Stendhal Development Meeting 2010-06-08/Result Log: Difference between revisions

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imported>Hendrik Brummermann
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*Mostly people think the system of help from other players already works well and they are grateful for help
*Mostly people think the system of help from other players already works well and they are grateful for help
*The reward is feeling involved
*The reward is feeling involved
* non coward creatures to kill on the first zone


===Costumes===
===Costumes===
*New costumes can be made from [http://charas-project.net/ charas] or by hand
*New costumes can be made from [http://charas-project.net/charas2/index.php charas] or by hand
*We should explain the Graphics specification at [[StendhalRefactoringGraphics]]
*We should explain the Graphics specification at [[StendhalRefactoringGraphics]]


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*New players don't realise how to equip armor
*New players don't realise how to equip armor
*A tutorial event to explain this when you get new armor would help
*A tutorial event to explain this when you get new armor would help
*If you could see the 'character' window of another player you can see what they wear and so if they understood about equipment yet
*If you could see the 'character' window of another player you can see what they wear and so if they understood about equipment yet {{tracker|3016681}}
*A guided tutorial which you work through was suggested (explaining all skills needed)
*A guided tutorial which you work through was suggested (explaining all skills needed)


===Min level for more items===
===Min level for more items===
*Lower level items don't yet have min levels
*Lower level items don't yet have min levels
*It was suggested it would be fairer to add them
*It was suggested it would be fairer and more interesting for new players to add them
*You can make a list of the itemname and the level plus a reasoning of what that min level fits
*You can make a list of the itemname and the level plus a reasoning of what that min level fits {{tracker|3016679}}


===Marking dangerous areas===
===Marking dangerous areas===
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*A list of zones with a minimum level may also help
*A list of zones with a minimum level may also help
*It's not decided how the warning would appear visually - skull and crossbones is an idea
*It's not decided how the warning would appear visually - skull and crossbones is an idea
*First step is to code a /script that gathers some statistics: {{tracker|3016677}}
** [[media:Zone statistics without collision.xls]]


===Marking paths on the minimap===
===Marking paths on the minimap===