <creature>mouse</creature>
** <creature>piglet</creature>
** <creature>ram</creature>
** <creature>rat</creature>, <creature>caverat</creature>, <creature>venomrat</creature>, <creature>razorrat</creature> & <creature>giantrat</creature>
** <creature>wolf</creature> & <creature>big bad wolf</creature>
** <creature>zombie rat</creature> (optionally animal_undead.xml, undead.xml or animal.xml)


* mythical
=== barbarian.xml ===
** <creature>centaur</creature>
** <creature>pegasus</creature>
** <creature>unicorn</creature>


* reptile
* <creature>barbarian</creature>
* <creature>barbarian chaman</creature>
** <creature>caiman</creature> & <creature>crocodile</creature>
* <creature>barbarian elite</creature>
** <creature>cobra</creature> & <creature>king cobra</creature>
* <creature>barbarian king</creature>
** <creature>snake</creature> & <creature>grass snake</creature>
* <creature>barbarian leader</creature>
* <creature>barbarian priest</creature>
* <creature>barbarian wolf</creature>


=== beholder.xml ===
=== beast.xml *** ===


* beholder (possibly in its own class)
<i><span style="color:blue">No changes</span></i>
** <creature>young beholder</creature>
** <creature>beholder</creature>
** <creature>elder beholder</creature>


* gargoyle
=== blordrough.xml ===
** <creature>gargoyle</creature>
** <creature>elder gargoyle</creature>
** <creature>dark gargoyle</creature>
** <creature>venom gargoyle</creature>


* misc
* <creature>blordrough corporal</creature>
* <creature>blordrough quartermaster</creature>
** <creature>mimic</creature>
* <creature>blordrough storm trooper</creature>
** <creature>snarfkin</creature>
** <creature>xenocium</creature>


* mutant
=== cannibal.xml ===
** <creature>dark mutant</creature>

* <creature>cannibal woman</creature>, <creature>cannibal</creature> & <creature>elder cannibal</creature>
** <creature>glow monster</creature>
** <creature>googon</creature>

** <creature>grobble monster</creature>
=== chaos.xml ===
** <creature>thing</creature>
** <creature>winged blurble</creature>
** <creature>imperial experiment</creature> & <creature>imperial mutant</creature>


* slime (possibly in its own class)
<i><span style="color:orange">Optionally merge <creature>chaos green dragonrider</creature> & <creature>chaos red dragonrider</creature></span></i>
** <creature>green slime</creature>
** <creature>brown slime</creature>
** <creature>black slime</creature>
** <creature>twilight slime</creature>


=== demon.xml ===
=== demon.xml ===


* <creature>demon</creature>
* demon
* <creature>imp</creature> & <creature>winged blue imp</creature>
** <creature>violet avenger</creature>
** <creature>devil queen</creature>
** <creature>demon</creature>
** <creature>imperial demon servant</creature> & <creature>imperial demon lord</creature> (alternate subclass "imperial")
** <creature>balrog</creature> (alternate subclass "giant")
* imp
** <creature>imp</creature> & <creature>winged blue imp</creature>


=== dragon.xml ===
=== dragon.xml ===
* chaos

** <creature>chaos green dragonrider</creature> & <creature>chaos red dragonrider</creature> (alternate class "chaos.xml")
* <creature>black dragon</creature>
* <creature>blue dragon</creature>
* dragon
* <creature>bone dragon</creature>
** <creature>green dragon</creature>
* <creature>chaos green dragonrider</creature> & <creature>chaos red dragonrider</creature> (optionally chaos.xml)
** <creature>bone dragon</creature>
* <creature>flying golden dragon</creature>
** <creature>blue dragon</creature>
* <creature>green dragon</creature>
** <creature>red dragon</creature>
* <creature>red dragon</creature>
** <creature>black dragon</creature>
* flying
* <creature>twin headed dragon</creature>
** <creature>flying golden dragon</creature>
** <creature>twin headed dragon</creature>


=== dwarf.xml ===
=== dwarf.xml ===


* duergar
<i><span style="color:orange">Optionally leave as is or split into dwarf.xml, mountain_dwarf.xml & duergar.xml</span></i>
** <creature>duergar</creature>, <creature>duergar axeman</creature>, <creature>elder duergar</creature>, <creature>duergar elite</creature>, <creature>duergar hero</creature>, <creature>duergar wizard</creature>, <creature>black duergar</creature> & <creature>duergar king</creature>


* dwarf
=== elf.xml, albino_elf.xml & dark_elf.xml ===
** <creature>dwarf</creature>, <creature>dwarf guardian</creature>, <creature>elder dwarf</creature>, <creature>hero dwarf</creature> & <creature>leader dwarf</creature>


* giant dwarf
<i><span style="color:orange">Optionally leave as is or merge into elf.xml</span></i>
** <creature>giant dwarf</creature>, <creature>Dhohr Nuggetcutter</creature> & <creature>Lord Durin</creature>


* mountain dwarf
=== ent.xml ===
** <creature>mountain dwarf</creature>, <creature>mountain dwarf guardian</creature>, <creature>mountain elder dwarf</creature>, <creature>mountain hero dwarf</creature> & <creature>mountain leader dwarf</creature>


=== elemental.xml ===
<i><span style="color:blue">No changes</span></i>


* air
=== fowl.xml (optionally in animal.xml) ===
** <creature>air elemental</creature>


* earth
* <creature>chick</creature>
* <creature>chicken</creature>
** <creature>earth elemental</creature>
* <creature>mother hen</creature>
** <creature>nymph</creature>
* <creature>penguin</creature>
* <creature>pigeon</creature>


* fire
=== frogman.xml ===
** <creature>fire elemental</creature>


* ice
<i><span style="color:blue">No changes</span></i>
** <creature>ice elemental</creature>
** <creature>ice golem</creature>
** <creature>ice giant</creature>


* stone (or merged with earth)
=== gargoyle.xml ===
** <creature>dwarf golem</creature> ***
** <creature>stone golem</creature> ***


* water
<i><span style="color:orange">Optionally leave as is or merge with golem.xml</span></i>
** <creature>water elemental</creature>

* wind
** <creature>djinn</creature>

* wood
** <creature>ent</creature>, <creature>old ent</creature> & <creature>entwife</creature> ***
** <creature>wooden golem</creature> ***

=== elf.xml ===

* albino_elf
** <creature>albino elf swordsman</creature>
** <creature>albino elf archer</creature>
** <creature>albino elf magician</creature>
** <creature>albino elf queen</creature>
** <creature>albino elf king</creature>

* dark_elf
** <creature>child dark elf</creature>
** <creature>dark elf archer</creature>
** <creature>dark elf</creature>
** <creature>dark elf elite archer</creature>
** <creature>dark elf captain</creature>
** <creature>dark elf knight</creature>
** <creature>dark elf general</creature>
** <creature>dark elf wizard</creature>
** <creature>dark elf viceroy</creature>
** <creature>dark elf ranger</creature>
** <creature>dark elf sacerdotist</creature>
** <creature>dark elf admiral</creature>
** <creature>dark elf master</creature>
** <creature>dark elf matronmother</creature>

* elf
** <creature>elf</creature>
** <creature>archer elf</creature>
** <creature>militia elf</creature>
** <creature>soldier elf</creature>
** <creature>mage elf</creature>
** <creature>commander elf</creature>
** <creature>archmage elf</creature>
** <creature>elf sacerdotist</creature>
** <creature>elf wizard</creature>
** <creature>elf bodyguard</creature>


=== giant.xml ===
=== giant.xml ===


* amazon
* <creature>amazoness giant</creature> (optionally amazoness.xml)
* <creature>giant</creature>, <creature>elder giant</creature>, <creature>master giant</creature> & <creature>black giant</creature>
** <creature>amazoness giant</creature>

* <creature>giant kobold</creature> (optionally kobold.xml)
* human
* <creature>ice giant</creature> (optionally elemental.xml)
* <creature>imperial general giant</creature> (optionally imperial.xml)
** <creature>giant</creature>, <creature>elder giant</creature>, <creature>master giant</creature>
** <creature>black giant</creature> (alternative subclass "dark")

* imperial
** <creature>imperial general giant</creature>

* kobold
** <creature>giant kobold</creature>

* madaram
** <creature>kasarkutominubat</creature>


=== gnome.xml ===
=== gnome.xml ===


* gnome
<i><span style="color:blue">No changes</span></i>
** <creature>gnome</creature>
** <creature>mage gnome</creature>
* militant
** <creature>infantry gnome</creature>
** <creature>cavalryman gnome</creature>


=== goblin.xml ===
=== goblin.xml ===


* goblin
<i><span style="color:blue">No changes</span></i>
** <creature>goblin</creature>
** <creature>veteran goblin</creature>
** <creature>soldier goblin</creature>


=== golem.xml ===
=== human.xml ===


* amazon
* Merge the following:
** <creature>dwarf golem</creature>
** <creature>amazoness archer</creature>
** <creature>amazoness archer commander</creature>
** <creature>amazoness bodyguard</creature>
** <creature>amazoness coastguard</creature>
** <creature>amazoness coastguard mistress</creature>
** <creature>amazoness commander</creature>
** <creature>amazoness elite coastguard</creature>
** <creature>amazoness hunter</creature>
** <creature>amazoness vigilance</creature>
** <creature>amazoness imperator</creature>

* assassin
** <creature>apprentice assassin</creature>
** <creature>assassin</creature>
** <creature>bandit</creature>
** <creature>disciple assassin</creature>
** <creature>hunter</creature>
** <creature>master assassin</creature>
** <creature>ninja</creature>
** <creature>samurai</creature>
** <creature>shadows assassin</creature>

* barbarian
** <creature>barbarian</creature>
** <creature>barbarian chaman</creature>
** <creature>barbarian elite</creature>
** <creature>barbarian king</creature>
** <creature>barbarian leader</creature>
** <creature>barbarian priest</creature>
** <creature>barbarian wolf</creature>

* blordrough
** <creature>blordrough corporal</creature>
** <creature>blordrough quartermaster</creature>
** <creature>blordrough storm trooper</creature>

* cannibal
** <creature>cannibal woman</creature>
** <creature>cannibal</creature>
** <creature>elder cannibal</creature>

* chaos
** <creature>chaos soldier</creature>
** <creature>chaos warrior</creature>
** <creature>chaos commander</creature>
** <creature>chaos sorcerer</creature>
** <creature>chaos dragonrider</creature>
** <creature>chaos lord</creature>
** <creature>chaos overlord</creature>
** chess pieces

* imperial
** <creature>imperial archer</creature>, <creature>imperial archer leader</creature> & <creature>imperial elite archer</creature>
** <creature>imperial chief</creature>
** <creature>imperial commander</creature>
** <creature>imperial defender</creature>
** <creature>imperial demon servant</creature> & <creature>imperial demon lord</creature> (optionally demon.xml)
** <creature>imperial elite guardian</creature>
** <creature>imperial general</creature>
** <creature>imperial general giant</creature> (optionally giant.xml)
** <creature>imperial knight</creature>
** <creature>imperial leader</creature>
** <creature>imperial priest</creature> & <creature>imperial high priest</creature>
** <creature>imperial scientist</creature>
** <creature>imperial veteran</creature>

* kalavan.xml
** <creature>kalavan housewife</creature>
** <creature>kalavan peasant</creature>
** <creature>kalavan wisewoman</creature>
** <creature>kalavan citizen</creature>

* madaram
** <creature>madaram archer</creature>
** <creature>madaram peasant</creature>
** <creature>madaram trooper</creature>
** <creature>madaram soldier</creature>
** <creature>madaram healer</creature>
** <creature>madaram axeman</creature>
** <creature>madaram queen</creature>
** <creature>madaram hero</creature>
** <creature>madaram windwalker</creature> (alternate subclass "wind")
** <creature>madaram cavalry</creature>
** <creature>madaram stalker</creature>
** <creature>madaram buster blader</creature>
** chess pieces

* misc
** <creature>emperor dalmung</creature> (not sure where this belongs)

* mithrilbourgh.xml
** <creature>mithrilbourgh archer</creature> & <creature>mithrilbourgh elite archer</creature>
** <creature>mithrilbourgh colonel</creature>
** <creature>mithrilbourgh general</creature>
** <creature>mithrilbourgh knight</creature>
** <creature>mithrilbourgh lieutenant</creature>
** <creature>mithrilbourgh sergeant</creature>
** <creature>mithrilbourgh soldier</creature>
** <creature>mithrilbourgh wizard</creature>

* monk
** <creature>devil monk</creature>
** <creature>monk</creature> & <creature>darkmonk</creature>

* pirate (not activated)
** pirate
** pirate wench
** buccaneer
** smuggler
** evil pirate
** pirate leader

* risecia
** <creature>risecia archer</creature>
** <creature>risecia thug</creature>
** <creature>risecia swordsman</creature>
** <creature>Chief Falatheen of the Risecia</creature>

* wizard ***
** <creature>littlewitch</creature>
** <creature>littlewizard</creature>

=== humanoid.xml *** ===

* aruthon
** <creature>robot aruthon</creature>
** <creature>dark aruthon</creature>

* fairy
** <creature>leprechaun</creature> & <creature>clurichaun</creature>
** <creature>littlefairy</creature>

* misc
** <creature>brain ahouga</creature>

* mohiko
** <creature>blue mohiko</creature>

* roohako
** <creature>red roohako</creature>

=== hybrid.xml ===

* arachnid
** <creature>arachne</creature>

* cat woman
** <creature>cat woman</creature>

* frogman
** <creature>frogman</creature>
** <creature>wizard frogman</creature>
** <creature>elite frogman</creature>

* kobold
** <creature>kobold</creature>
** <creature>archer kobold</creature>
** <creature>soldier kobold</creature>
** <creature>veteran kobold</creature>
** <creature>leader kobold</creature>

* minotaur
** <creature>minotaur</creature>
** <creature>minotaur king</creature>

* naga
** <creature>naga</creature>, <creature>high naga</creature>, <creature>armed naga</creature>
** <creature>lamia</creature>

* rat folk
** <creature>ratman</creature>
** <creature>ratwoman</creature>
** <creature>archrat</creature>

* sheepman
** <creature>sheepman</creature>
** <creature>armored sheepman</creature>
** <creature>elder sheepman</creature>
** <creature>elite sheepman</creature>

* werewolf
** <creature>werewolf</creature>

=== oni.xml ===

* oni
** <creature>oni warrior</creature>
** <creature>oni archer</creature>
** <creature>oni priest</creature>
** <creature>oni king</creature>
** <creature>oni queen</creature>

=== orc.xml ===

* orc
** <creature>orc</creature>, <creature>orc spearman</creature>, <creature>orc hunter</creature>, <creature>orc warrior</creature> & <creature>orc chief</creature>
* mountain orc
** <creature>mountain orc</creature>, <creature>mountain orc hunter</creature>, <creature>mountain orc warrior</creature> & <creature>mountain orc chief</creature>

=== troll.xml *** ===

<b><i><span style="color:orange">Perhaps each of these should have its own category or placed in hybrid or humanoid?</span></i></b>
* cyclops
** <creature>cyclops</creature>

* ogre
** <creature>ogre</creature>, <creature>elder ogre</creature>, <creature>ogre soldier</creature> & <creature>superogre</creature>

* troll
** <creature>troll</creature>
** <creature>red troll</creature>
** <creature>cave troll</creature>

=== undead.xml ===

* animal
** <creature>zombie rat</creature>
** <creature>ghost hound</creature>

* fallen
** <creature>fallen warrior</creature>
** <creature>fallen priest</creature>
** <creature>fallen high priest</creature>

* lich
** <creature>lich</creature>
** <creature>high lich</creature>
** <creature>dead lich</creature>

* misc
** <creature>death knight</creature>
** <creature>necrosophia</creature>

* mummy
** <creature>mummy</creature>
** <creature>royal mummy</creature>

* skeleton
** <creature>skeleton</creature>
** <creature>tiny skelly</creature>
** <creature>warrior skeleton</creature>
** <creature>elder skeleton</creature>
** <creature>demon skeleton</creature>
** <creature>gashadokuro</creature>

* specter
** <creature>ghost</creature>
** <creature>death</creature>
** <creature>green phantom</creature>
** <creature>invisible man</creature>
** <creature>incorporeal armor</creature>
** <creature>black death</creature>
** <creature>golden death</creature>

* vampire
** <creature>vampire bride</creature>
** <creature>vampirette</creature>
** <creature>vampire lord</creature>

* zombie
** <creature>bloody zombie</creature>
** <creature>zombie</creature>
** <creature>rotten zombie</creature>
** <creature>headless monster</creature>
** myling (not activated)

== Examples ==

* A possible method of organization would be to put the creatures in a file with a corresponding class name, and use a subclass tag to segregate different creatures within their class.

Example: undead.xml <b><i><span style="color:red">This method will not be used. There is currently no use for using a subclass tag.</span></i></b>
<pre>
<creatures>

<subclass value="skeleton">
<creature name="skeleton">
</creature>
<creature name="warrior skeleton">
</creature>
</subclass>
<subclass value="zombie">
<creature name="zombie">
</creature>
<creature name="rotten zombie">
</creature>
</subclass>
</creatures>
</pre>

In the above example creatures <creature>skeleton</creature> & <creature>warrior skeleton</creature> would be of class ''undead'' and subclass ''skeleton'' while <creature>zombie</creature> & <creature>rotten zombie</creature> would be class ''undead'' and subclass ''zombie''.<br><br>

If subclass tags not possible comments can be used in place of them in the traditional method: <b><i><span style="color:blue">This is how the reorganizations is laid out. It is the same as before with comments to separate subclasses within the creature.xml.</span></i></b>
<pre>
<creatures>

<!-- START: skeleton -->
<creature name="skeleton">
</creature>
<creature name="warrior skeleton">
</creature>

<!-- END: skeleton -->
<!-- START: zombie -->
<creature name="zombie">
</creature>
<creature name="rotten zombie">
</creature>
<!-- END: zombie -->
</creatures>
</pre>

== Organization of logic tilesets ==

The logic tilesets can either be kept in the currently used directory and just refactored to match the creature.xml files. Or the tilesets can be placed in a subdirectory of "tileset/logic/creature". For example: ''amazon'', which is a subclass of ''human'', would be located in "tileset/logic/creature/human/amazon.png". NOTE: classes with many subclasses can be divided up.

* tileset/logic/creature/

=== angel ===

* angel.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_angel.png ]]

=== animal ===

* animal_arachnid.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_animal_arachnid.png ]]

* animal_crustacean.png
** <b>Notes: <span style="color:red">New tileset. ''Possibly merge into animal.png.''</span></b>
** [[ File:Logic_creature_animal_crustacean.png ]]

* animal_fowl.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_animal_fowl.png ]]

* animal_insect.png
** <b>Notes: <span style="color:red">New tileset. ''Possibly merge into animal.png.''</span></b>
** [[ File:Logic_creature_animal_insect.png ]]

* animal_mammal.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_animal_mammal.png ]]

* animal_mythical.png
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_animal_mythical.png ]]

* animal_reptile.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_animal_reptile.png ]]

=== beast ===


* beast_beholder.png
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_beast_beholder.png ]]

* beast_gargoyle.png
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_beast_gargoyle.png ]]

* beast_misc.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_beast_misc.png ]]

* beast_mutant.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_beast_mutant.png ]]

* beast_slime.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_beast_slime.png ]]

=== chess pieces ===

* chess.png
** [[ File:Logic_creature_chess.png ]]

=== demon ===

* demon.png
** <b>Notes: <span style="color:red"><creature>violet avenger</creature>, <creature>devil queen</creature> & <creature>balrog</creature> added.</span></b>
** [[ File:Logic_creature_demon.png ]]

=== dragon ===

* dragon.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_dragon.png ]]

=== dwarf ===

* duergar.png
** [[ File:Logic_creature_dwarf_duergar.png ]]

* dwarf.png
** <b>Notes: <span style="color:red">Removed <creature>giant dwarf</creature>, <creature>Dhohr Nuggetcutter</creature> & <creature>Lord Durin</creature>.</span></b>
** [[ File:Logic_creature_dwarf.png ]]

* giant_dwarf.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_dwarf_giant.png ]]

* mountain_dwarf.png
** [[ File:Logic_tileset_dwarf_mountain.png ]]

=== elemental ===

* elemental.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_elemental.png ]]

=== elf ===

* albino_elf.png
** [[ File:Logic_creature_albino_elf.png ]]

* dark_elf.png
** [[ File:Logic_creature_dark_elf.png ]]

* elf.png
** [[ File:Logic_creature_elf.png ]]

=== giant ===

* giant.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_giant.png ]]

=== gnome ===

* gnome.png
** [[ File:Logic_creature_gnome.png ]]

=== goblin ===

* goblin.png
** [[ File:Logic_creature_goblin.png ]]

=== human ===

* human_amazon.png
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_human_amazon.png ]]

* human_assassin.png
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_human_assassin.png ]]

* human_barbarian.png
** [[ File:Logic_creature_human_barbarian.png ]]

* human_blordrough.png
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_human_blordrough.png ]]

* human_cannibal.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_human_cannibal.png ]]

* human_chaos.png
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_human_chaos.png ]]

* human_imperial.png
** <b>Notes: <span style="color:red"><creature>imperial veteran</creature> added.</span></b>
** [[ File:Logic_creature_human_imperial.png ]]

* human_kalavan.png
** <b>Notes: <span style="color:red"><creature>imperial veteran</creature> removed. <creature>kalavan wisewoman|wisewoman</creature> tile ID has changed from 4 to 0.</span></b>
** [[ File:Logic_creature_human_kalavan.png ]]

* human_madaram.png
** <b>Notes: <span style="color:red"><creature>kasarkutominubat</creature> removed. <creature>madaram windwalker|windwalker</creature> tile ID changed from 12 to 0.</span></b>
** [[ File:Logic_creature_human_madaram.png ]]

* human_mithrilbourgh.png
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_human_mithrilbourgh.png ]]

* human_monk
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_human_monk.png ]]

* human_pirate
** <b>Notes: <i><span style="color:orange">This category has no logic tileset yet.</span></i></b>

* human_risecia.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_human_risecia.png ]]

* human_wizard.png
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_human_wizard.png ]]

=== humanoid ===

* humanoid_aruthon.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_humanoid_aruthon.png ]]


* humanoid_fairy.png
=== imperial.xml ===
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_humanoid_fairy.png ]]


* humanoid_misc.png
* <creature>imperial archer</creature>, <creature>imperial archer leader</creature> & <creature>imperial elite archer</creature>
** <b>Notes: <span style="color:red">New tileset. ''Possibly merge into humanoid.png.''</span></b>
* <creature>imperial chief</creature>
** [[ File:Logic_creature_humanoid_misc.png ]]
* <creature>imperial commander</creature>
* <creature>imperial defender</creature>
* <creature>imperial demon servant</creature> & <creature>imperial demon lord</creature> (optionally demon.xml)
* <creature>imperial elite guardian</creature>
* <creature>imperial general</creature>
* <creature>imperial general giant</creature> (optionally giant.xml)
* <creature>imperial knight</creature>
* <creature>imperial leader</creature>
* <creature>imperial priest</creature> & <creature>imperial high priest</creature>
* <creature>imperial scientist</creature>
* <creature>imperial veteran</creature>


* humanoid_mohiko.png
=== kalavan.xml ===
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_humanoid_mohiko.png ]]


* humanoid_roohako.png
* <creature>kalavan housewife</creature>, <creature>kalavan peasant</creature>, <creature>kalavan wisewoman</creature> & <creature>kalavan citizen</creature>
** <b>Notes: <span style="color:red">New tileset. ''Possibly merge into humanoid.png.''</span></b>
** [[ File:Logic_creature_humanoid_roohako.png ]]


=== kobold.xml ===
=== hybrid ===


* hybrid_arachnid.png
<i><span style="color:orange">Optionally merge <creature>giant kobold</creature></span></i>
** <b>Notes: <span style="color:red">New tileset. <i>Possibly merge into hybrid.png.</i></span></b>
** [[ File:Logic_creature_hybrid_arachnid.png ]]


* hybrid_feline.png
=== mammal.xml (optionally in animal.xml) ===
** <b>Notes: <span style="color:red">New tileset. <i>Possibly merge into hybrid.png.</i></span></b>
** [[ File:Logic_creature_hybrid_feline.png ]]


* hybrid_frogman.png
* <creature>babybear</creature> & <creature>panda</creature>
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
* <creature>bat</creature> & <creature>killer bat</creature>
** [[ File:Logic_creature_hybrid_frogman.png ]]
* <creature>bear</creature> & <creature>black bear</creature>
* <creature>beaver</creature>
* <creature>boar</creature>
* <creature>cow</creature> & <creature>bull</creature>
* <creature>deer</creature>
* <creature>elephant</creature>
* <creature>fox</creature>
* <creature>goat</creature>
* <creature>horse</creature> & <creature>white horse</creature>
* <creature>killer bee</creature>
* <creature>lion</creature> & <creature>tiger</creature>
* <creature>monkey</creature>
* <creature>piglet</creature>
* <creature>ram</creature>
* <creature>rat</creature>, <creature>caverat</creature>, <creature>venomrat</creature>, <creature>razorrat</creature> & <creature>giantrat</creature>
* <creature>wolf</creature> & <creature>big bad world</creature>


* hybrid_kobold.png
=== misc.xml ===
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_hybrid_kobold.png ]]


* hybrid_minotaur.png
* <creature>emperor dalmung</creature> (not sure where this belongs)
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
* <creature>littlewitch</creature> & <creature>littlewizard</creature>
** [[ File:Logic_creature_hybrid_minotaur.png ]]
* <creature>thing</creature>


* hybrid_naga.png
=== mithrilbourgh.xml ===
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_hybrid_naga.png ]]


* hybrid_ratfolk.png
* <creature>mithrilbourgh archer</creature>, <creature>mithrilbourgh elite archer</creature>
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
* <creature>mithrilbourgh colonel</creature>
** [[ File:Logic_creature_hybrid_ratfolk.png ]]
* <creature>mithrilbourgh general</creature>
* <creature>mithrilbourgh knight</creature>
* <creature>mithrilbourgh lieutenant</creature>
* <creature>mithrilbourgh sergeant</creature>
* <creature>mithrilbourgh soldier</creature>
* <creature>mithrilbourgh wizard</creature>


* hybrid_sheepman.png
=== monk.xml ===
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_hybrid_sheepman.png ]]


* hybrid_werewolf.png
* <creature>devil monk</creature>
** <b>Notes: <span style="color:red">New tileset. <i>Possibly merge into hybrid.png.</i></span></b>
* <creature>monk</creature> & <creature>darkmonk</creature>
** [[ File:Logic_creature_hybrid_werewolf.png ]]


=== naga.xml ===
=== oni ===


* oni.png
* <creatrue>lamia</creature>
** [[ File:Logic_creature_oni.png ]]
* <creature>naga</creature>, <creature>high naga</creature>, <creature>armed naga</creature>


=== ogre.xml ===
=== orc ===


* orc.png
* <creature>cyclops</creature>
** [[ File:Logic_creature_orc.png ]]
* <creature>ogre</creature>, <creature>elder ogre</creature>, <creature>soldier ogre</creature> & <creature>superogre</creature>


* mountain_orc.png
=== reptile.xml (optionally in animal.xml) ===
** [[ File:Logic_creature_mountain_orc.png ]]


=== troll ===
* <creature>caiman</creature> & <creature>crocodile</creature>
* <creature>cobra</creature> & <creature>king cobra</creature>
* <creature>snake</creature> & <creature>grass snake</creature>


* cyclops.png
=== risecia.xml ===
** <b>Notes: <span style="color:red">New tileset (tile ID is the same). ''Possibly make cyclops category.''</span></b>
** [[ File:Logic_creature_cyclops.png ]]


* ogre.png
* <creature>risecia archer</creature>, <creature>risecia thug</creature>, <creature>risecia swordsman</creature> & <creature>Chief Falatheen of the Risecia</creature>
** <b>Notes: <span style="color:red">New tileset. ''possibly make ogre category.''</span></b>
** [[ File:Logic_creature_ogre.png ]]


* troll.png
=== slime.xml ===
** [[ File:Logic_creature_troll.png ]]


=== undead ===
* <creature>green sliime</creature>, <creature>brown slime</creature>, <creature>black slime</creature> & <creature>twilight slime</creature>


* undead_animal.png
=== specter.xml ===
** <b>Notes: <span style="color:red">New tileset. ''Possibly merge into undead.png''.</span></b>
** [[ File:Logic_creature_undead_animal.png ]]


* undead_fallen.png
* <creature>death</creature>, <creature>black death</creature> & <creature>golden death</creature> (optionally death.xml)
** <b>Notes: <span style="color:red">New tileset. ''Possibly merge into undead.png''.</span></b>
** [[ File:Logic_creature_undead_fallen.png ]]


* undead_lich.png
== Other changes ==
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_undead_lich.png ]]


* undead_misc.png
* Move <creature>tiny skelly</creature> from hybrid.xml to undead.xml or skeleton.xml.
** <b>Notes: <span style="color:red">New tileset. ''Possibly merge into undead.png''.</span></b>
** [[ File:Logic_creature_undead_misc.png ]]


* undead_mummy.png
=== mythical_animal ===
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_undead_mummy.png ]]


* undead_skeleton.png
* Move <creature>black dragon</creature> to dragon.xml.
** <b>Notes: <span style="color:red">New tileset.</span></b>
* Move <creature>balrog</creature> to hybrid.xml.
** [[ File:Logic_creature_undead_skeleton.png ]]


* undead_specter.png
=== If there should be less categories ===
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_undead_specter.png ]]


* undead_vampire.png
== Questionable changes ==
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_undead_vampire.png ]]


* undead_zombie.png
* Move <creature>nymph</creature> from elemental.xml to either fairy.xml or hybrid.xml.
** <b>Notes: <span style="color:red">New tileset.</span></b>
* Move <creature>djinn</creature> from elemental.xml to hybrid.xml.
** [[ File:Logic_creature_undead_zombie.png ]]
* Move <creature>imperial demon servant</creature> & <creature>imperial demon lord</creature> to imperial.xml.
* Move <creature>devil queen</creature> to hybrid.xml