User:Tomatillo: Difference between revisions
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imported>Tomatillo m →Easy XP |
imported>Tomatillo m →Training: points to level def 128 |
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Line 6:
<player type="include">hermosa</player>
<player type="include">kuchen</player>
<player type="include">dingleberry</player>
<player type="include">farkleberry</player>
<player type="include">buburayam</player>
</div>
Line 65 ⟶ 68:
"Gold Training" Prospect for Gold nuggets in Orril river and get rich!
"Super Defense Training" Let Baby bears and Panda bears attack you in Ados Outside NW
for added defense points. (test to see if you're immune to low level creatures.)
Training weapon is night dagger.
Line 90 ⟶ 94:
*200100* to level 93
*205000* to level 94
*230600 to atk level 99
*235900 to atk level 100
*241200 to atk level 101
* ? to atk level 102
*252100 to ATK level 103
*Thursday October 15, 2020. The longest of time to get to ATK level 102 and over 252k to get to next level.
*Think I will stop training and work on overall rank. Also try to find the training
[https://arianne-project.org/news/stendhal-1-34-dojo.html dojo]
*[17:51] <tomatillo> ATK: 101x3 (6500)
*[17:56] <tomatillo> ATK: 101x3 (5500)
*[18:08] <tomatillo> ATK: 101x3 (3200)
*[18:19] <tomatillo> 1000
*[18:24] tomatillo's ATK reaches level 102
*[18:24] <tomatillo> ATK: 102x3 (252100)
*Friday March 19,2021 at [18:37] tomatillo's DEF reaches level 127
*408400 defense points to get to level 128.
[[File:27.July.2019.png |Stats for Pinkie (Level 190) and Tomatillo, shows 246600 ATK points to level 102 on 27 July 2019]]
** and so on...
Note: *approximate points needed as ATK and DEF differ to next level.
05.10.2019.png
[[File:05.10.2019.png |Pinkie reaches ATK level 100 on 05 October 2019]]
Stats boost at level 150 is well worth the effort to stay with the game.
Below represents the source code for an addtional one million attack points and
ten million defense points upon reaching level 150.
There is a NPC that will grant these points, along with 100,000 XP
player.setAtkXP(1000000 + player.getAtkXP());
player.setDefXP(10000000 + player.getDefXP());
[[File:Tomatillo boost.png |Tomatillo boost pic]] tomatillos' before and after boost.
[[File:Pinkie boost.png | Pinkie boost pic]] pinkie's before and after boost.
A player with average stats:
50/47 before boost
65/112 after boost, results in a 15 atk level raise and 65 def level raise.
Compared to heavily trained player, it is obvious to train after boost.
Line 110 ⟶ 154:
To get rid of the red skull, you must refrain from training for 2 weeks.
The refusal of service from certain NPC.
[[File:Pinkie near death.png | Trying to get this screenshot, This character's HP went down to 09/1940. ]]
{| class="wikitable" style="text-align: center; color: navy;"
!Level
!maxATK
!maxDEF
!Level
!maxATK
!maxDEF
|-
!0
|15
|15
!200
|72
|118
|-
!10
|22
|22
!225
|76
|120
|-
!20
|27
|27
!250
|80
|122
|-
!30
|31
|31
!275
|84
|125
|-
!40
|35
|35
!300
|88
|126
|-
!50
|38
|38
!325
|91
|128
|-
!60
|41
|41
!350
|94
|130
|-
!70
|44
|44
!375
|98
|132
|-
!80
|47
|[[tomatillochest|47]]
!400
|101
|133
|-
!90
|50
|50
!425
|104
|135
|-
!100
|52
|52
!450
|107
|136
|-
!110
|54
|54
!475
|110
|138
|-
!120
|57
|57
!500
|112
|139
|-
!130
|59
|59
!525
|115
|140
|-
!140
|61
|61
!550
|118
|141
|-
!150
|63
|113
!575
|120
|143
|-
!175
|68
|115
!597
|123
|144
|}
[[File:Latest.png|August 2020]]
== Easy XP ==
Line 131 ⟶ 308:
== The best defense is a good offense ==
Emerald ring fix.. <Ognir> The charge for my service is 80000 money, and I need 2 gold bars and 1 emerald to fix the ring.
[[File:Stats.png]]
Line 138 ⟶ 319:
Stendhal requires you to think about strategy. Seems all well and good to run around Faiumoni with the best weapon and best armor obtainable for your level, but your stats will suffer. The ratio between Experience Points and your ATK-DEF levels are great. Consider the rate of a weapon. ATK points will be minimal with a high rate weapon, but save on consumables (potions or food). Use of a low rate weapon to obtain the maximum of ATK points per creature kill is beneficial.
[[File:Dragons lair.png | soniccuz and I battling every dragon 10.03.2015]]
Helps if someone stronger and more experienced leads the way. (Thanks! sonnicuz)
[[Stendhal Manual/Gameplay#Combat|Combat]]
Line 160 ⟶ 346:
When to harvest the <item>bulb</item>'s and <item>seed</item>'s you've planted from <npc>Jenny</npc>.
The amount of time needed until the [https://stendhalgame.org/item/flower.html flower]matures is approximately
Simply adjust your sowing time with your next logon. This way, your mature flower awaits you, Instead of a passerby from collecting them.
==Martini==
Line 182 ⟶ 368:
5. Price of item goes down $10,000 every 24 hours (time may change) until Sold (No reserve price).
6. Good Luck!
7. 1 sold for 7000 cheese 7 sold for
2 sold for $20,000 + 5 gold bar 8 sold for
3 sold for $35000 9 sold for
4 sold for Stopped. 10 sold for
5 sold for 11 sold for
6 sold for 12 sold for
13 sold for
== Sherpa Duties ==
Sherpa Duties; On my adventures in Stendhal, I find myself far away from a bank to deposit my hard earned drops when my bag is full. Actually I do not like to leave '''any item''' behind. Comes the idea of a sherpa, Like a gold miners
[[File:Sherpa.png | Yeti cave]]
https://stendhalgame.org/client/stendhal.html alpha client 02-16-2017
https://stendhalgame.org/wiki/Tourney_Park Tourney Park
== Fado Bank ==
[[File:Tom.fado.png | Tomatillo in Fado Bank]][[File:Mart.fado.bank.png | Martini's chest ]][[File:Kuchen.fado.bank.png |Kuchen chest]][[File:Farkle.fado.bank.png |Farkleberry]]
[[File:Pinkie.fado.png]][[File:Hermosa.fado.png]][[File:Giblets.fado.png]][[File:Dingle.fado.png]]
== Learn Java ==
[https://www.youtube.com/watch?v=KkMDCCdjyW8&list=PL84A56BC7F4A1F852&index=1 Stanford Programming Methodology]
28 lectures under one hour each to learn java so that you can submit patches to help and contribute to this project.
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