Scripts For Admins: Difference between revisions
Jump to navigation
Jump to search
Content deleted Content added
imported>Seather No edit summary |
imported>AntumDeluge →Summon Creatures: put raid scripts under single header |
||
| (120 intermediate revisions by 5 users not shown) | |||
| Line 1: | Line 1: | ||
{{Navigation for Stendhal Top|GMs}} |
|||
== General Info == |
|||
{{Navigation for Stendhal GMs}} |
|||
= General Info = |
|||
Highlevel admins can invoke scripts using the '''/script'''-command: |
Highlevel admins can invoke scripts using the '''/script'''-command: |
||
| Line 8: | Line 12: | ||
'''As with every admin action, the invocation of scripts is logged. Do not abuse it.''' |
'''As with every admin action, the invocation of scripts is logged. Do not abuse it.''' |
||
== |
== Parameters Key == |
||
{| class="wikitable" |
|||
! Type !! Examples !! Explanation |
|||
|- |
|||
| Required || ''<param>'' || Surrounded by angled brackets. Cannot be omitted. |
|||
|- |
|||
| Optional || ''[<param>]'' || Surrounded by angled brackets inside square brackets. May be omitted. |
|||
|- |
|||
| Required Verbatim || ''param'' || Must be typed exactly as displayed (e.g.: "param"). Cannot be omitted. |
|||
|- |
|||
| Optional Verbatim || ''[param]'' || Must be typed exactly as displayed. May be omitted. |
|||
|- |
|||
| Multiple || ''* <nowiki>{paramA | paramB}</nowiki><br>* <nowiki>{paramA | paramB <paramC1> [<paramC2>]}</nowiki>'' || Surrounded by curly brackets, divided by pipe (<nowiki>|</nowiki>). Any one of the parameters<br>or parameter groups may be used. |
|||
|- |
|||
| Ellipsis || ''[...]'' || Signifies that there can be an indefinite number of parameters. |
|||
|} |
|||
= Scripts and Parameters = |
|||
== General == |
|||
=== Admin Portals === |
|||
{{Script|AdminPortal| |
|||
desc=Creates a portal at the admin's position.| |
|||
params=[<name>] <destination-zone> <destination-ref>| |
|||
:: '''name:''' ''(optional)'' Name of new portal. |
|||
:: '''destination-zone:''' Target zone where player is teleported. |
|||
:: '''destination-ref:''' Portal reference where player is teleported.}} |
|||
{{Script|AdminPortal| |
|||
desc=Creates a portal.| |
|||
params=<name> <destination-zone> <destination-ref> [level <min-level> <max-level> [<reject-message>]]| |
|||
:: '''name:''' Name of new portal at the admin's position. |
|||
:: '''destination-zone:''' Target zone where player is teleported. |
|||
:: '''destination-ref:''' Portal reference where player is teleported. |
|||
:: '''level:''' If used, portal will check player level before teleporting. |
|||
:: '''min-level:''' Minimum level player must be to use portal. |
|||
:: '''max-level:''' Maximum level of player to use portal. |
|||
:: '''reject-message:''' Message shown to player when they don't meet the level requirements.}} |
|||
=== Admin Signs === |
=== Admin Signs === |
||
; /script AdminSign.class ''zone x y text'' |
|||
: Places a sign saying ''text'' in the ''zone'' at (''x'', ''y''). The first three parameters can be "-" to place the sign next to the admin. |
|||
; /script AdminSign.class |
; /script AdminSign.class ''<zone> <x> <y> <text>'' |
||
: Description: |
|||
: Lists all signs created by admins |
|||
:: Places a sign saying ''text'' in the ''zone'' at (''x'', ''y''). The first three parameters can be "-" to place the sign next to the admin. |
|||
; /script AdminSign.class |
; /script AdminSign.class ''list'' |
||
: Description: |
|||
: Removes the sign with that number (see list) |
|||
:: Lists all signs created by admins |
|||
; /script AdminSign.class ''del <signnumber>'' |
|||
=== Alter Quest State === |
|||
: Description: |
|||
; /script AlterQuest.class ''player'' ''questname'' ''state'' |
|||
:: Removes the sign with that number (see list) |
|||
: Manipulates the quest state of a player. Omit ''state'' to remove the quest. |
|||
: Parameters: |
|||
:: '''signnumber:''' Integer sign identifier. |
|||
=== Bet Manager === |
=== Bet Manager === |
||
This Script summons an NPC who will collect and pay bets at a raid |
This Script summons an NPC who will collect and pay bets at a raid. |
||
; /script BetManager.class accept ''opponent1'' ''opponent2'' ... |
|||
; /script BetManager.class ''accept <opponent1> <opponent2> [...]'' |
|||
: Description: |
|||
:: Summons the NPC and let it accept bets on ''<opponent1>'', ''<opponent2>'', ... |
|||
: Parameters: |
|||
:: All parameters are names of players. |
|||
Then players can bet by saying something like: |
Then players can bet by saying something like: |
||
| Line 33: | Line 85: | ||
* bet 5 cheese on water |
* bet 5 cheese on water |
||
; /script BetManager.class action |
; /script BetManager.class ''action'' |
||
: Description: |
|||
: The game master started the action closing the betting time |
|||
:: The game master started the action closing the betting time. |
|||
; /script BetManager.class |
; /script BetManager.class ''winner <opponent>'' |
||
: Description: |
|||
: After the game the game master has to tell the NPC who won: |
|||
:: After the game master has to tell the NPC who won. |
|||
: Parameters: |
|||
:: '''opponent:''' Name of target player. |
|||
The NPC will than tell all players the results and give it to winners: |
The NPC will than tell all players the results and give it to winners: |
||
| Line 45: | Line 101: | ||
Note: Betting is possible in "idle conversation state" to enable interaction of a large number of players in a short time. (The last time i did a show-fight i was losing count because there were more than 15 players) |
Note: Betting is possible in "idle conversation state" to enable interaction of a large number of players in a short time. (The last time i did a show-fight i was losing count because there were more than 15 players) |
||
=== |
=== Entity Search === |
||
; /script DeepInspect.class ''player'' |
|||
: Deep inspects a player and all his/her items |
|||
; /script EntitySearch.class ''cname <creatureName>'' |
|||
=== Drop Player Items === |
|||
: Description: |
|||
; /script DropPlayerItems.class ''player'' ''[amount]'' ''item'' |
|||
:: Show the number of the specified ''<creatureName>'' respawn points for each zone. Zones with zero are not shown |
|||
: Drop the specified amount of items from the player if they are equipped in the bag or body. |
|||
: Parameters: |
|||
:: '''creatureName:''' Name of target creature. |
|||
; /script EntitySearch.class ''nonrespawn'' |
|||
=== Entity Search === |
|||
: Description: |
|||
; /script EntitySearch.class cname <creatureName> |
|||
:: Shows the locations of all creatures that don't respawn, for example creatures that were summoned by a GM, deathmatch creatures, etc. Sheep and pets are ignored. |
|||
: Show the number of the specified <creatureName> for each zone. |
|||
: Zones with zero are not shown |
|||
; /script EntitySearch.class |
; /script EntitySearch.class zname ''<partialZoneName>'' |
||
: Description: |
|||
: Shows the locations of all creatures that don't respawn, for example creatures that were summoned by a GM, deathmatch creatures, etc. |
|||
:: Shows all zone names that contain ''<partialZoneName>'' and shows all the creature respawn points in each of those zones. |
|||
: Sheep are ignored. |
|||
: Parameters: |
|||
:: '''partialZoneName:''' Name of target zone. |
|||
=== Server Reset === |
|||
; /script EntitySearch.class zname <partialZoneName> |
|||
: Shows all zone names that contain <partialZoneName> and shows all the monsters in each of those zones. |
|||
; /script ServerReset.class |
|||
: Description: |
|||
:: Use it in an ''emergency'' to shut down the server. If it is started in a loop, it will come back up otherwise it will stay down. If it is possible, please warn the players to logout and give them some time. Please note that it kills the server the hard way without doing a clean shutdown. |
|||
=== NPC Management === |
|||
=== List NPCs === |
=== List NPCs === |
||
; /script ListNPCs.class |
; /script ListNPCs.class |
||
: Description: |
|||
:lists all npcs and their position |
|||
:: Lists all npcs and their position. |
|||
=== NPC Shout === |
=== NPC Shout === |
||
; /script NPCShout.class ''npc |
; /script NPCShout.class ''<npc> <text>'' |
||
: Description: |
|||
: ''npc'' shouts: ''text'' |
|||
:: Send a notification to all players using an NPC name. |
|||
: Parameters: |
|||
:: '''npc:''' Name of target NPC. |
|||
:: '''text:''' Message that players will receive. |
|||
=== |
=== NPC Shout to one Zone === |
||
; /script Plague.class ''ringcount'' ''creature'' |
|||
: summon a large numbers of ''creatures'' around you. Please note that ''ringcount'' must be below 3 in order to prevent the clients to die because of an OutOfMemoryError. |
|||
; /script NPCShoutZone.class ''<npc> { <zone> | - } <text>'' |
|||
=== Where are the Players === |
|||
: Description: |
|||
:: Send a notification to all players in a specific zone using an NPC name. |
|||
; /script WhereWho.class |
|||
: Parameters: |
|||
: Tells the game master where all the players. This helps to decide whether to do a raid. |
|||
:: '''npc:''' Name of target NPC. |
|||
:: '''zone:''' Name of target zone. |
|||
:: '''-:''' Target zone will be your current zone. |
|||
:: '''text:''' Message that players will receive. |
|||
=== Portable Tavern Maid === |
=== Portable Tavern Maid === |
||
; /script Maria.class |
; /script Maria.class |
||
: Description: |
|||
: Summons Maria, who sells food&drinks. Put her away after use, by teleporting ''yourself'' to int_admin_playground and executing the script again or use -unload |
|||
:: Summons Maria, who sells food&drinks. Put her away after use, by teleporting ''yourself'' to int_admin_playground and executing the script again or use -unload |
|||
== Player Management == |
|||
; /script ServerReset.class |
|||
=== Alter Player Loot Count === |
|||
: Use it in an ''emergency'' to shut down the server. If it is started in a loop, it will come back up otherwise it will stay down. If it is possible, please warn the players to logout and give them some time. Please note that it kills the server the hard way without doing a clean shutdown. |
|||
Intended for testing purposes. |
|||
; /script AlterLoot.class ''<player> <count> <item>'' |
|||
: Description: |
|||
:: Alters number of loots a player has for an item. |
|||
: Parameters: |
|||
:: '''player:''' Name of target player. |
|||
:: '''count:''' Amount to set. |
|||
:: '''item:''' Name of item. |
|||
; /script AlterLoot.class !help |
|||
: Description: |
|||
:: Shows help information. |
|||
=== Alter Quest State === |
|||
; /script AlterQuest.class ''<player> <questid> [<state>]'' |
|||
: Description: |
|||
:: Manipulates the quest state of a player. |
|||
: Parameters: |
|||
:: '''player:''' Name of target player. |
|||
:: '''questid:''' Quest string identifier. |
|||
:: '''state:''' ''(optional)'' String state to set quest. If omitted, quest will be removed from player. |
|||
=== Deep Inspect === |
|||
; /script DeepInspect.class ''{character|username} <name>'' |
|||
: Description: |
|||
:: Deep inspects a player and all his/her items and slots (except personal ones like !buddies and !ignore) |
|||
: Parameters: |
|||
:: '''character:''' Inspect a single online player. |
|||
:: '''username:''' Inspect all characters registered to an account. |
|||
:: '''name:''' Character name or account username. |
|||
=== Drop Player Items === |
|||
; /script DropPlayerItems.class ''<player> [<amount>] <item>'' |
|||
: Description: |
|||
:: Drop the specified amount of items from the player if they are equipped in the bag or body. |
|||
: Parameters: |
|||
:: '''player:''' Name of target player. |
|||
:: '''amount:''' ''(optional)'' Number of items to drop. |
|||
:: '''item:''' Name of target item. |
|||
=== Features === |
|||
{{Script|DisableFeature| |
|||
desc=Disables a feature, like keyring, for a player.| |
|||
params=<player> <feature>| |
|||
:: '''player:''' Name of target player. |
|||
:: '''feature:''' Feature to be disabled.}} |
|||
{{Script|EnableFeature| |
|||
desc=Enables a feature, like keyring, for a player.| |
|||
params=<player> <feature>| |
|||
:: '''player:''' Name of target player. |
|||
:: '''feature:''' Feature to be enabled.}} |
|||
=== Fix DM === |
|||
; /script FixDM.class ''<player>'' |
|||
: Description: |
|||
:: * If a player has killed all 10 creatures in deathmatch but the assistant is not giving victory, this script allows player to claim victory. |
|||
:: * The admin should check this is plausible then run the script. The player is then told they may claim victory. They will then gain their score and get the helmet increased, and the slot will be changed, just as though the assistant had got it right all along. |
|||
:: * If the player was lying or wrong, i.e. the state was "done" already, or non-existent, the script tells the admin who ran it and does nothing to player. |
|||
:: * If the player had bailed by mistake then the script sets the quest state to "done" so the player can leave when needed but the helmet must be fixed manually, as appropriate. |
|||
: Parameters: |
|||
:: '''player:''' Name of target player. |
|||
=== Logout Player === |
|||
; /script LogoutPlayer.class ''<player>'' |
|||
: Description: |
|||
:: Disconnects a player from the game. |
|||
: Parameters: |
|||
:: '''player:''' Name of target player. |
|||
=== Restore Outfit === |
|||
; /script RestoreOriginalOutfit.class ''<player>'' |
|||
: Description: |
|||
:: Restores player's original outfit if they are wearing a temporary one. |
|||
: Parameters: |
|||
:: '''player:''' Name of target player. |
|||
=== Reset Slot === |
|||
; /script ResetSlot.class ''<player> <slot>'' |
|||
: Description: |
|||
:: Resets the named slot such as !kills or !quests or !features. Useful for debugging. Use with extreme caution on main server. |
|||
: Parameters: |
|||
:: '''player:''' Name of target player. |
|||
:: '''slot:''' Name of target slot. |
|||
=== Where are Players === |
|||
; /script WhereWho.class |
|||
: Description: |
|||
:: Tells the game master where all the players are. This helps to decide whether to do a raid. |
|||
== Summon Creatures == |
|||
=== Plague === |
|||
; /script Plague.class ''<ringcount> <creature>'' |
|||
: Description: |
|||
:: Summon a large numbers of ''creatures'' around you. Please note that ''ringcount'' must be below 3 in order to prevent the clients to die because of an OutOfMemoryError. |
|||
: Parameters: |
|||
:: '''ringcount:''' Determines amount of creatures summoned by rings around summoner (max: 2). |
|||
:: '''creature:''' Name of creature to be summoned. |
|||
=== List Raids === |
|||
{{Script|ListRaids}} |
|||
: ''<span style="color:darkred;">instructions coming soon</span>'' |
|||
=== Raids === |
|||
{{Script|AdosWildlifeRaid}} |
|||
: ''<span style="color:darkred;">instructions coming soon</span>'' |
|||
{{Script|AngelRaid}} |
|||
: ''<span style="color:darkred;">instructions coming soon</span>'' |
|||
{{Script|AnimalRaid}} |
|||
: ''<span style="color:darkred;">instructions coming soon</span>'' |
|||
{{Script|BarbarianRaid}} |
|||
: ''<span style="color:darkred;">instructions coming soon</span>'' |
|||
{{Script|BeholderRaid}} |
|||
: ''<span style="color:darkred;">instructions coming soon</span>'' |
|||
{{Script|BlordroughRaid}} |
|||
: ''<span style="color:darkred;">instructions coming soon</span>'' |
|||
{{Script|ChaosRaid}} |
|||
: ''<span style="color:darkred;">instructions coming soon</span>'' |
|||
{{Script|CreateRaid}} |
|||
: ''<span style="color:darkred;">instructions coming soon</span>'' |
|||
{{Script|DragonRaid}} |
|||
: ''<span style="color:darkred;">instructions coming soon</span>'' |
|||
{{Script|DrowRaid}} |
|||
: ''<span style="color:darkred;">instructions coming soon</span>'' |
|||
{{Script|DwarfRaid}} |
|||
: ''<span style="color:darkred;">instructions coming soon</span>'' |
|||
{{Script|ElementalRaid}} |
|||
: ''<span style="color:darkred;">instructions coming soon</span>'' |
|||
{{Script|ElfRaid}} |
|||
: ''<span style="color:darkred;">instructions coming soon</span>'' |
|||
{{Script|FarmRaid}} |
|||
: ''<span style="color:darkred;">instructions coming soon</span>'' |
|||
{{Script|FrogmanSheepmanRaid}} |
|||
: ''<span style="color:darkred;">instructions coming soon</span>'' |
|||
{{Script|GnomeRaid}} |
|||
: ''<span style="color:darkred;">instructions coming soon</span>'' |
|||
{{Script|ImperialRaid}} |
|||
: ''<span style="color:darkred;">instructions coming soon</span>'' |
|||
{{Script|KoboldRaid}} |
|||
: ''<span style="color:darkred;">instructions coming soon</span>'' |
|||
{{Script|LichRaid}} |
|||
: ''<span style="color:darkred;">instructions coming soon</span>'' |
|||
{{Script|OniRaid}} |
|||
: ''<span style="color:darkred;">instructions coming soon</span>'' |
|||
{{Script|OrcRaid}} |
|||
: ''<span style="color:darkred;">instructions coming soon</span>'' |
|||
{{Script|ZombieRaid}} |
|||
: ''<span style="color:darkred;">instructions coming soon</span>'' |
|||
[[Category:Administration]] |
|||
[[Category:Scripts]] |
|||