Stendhal:0.40: Difference between revisions
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imported>MiguelAngelBlanchLardin No edit summary |
imported>Hendrik Brummermann No edit summary |
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{{Old Milestone}} |
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This version will add the next list of items between this release and the next major one.<br> |
This version will add the next list of items between this release and the next major one.<br> |
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We are in need of producing the art for these items. |
We are in need of producing the art for these items. |
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=Objetives= |
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Allow gameplay of players from level 0 to 10. |
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Items should range from adquisition level of players of level 0 to level 10. |
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==Expected player inventory== |
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<pre> |
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Player Level Equipment |
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Weapon Shield Armor Helmet Legs |
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0 7 0 1 0 0 |
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1 7 14 1 1 1 |
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2 8 14 1 1 1 |
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3 8 14 4 1 1 |
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4 10 15 4 2 2 |
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5 10 15 4 2 2 |
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6 12 15 5 2 2 |
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7 12 15 5 2 2 |
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8 14 16 5 4 4 |
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9 14 16 6 4 4 |
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10 14 16 6 4 4 |
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</pre> |
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== Monsters levels == |
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<pre> |
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Level Monster Size |
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0 Sheep 1 |
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Deer 1 |
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1 Rat 1 |
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Cave rat 1 |
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2 Cobra 1 |
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Wolf 1.5 |
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Boar 1.5 |
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3 Bear 2 |
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4 Kobold 1.5 |
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Skeleton 1.5 |
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Goblin 1.5 |
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Troll 1.5 |
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5 Orc 2 |
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6 Dwarf 1.5 |
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Elf 1.5 |
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7 Gargoyle 2 |
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8 Ogre 3 |
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9 Cyclops 3 |
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15 Giant rat 4 |
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20 Dragon 4 |
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</pre> |
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This means that it will take a player of level X with proper equipment to defeat that creature and recieve no more than 20%-30% of it base HP damage. |
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You can give a try here http://stendhal.game-server.cc/levels/ |
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==Items prices and levels== |
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<pre> |
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Item ATK DEF Price |
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Swords |
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Knife 7 0 10 |
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Dagger 8 0 30 |
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Short Sword 11 0 90 |
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Sword 14 0 170 |
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Axe |
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Small axe 7 0 10 |
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Hand axe 9 0 45 |
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Axe 12 0 100 |
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Club |
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Club 7 0 10 |
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Staff 9 0 40 |
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Mace 12 0 90 |
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Ranged weapons |
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Bow 12 0 90 |
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Arrows(10) 0 0 10 |
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Shields |
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Wooden 0 14 15 |
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Studded 0 15 50 |
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Plate 0 16 160 |
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Armors |
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Dress 0 1 20 |
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Leather 0 4 50 |
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Studded 0 5 130 |
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Chain 0 6 420 |
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Helmets |
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Leather 0 1 20 |
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Studded 0 2 60 |
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Chain 0 4 210 |
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Leg armors |
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Leather 0 1 30 |
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Studded 0 2 70 |
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Chain 0 4 200 |
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</pre> |
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=Items= |
=Items= |
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* Chain mill armor |
* Chain mill armor |
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== |
==Miscellaneous== |
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* Door |
* Door |
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* Corpse |
* Corpse |
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* Deer |
* Deer |
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=Misceslaous= |
==Misceslaous== |
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* Green dragon |
* Green dragon |
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* Dwarf |
* Dwarf |
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* Troll |
* Troll |
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* Skeleton |
* Skeleton |
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=World= |
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This version will increase the world size. |
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It is important to expand the network. Each zone is interconected using portals with other zones, that makes the world less linear and more interesting, specially at dungeons. |
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The new zones added on this version are: |
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* rat_dungeon |
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* dungeon_000 |
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* dungeon_001 |
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And we are also going to add interiors. |
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Each house will have an interior accessible by a door ( that ISA portal ). |
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We should follow the deeper-harder guideline with some surprises on isolated areas. |
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<br> |
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<br> |
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<br> |
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---- |
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[[StendhalRefactoring| Back to stendhal refactoring page]] <br> |
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[[Stendhal | Back to Stendhal main wiki page]] <br> |
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[[Category:Development]] |
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