Stendhal Quest Coding: Difference between revisions
Content deleted Content added
imported>Daniel-s →Creating a quest skeleton: Added "public List<String>" to make the tutorial example compile |
imported>Kribbel m replace old link |
||
| (102 intermediate revisions by 10 users not shown) | |||
Line 1:
{{Navigation for Stendhal Top|Contributing}}
{{Navigation for Stendhal Contributors}}
{{ TODO | Update page for changes in quest coding }}
Line 52 ⟶ 54:
public List<String> getHistory(final Player player) {
}
}
Line 105 ⟶ 107:
== Commonly used conversation phrases ==
Good, Hayunn now replies to the trigger "quest". He does not, however, reply to "task". All other NPCs accept both words as synonym. A simple solution would be to add a second ''npc.addReply'' line. But there is a better way which makes it very easy to add additional synonyms later. We predefined lists of commonly used [
Let's adjust the above sample by using ''ConversationPhrases.QUEST_MESSAGES'' instead of the hard coded word "quest":
| |||