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{{Navigation for Marauroa Top|General}}
{{Navigation for Marauroa General}}
 
 
= History of Arianne =
Arianne is a project with a huge story behind it.
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<pre>
What is Arianne?
Arianne is an RPG proyectproject that will have the next set of features:
* Infinite World
* Online gameplay
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[[Image:webpage_2000.jpg]]
 
The real achivementsachievements of this release was the creation of a nice core of developers, of whom I think the most relevant were Ulrich Eckhardt, Masahiro Minami and Dan Brown, and the fact that the client was running on Linux, Windows, BeOS and MacOS. The base still had the problem of being very hardcoded and the source was really, really badly written so we did what has been a constant in Arianne: completlyto completely recode the it, saving only the knowledge gained from outour mistakes.
 
This was one of the greatest things about the Arianne project; we always knew we could do better. Hence we started to code it again from scratch, which unfortunately halted the project for around 6 months during which and there was no significant progress.
The project numeringnumbering was changed from the expected 0.4.0 version to 1.0.0 alpha 1.
The whole Arianne project was extremlyextremely well documented, everything, from specification to design, was written down on webpages and made available to everyone. These design docs (ignoring big changes in the implementation) are still valid.
 
Miguel successfully managed to coordinate about 30 people and to make a standard image of the project, thus everything looked like part of a common project... of Arianne.
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Marauroa was refactored to achieve more abstraction and was added a new persistence layer, making it a pro choosal for developing small online games.
[[Stendhal]] kept evolving and featured a big play area with thousands of creatures interacting with players.
 
[[Image:Stendhal074.png|thumb|Stendhal]] <!-- Is that from 2007 or 2008? May need an older screenshot -->
 
== Year 2007 ==
 
[[Image:Stendhal074.png|Stendhal]]
 
Marauroa was refactored to meet the requirements of an online roleplaying game like Stendhal better.
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== Year 2009 ==
 
Marauroa now supports multi threaded database access using [[DAOHigh Level Database Access|Data Access Objects]]s and can now dynamically instantiate and destroy copies of zones to allow instantiated dungeons.
 
== Year 2010 ==
 
Development of Stendhal is going forward quickly. There is now a NPCs for trading between players and the sound system was completely rewritten, allowing much finer control and background music.
See the [[Review Of 2010]].
 
[[Category:Marauroa]]
{{#breadcrumbs: [[Marauroa]] | [[Marauroa|Overview]] | [[History]] }}