Implementing logical puzzles for Stendhal: Difference between revisions

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imported>Storyteller
Adding "Dwarvish Machines": Item Press and Melting Kettle
imported>Storyteller
Adding puzzle idea about "Riddle Caves".
 
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== Ideas for Puzzles ==
== Ideas for Puzzles ==
* This is about puzzle ideas and mechanisms with a story behind and a place where to set them.
* This is about puzzle ideas and mechanisms with a story behind and a place where to set them.

=== "Riddle Caves" ===
There are a few small and well hidden caves and dungeons all over the world, which contain a puzzle or riddle.

* Introduction: [to do]

* Place: At different spots all over the world.

* Storyline/Goal: [to do]

==== General Ideas ====
* Every cave has only one puzzle mechanism, not different ones in the same cave. (For example a cave has a block-pushing puzzle, another cave has a logical-switch puzzle.)
* The caves have three rooms: The entrance room, the puzzle room and the treasure room.
* The riddles may be in linear order, so the puzzle room of Cave 2 stays locked until the player solved the puzzle of Cave 1.
* or: The riddles may be in random order, so the puzzle rooms can be entered in any order.
* There is a "final cave" which is bigger than the others and has to be unlocked by solving all other Riddle Caves.
* The treasure rooms of the caves may contain some reward and a special item to unlock the next cave. The treasure room of the "final cave" may contain a big reward.
* An achievement can be gained for solving all Riddle Caves and getting the big reward from the "final cave".


=== "Dwarvish Machines" ===
=== "Dwarvish Machines" ===