Stendhal Testing: Difference between revisions

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Server Bug Fixes: fixed Gourmet achievement
 
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Testing Stendhal is not only fun, it's also very important because it can solve problems before releases. If you find any problems or need help with testing please ask at [http://webchat.freenode.net/?channels=arianne #arianne]. If you have found a bug, feel free to [[SubmitBug|submit]] a report directly.
Testing Stendhal is not only fun, it's also very important because it can solve problems before releases. If you find any problems or need help with testing please ask at [http://webchat.freenode.net/?channels=arianne #arianne]. If you have found a bug, feel free to [[SubmitBug|submit]] a report directly.


We have a dedicated test server on '''stendhalgame.org Port 32100'''. It is refreshed with new code and a new copy of the real database once a day. You can login with your normal account, if it is a least one day old.
We have a dedicated test server on '''stendhalgame.org Port 32100'''. It is refreshed with new code and a new copy of the real database once a day. You can login with your normal account, if it is a least one day old.


= Test Client =
You may need a '''[http://stendhalgame.org/development/download.html test client]'''. Please note that the test client will not update automatically.


You may need a test client.
Just save the stendhal-{{version}}.5.zip file, extract it into a new folder, then double click the stendhal-{{version}}.5.jar.


== Java ==


Just save the '''[http://stendhalgame.org/development/download.html#testing stendhal-{{version}}.5.zip file]''', extract it into a new folder, then double click the ''stendhal-starter.jar''. Please note that the test client will not update automatically.
== Tests specific to the next releases ==
''You can use a {{version}} release client to logon to test server, but if you want to test the [http://stendhalgame.org/development/download.html {{version}}.5 client] you can do so.''


== Web ==
=== Client changes '''(for this change, you need the new client!)''' ===


Go to the following URL in a web browser, but replace "<nowiki><charname></nowiki>" with your character's name: '''<nowiki>https://stendhalgame.org/testclient/stendhal.html#<charname></nowiki>'''
==== Outfits ====
* Colour your outfit
** Test if the closing the dialog resets the selection
** Take a look at https://stendhalgame.org/?id=content/scripts/character&test=testdb&name=XXXX, replacing XXXX with your character name. Does your player image get coloured like your character in the actual game? (Notes: 1. log out before opening the page to ensure the website gets updated. 2. There are some differences in the colouring methods used in the game and the website, so the images are not necessarily identical, but they should look sufficiently similar).


== Android/Web ==
==== Zone colouring ====
* Outside maps should get darker during the (server time) night. Check that it works, and that the night time and sunrise colours look reasonable. Note that the nights are fairly short (7 hours from start of sunset to the end of sunrise).
* Visit the twilight zone. It should be using zone colouring now, instead of the checkerboard overlay it did in the past. You can get to the twilight zone by either doing the mithril cloak task, or teleporting to "Lda".
* Visit the basement of Eonna's house (int_semos_storage_-1). It should be otherwise dark, but the lamps on the ground should be lit. Is the zone playable, or does it make the game slow? (Check the position where all 4 lamps are visible on the screen; that should be the heaviest to draw)


There is an experimental client for Android mobile devices. Packages are now available from the [https://stendhalgame.org/download.html#testing downloads page]. You will need to enable installation from third party sources.. There are also some independent builds located at https://antumdeluge.github.io/stendhal-android-builds/, but these will soon be removed.
==== Zone danger ====
* The client should show up to 5 skull images below the map. The amount should depend on how dangerous the zone can be to a player of your level. There should be no skulls only on zones that are not a challenge at all. Conversely 5 skulls means you probably should not stay in that area. (This does not mean that it should be impossible, or always unreasonable. The balrog for instance, is behind a magical barrier, but his presence makes the whole zone considered dangerous).


=== Server changes ===
= Testing Aids =


==== New quests ====
== Aida ==
''(Please write bug reports for bugs you found while testing!)''


A special helper NPC, Aida, is available on the test server. You can request any item from her and she can teleport you to specific maps, any NPC or player, and she can mark empty scrolls for you.
* FruitsForCoralia
** Talk with <npc>Coralia</npc> in Ados tavern
** Ask her for a quest and do it
** Take care of dialogues, sense, reward/effort-relation
** Try to confuse <npc>Coralia</npc> during the conversation
** New items to collect - get needed fruit
** Quest history correct?


== Testing Key ==
* GuessKills
** Meet Crearid in Nalwor ''(commited, first parts implemented already and open for testing)''
** Ask her for a quest
** Follow her instructions and dialogue, take care of sentences, sense, reward/effort-relation
** Try to repeat it although time didn't pass (shouldn't work)
** Try to confuse Crearid during the conversation (shouldn't respond to anything which has been said before etc.)


{{TestingKey|class=simple}}
* Player vs Player attack - stops if either player moves into a protected area


= Tests Specific to the Next Release =
==== New items ====


== Commerce ==
* bananas
* watermelons
* pears
* pomegranates
* grapes


* outfit prices in <npc>Gwen|Gwen's</npc> shop reduced by 50% {{test|}}
They are placed on different maps and can be summoned by admins. Please check if the HP and healing amount is in good relation to other food items.


==== Map changes ====
== Bug Fixes ==
''(Please write bug reports for bugs you found while testing and give the map name + coordinates for making a fast fix possible)''


=== Server Bug Fixes ===
* Walk over the following maps and test, if there are any kind of errors showing up (e.g. wrong layers)


* {{StendhalCommit|a7e66a428840f0eed45328eacd1209321b86301e|fixed silent NPC fixed paths}} {{test|}}
''' Ados City '''
* {{StendhalCommit|962bd11aeca6415f29a477bf3039a1ebb4f04729|fixed invalid head outfit index}} of <npc>Mr Ross</npc> {{test|}}
* 0_ados_wall (backyard at Finn Farmer, pool area, huge building)
* fixed <npc>Wikipedian|Wikipedian's</npc> access to Wikipedia {{test|}}
* 0_ados_city_n2 (fixed tables)
* fixed [https://stendhalgame.org/achievement/Gourmet.html Gourmet achievement] {{test|}}
* int_ados_bakery (at Arlindo)
** Broken by changes to Coal for Haunchy quest.
* int_ados_bank
* int_ados_bar (fixed carpet tile and exchanged long table)
* int_ados_bar_1
* int_ados_castle_dungeon (changed ground, please check if all corners and stuff look smooth)
* int_ados_church_1 (totally reworked + gave Valo new coordinates)
* int_ados_magic_house (at Haizen)
* int_ados_library
* int_ados_castle_dungeons
* int_ados_storage (added grass under animals)
* int_ados_tavern_0 (fixed tables)


=== Web Client Bug Fixes ===
''' Semos City '''
* 0_semos_city_xmas (xmas style!)
* 0_semos_mountain_n2 (mine town and mountains)
* 0_semos_road_e
* 0_semos_mountain_n2_w (added grapes to to house)
* -2_semos_mine maps changed ground! (Please check that all walls and other stuff is still there and not accidentially deleted)


* improved lighting effects to more closely match Java client {{test|}}


=== Desktop Client Bug Fixes ===
''' Kalavan '''
* 0_kalavan_city_gardens (garlic grower area + watermelons added there)
* int_kalavan_cottage
* int_kalavan_cottage2
* '''deleted collision tiles in all player houses + added wallblockers for tables''' (please take special care, that the blockers are set in the right position and that all collision tiles which are left are correct! + lay items on the tables to see, that they are really all on the table)


* updated Neutralinojs to fix window freezing on close on Windows {{test|}}
''' Fado City '''
* nativehelper extension process ends when authentication client disconnects (Windows bug) {{test|}}
* 0_fado_city (special look at collision tiles, wallblockers and new trees)


=== General Bug Fixes ===
''' Athor Island '''
* 0_athor_island_w (new palms + bananas)
* int_athor_cocktail_bar
* '''deleted collision tiles in all player houses + added wallblockers for tables''' (please take special care, that the blockers are set in the right position and that all collision tiles which are left are correct! + lay items on the tables to see, that they are really all on the table)


* trimmed large music files to decrease size to 2MB or less
''' Kirdneh '''
** Should help to mitigate {{GitHubIssue|750|issue with Java client failing to load large music data on systems with low resources}}.
* int_kirdneh_river_house_0 (Ortiv Milquetoast got a chemistry corner and a new ground)
** Affected files:
* int_kirdneh_inn (wider doors and protected area)
*** {{StendhalFile|master|data/music/dark_quest.ogg|dark_quest.ogg}} {{test|}}
* 0_kirdneh_city (wider inn to fit the wider door and path to inn protected)
*** {{StendhalFile|master|data/music/night_town.ogg|night_town.ogg}} {{test|}}
* -2_kirdneh_little_dungeon (new ground etc.)
*** {{StendhalFile|master|data/music/settlement_of_the_frontier.ogg|settlement_of_the_frontier.ogg}} {{test|}}
*** {{StendhalFile|master|data/music/spinning_tavern.ogg|spinning_tavern.ogg}} {{test|}}


= Standard Tests =
''' Orril '''
* 0_Orril_mountain_w (grapes on house)
* int_orril_jynath_house (wider entrance and protected area)
* 0_orril_river_s (path to hut protected)


====New Features====
** Ados bank changed its style and got some new bank chests

====NPC changes====
* Ados Bank customer adviser Rachel moved into the new reworked bank
** Check her dialogue out, no quest for her but some information
** Take care of typos and grammar + sense
* Meet Crearid, an old lady in Nalwor
** Talk with her and take care of typos, grammar and sense

====Fixes====
* Fixed Farmer achievement
** added garlic growers into Kalavan city gardens

====Christmas specials====
* Faiumoni prepares for Christmas!
** Check the City map out in Semos and take care of layers, decoration, collisions etc.
** Bring Santa up by a script and try to find him (works when you are an admin on your server). Take a look if you get a stocking and if the quest slots and other stuff is correct with him!

====Achievements====

* New Achievements: Farmer achievement see https://stendhalgame.org/?id=content/scripts/character&test=testdb&name=kymara
** Collect 3 of all vegetables around Faiumoni and get the achievement

<!--
* Changed some Achievement Categories
** https://stendhalgame.org/?id=content/scripts/character&test=testdb&name=kymara for example will show what achievements your test server character has reached (replace kymara with your character name).
** Please use the '''test''' server to check new achievements and check against the '''test server achievements link''' above. The test server has newer achievements which need testing and changes of existing ones.
-->

* Anything else on the list of recent [http://arianne.cvs.sourceforge.net/arianne/stendhal/doc/CHANGES.txt?view=markup changes]

== Standard tests ==
# Move around
# Move around
# Use double click on main screen to walk
# Use double click on main screen to walk
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# Ignore someone
# Ignore someone
# Remove the ignore from someone
# Remove the ignore from someone
# Go /away with a message, have someone else /msg you
# Go /away with a message, have someone else /msg you, check the mouse over box in the status pannel
# Go /grumpy with a message, have buddy and non buddy /msg you
# Go /grumpy with a message, have buddy and non buddy /msg you, check the mouse over box in the status pannel
# Get poisoned
# Get poisoned
# Eat too much
# Eat too much
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# Login in with wrong version. ''It MUST warn''
# Login in with wrong version. ''It MUST warn''
# Login to server. ''It MUST work''
# Login to server. ''It MUST work''
# Login with FULL sound version and listen
# Listen to music and sound
# Login with no sound version
# Login using webstart
# Login using automatically updated client
# Login using automatically updated client
# Run /script NPCPathCheck.class


= Notes =
= Notes =
* When you do each stage, read your console log.
* When you do each stage, read your console log.
* For quest testing: if you want to use an existing char, that has done most quests, you can reset all quests by saying ''cleanme!'' (with "'''!'''") to <npc>Diogenes</npc>.
* For quest testing: if you want to use an existing char, that has done most quests, you can reset all quests by saying ''cleanme!'' (with "'''!'''") to <npc>Diogenes</npc>. This only works for admins.
* The test server log is [http://stendhalgame.org/download/server.log here] and can be useful to check if something strange happened (just scroll to the bottom for the latest entries)
* The test server log is [http://stendhalgame.org/download/server.log here] and can be useful to check if something strange happened (just scroll to the bottom for the latest entries)


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* Meet <npc>Zynn Iwuhos</npc>
* Meet <npc>Zynn Iwuhos</npc>
* <strike>Dice Gambling with <npc>Ricardo</npc></strike> ''Junit test needs creation still''
* <strike>Dice Gambling with <npc>Ricardo</npc></strike> ''Junit test needs creation still''
* Trading with <npc>Harold</npc>
* FindJefsMom
* FindJefsMom
* KillMonks
* KillMonks
* CleanAthorUnderground
* CleanAthorUnderground
* WaterForXiphin
* WaterForXiphin (Patches tracker ID: 3520164)
* TrapsForKlaas
* MixtureForOrtiv
* CoalForHunchey

Latest revision as of 07:41, 1 November 2025



Testing Stendhal is not only fun, it's also very important because it can solve problems before releases. If you find any problems or need help with testing please ask at #arianne. If you have found a bug, feel free to submit a report directly.

We have a dedicated test server on stendhalgame.org Port 32100. It is refreshed with new code and a new copy of the real database once a day. You can login with your normal account, if it is a least one day old.

Test Client

You may need a test client.

Java

Just save the stendhal-1.48.5.zip file, extract it into a new folder, then double click the stendhal-starter.jar. Please note that the test client will not update automatically.

Web

Go to the following URL in a web browser, but replace "<charname>" with your character's name: https://stendhalgame.org/testclient/stendhal.html#<charname>

Android/Web

There is an experimental client for Android mobile devices. Packages are now available from the downloads page. You will need to enable installation from third party sources.. There are also some independent builds located at https://antumdeluge.github.io/stendhal-android-builds/, but these will soon be removed.

Testing Aids

Aida

A special helper NPC, Aida, is available on the test server. You can request any item from her and she can teleport you to specific maps, any NPC or player, and she can mark empty scrolls for you.

Testing Key

: please test {{Test|}}
: ok {{Test|ok}}
: not ok {{Test|nok}}
: please test collision {{Test||type=collision}}
: collision ok {{Test|ok|type=collision}}
: collision not ok {{Test|nok|type=collision}}
   |   }}) {{Test|ok|testers=foo, bar}}

Tests Specific to the Next Release

Commerce

  • outfit prices in Gwen's shop reduced by 50% : please test

Bug Fixes

Server Bug Fixes

Web Client Bug Fixes

  • improved lighting effects to more closely match Java client : please test

Desktop Client Bug Fixes

  • updated Neutralinojs to fix window freezing on close on Windows : please test
  • nativehelper extension process ends when authentication client disconnects (Windows bug) : please test

General Bug Fixes

Standard Tests

  1. Move around
  2. Use double click on main screen to walk
  3. Use double click on Minimap to walk
  4. Use auto key focus to walk and stop walking
  5. Collide with something
  6. Collide with objects
  7. Check that your Minimap, Settings Panel, Bag, Keyring, Buddies list and Character Window appear correctly
  8. Use Look, /tell, /who, Attack and Stop Attack
  9. Use Set Outfit
  10. Use admin *Destroy, *Inspect and *Alter
  11. Run admin script
  12. Talk with NPC
  13. Change zone
  14. Use portal. especially any which might have changed recently
  15. Use teleport scrolls
  16. Use summon scrolls
  17. Visit many areas. Any NPCs who can't be created will show up in your console log
  18. Buy items
  19. Sell items
  20. Buy a sheep
  21. Sell sheep
  22. Attack a creature
  23. Loot a corpse
  24. Move corpses around
  25. Level up
  26. Harvest grain
  27. Pick food from a plant grower and check it grows back
  28. Get item produced and collect it
  29. Use a bank chest
  30. Use item taken from bank chest
  31. Use a bank vault
  32. Use a scroll from the bank vault
  33. Logout in the bank vault
  34. Move items from body to bag
  35. Drop items
  36. Move items around on the ground
  37. Redo some quests, pick at random from StendhalQuest
  38. Do Semos Mayor quest
  39. Do Ados mayor quest
  40. Do deathmatch
  41. Go to dreamscape and 7 kikareukin clouds
  42. Use the wizard bank
  43. Gamble in Semos tavern
  44. Play blackjack on Athor ferry
  45. Do /where playername
  46. Use /support and /supportanswer
  47. Check /help and /gmhelp
  48. Add buddies
  49. Remove buddies
  50. Rent an outfit
  51. Rent a sign from Gordon
  52. Push someone
  53. Get sent to jail, get released
  54. Ignore someone
  55. Remove the ignore from someone
  56. Go /away with a message, have someone else /msg you, check the mouse over box in the status pannel
  57. Go /grumpy with a message, have buddy and non buddy /msg you, check the mouse over box in the status pannel
  58. Get poisoned
  59. Eat too much
  60. Die (many ways)
  61. Login in with wrong version. It MUST warn
  62. Login to server. It MUST work
  63. Listen to music and sound
  64. Login using automatically updated client
  65. Run /script NPCPathCheck.class

Notes

  • When you do each stage, read your console log.
  • For quest testing: if you want to use an existing char, that has done most quests, you can reset all quests by saying cleanme! (with "!") to Diogenes. This only works for admins.
  • The test server log is here and can be useful to check if something strange happened (just scroll to the bottom for the latest entries)

Create chat log for tests

Please try to play dumb and fool the NPC by asking stupid question which may confuse him. For example say that you already have the items you are supposed to fetch although this is not true, yet. Reject the quest first time and only return later to accept it. Try to ask to start the quest again once it has finished, this kind of thing.

Please say Bye when you want to finish the conversation if the NPC is still listening.

We need full chat dialog for these quests:

  • FishermansLicenseQuiz from the fisherman in Ados huts
  • Meet Io
  • Getting a maze from Haizen chatlog needed: solving maze, chatlog there for: player logs off while doing it
  • Meet Zynn Iwuhos
  • Dice Gambling with Ricardo Junit test needs creation still
  • FindJefsMom
  • KillMonks
  • CleanAthorUnderground
  • WaterForXiphin (Patches tracker ID: 3520164)
  • TrapsForKlaas
  • MixtureForOrtiv
  • CoalForHunchey