StendhalRefactoringItems: Difference between revisions

Jump to navigation Jump to search
Content deleted Content added
imported>Danter
mNo edit summary
imported>Madmetzger
Undo revision 11778 by Ufizavipupu (Talk)
 
(86 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{outdated}}
=Items=
==List==
==List==
We can have two types of items lists:
We can have two types of items lists:
Line 11: Line 11:
*'''!!Now Alphabetized!!'''
*'''!!Now Alphabetized!!'''
===Basic Attributes===
===Basic Attributes===
====Quality====
* Cracked
* Fine
* Polished
* Ragged
* Rusty
* Sturdy
* Sharp
* Superior

====Materials====
====Materials====
This is a list of materials for most every item. These materials could theoretically be mixed depending on the item. Not every item could logically be created from everything, but I guess it could be...
This is a list of materials for most every item. These materials could theoretically be mixed depending on the item. Not every item could logically be created from everything, but I guess it could be...
* Adamantite (extremely hard, very rare and hard to process)
* Bone/Flesh (grotesque, but then again, there's no accounting for taste, is there?)
* Bone/Flesh (grotesque, but then again, there's no accounting for taste, is there?)
* Bronze
* Bronze
Line 19: Line 30:
* Cotton/Silk
* Cotton/Silk
* Crystal/Glass (acid and fireproof, risk of shattering)
* Crystal/Glass (acid and fireproof, risk of shattering)
* Diamond (one of the hardest materials that exists)
* Dragon Scales
* Dragon Scales
* Feathers
* Feathers
Line 31: Line 43:
* Mithril (extremely light, fantastically rare/expensive)
* Mithril (extremely light, fantastically rare/expensive)
* Platinum (very heavy, extremely rare/expensive)
* Platinum (very heavy, extremely rare/expensive)
* Silver (rare/expensive)
* Silver (rare/expensive, good for channelling magical powers)
** Polished Silver
** Polished Silver
* Steel
* Steel
Line 62: Line 74:
* Tower Shield
* Tower Shield
===Swords===
===Swords===
[[List of possible names for swords]]
====Slashing====
====Slashing====
=====Knife=====
=====Knife=====
Line 484: Line 497:
** Potato
** Potato
** Tomatoes
** Tomatoes
* Mushrooms (see attachments of [http://sourceforge.net/tracker/index.php?func=detail&aid=1478459&group_id=1111&atid=351111] for graphics)
** Button mushroom
** Toadstool (toxic)
** Many others, so it is harder to learn which ones are toxic


== Properties ==
== Properties ==
Line 509: Line 526:
** Rings (2)
** Rings (2)
** Cloak
** Cloak
** Keyring [http://sourceforge.net/tracker/index.php?func=detail&aid=1485551&group_id=1111&atid=351111] (which can then be put into the bag)
* How much they weight in kilograms.
* How much they weight in kilograms.
* Tiled id
* Tiled id

(Idea suggested by ''Zuse'')

If the item is enchanted it could be time limited so that it runs out of power after some time.


== Art ==
== Art ==
Line 522: Line 544:
[[StendhalRefactoring| Back to stendhal refactoring page]] <br>
[[StendhalRefactoring| Back to stendhal refactoring page]] <br>
[[Stendhal | Back to Stendhal main wiki page]] <br>
[[Stendhal | Back to Stendhal main wiki page]] <br>

[[Category:Development]]