User:Soniccuz: Difference between revisions
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<player type="include">diligentdodo</player> |
<player type="include">diligentdodo</player> |
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</div> |
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==Creature Statistics== |
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<gallery> |
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File:DEF_Chart.png|Best: Lord Durin, Worst: Master Assassin |
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File:HP_Chart.png|Best: Gasha, Worst: D Elf Admiral and Master(tie) |
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File:ATK_Chart.png|Best: Balrog, Worst: Arachne. |
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</gallery> |
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'''Max Respawn times (rounded)''' |
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Golden Death - 8days 2 hrs X min |
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Gashadokuro - 3days 11hrs |
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Balrog ... - 1day 9hrs |
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Dark Archangel - 1day 4hrs |
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black giant .. - 8hrs 53mins |
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chaos overlord - 6hrs 0mins |
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ice giant - 3hrs 48mins |
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elder giant - 2hrs 26min |
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chaos lord - 2hrs 18min |
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high lich - 1hr 39min |
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giant ... - 1hr 30min |
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dead lich - 50min |
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lich .... - 30min |
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rat ...... - 15min |
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==Has written Creature descriptions for:== |
==Has written Creature descriptions for:== |
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details like major expansions of the game. |
details like major expansions of the game. |
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*** Nalwor library could work for this. Add passages to the books on the shelves, and maybe an NPC on the top floor. |
*** Nalwor library could work for this. Add passages to the books on the shelves, and maybe an NPC on the top floor. |
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** Pressure plates for spiked floor objects. Take my mind off pets for a bit. |
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* Spiriting new creatures of various shapes, and sizes. |
* Spiriting new creatures of various shapes, and sizes. |
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** Water Moccasin |
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** Mimic (check) |
** Mimic (check) |
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** Ettin |
** Ettin |
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** [https://stendhalgame.org/wiki/File:KrakenThumpnail.png Kraken] Sprite sheet '''check''' |
** [https://stendhalgame.org/wiki/File:KrakenThumpnail.png Kraken] Sprite sheet '''check''' |
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** Mermaid sprite sheet '''Check''' |
** Mermaid sprite sheet '''Check''' |
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** A giant boar that spawns rarely and drops a ton of meat. Already have 2 locations that would be a good fit for it. |
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** Maybe a Basilisk as the "Vampire Serpent" for the ados vaults? |
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Other |
Other |
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** [https://stendhalgame.org/wiki/File:Wave.png part of my underwater progress patch. Weather effect for underwater] |
** [https://stendhalgame.org/wiki/File:Wave.png part of my underwater progress patch. Weather effect for underwater] |
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[21:29] mcdairy earns 157424 experience points. |
[21:29] mcdairy earns 157424 experience points. |
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[21:29] gashadokuro has been killed by mcdairy and soniccuz |
[21:29] gashadokuro has been killed by mcdairy and soniccuz |
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Today was a Balrog day. |
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Burned 61 greater, and at least 16 megas in the encounter. |
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Not bad. |
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Just killed my first GOLDEN DEATH! *W*. 29K. |
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Dark Arch Angel you're next... one day. |
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==Local server:== |
==Local server:== |
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Eclipse is a go finally! |
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Self Reminder. |
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Learning to manipulate NPC dialog, and realizing an old quest idea of mine. |
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Logic for '''"umbrella weapon"''' that has a use command to toggle the '''"umbrella outfit"''' mostly done. Just needs it's own sprite and logic that turns the layer off automatically when player goes to unequip. |
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Current issue is that Waerryna has no long term memory. |
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Also thinking of toying with different '''playable: races orc, elf, dwarf''' and of course human. Mostly want to see if I can get mobs to ignore me if I'm of the same species as them. Setup race in RPEntity, and add check to creature attack behavior. Not fully committed to this idea just want to challenge myself. |
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There was something else... but I forgot what it was. |
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Oh! '''Angel Cane,''' item idea. Ranged healing staff target another player and '''click to use.''' Make sure to implement reasonable cool down. Maybe look into ranged_atk stat Deluge was working on... |
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<gallery> |
<gallery> |
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File:Orge Den Map.png|Under the rolling hills the cavern spirals like a mountain. The center piece is a huge table where the Orges hoard food and treasure. |
File:Orge Den Map.png|Under the rolling hills the cavern spirals like a mountain. The center piece is a huge table where the Orges hoard food and treasure. |
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File:Orge Den Super Imposed.png|Super imposing the Orge Den map on the overworld I can see how it lines up geographically and edit the design accordingly. |
File:Orge Den Super Imposed.png|Super imposing the Orge Den map on the overworld I can see how it lines up geographically and edit the design accordingly. |
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File:IGotAPetDragon.png |
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</gallery> |
</gallery> |
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=Catch all for Ados lake bed ideas= |
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==Cities of Stendhal== |
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I'm compiling the descriptions, and histories of each city into one place for personal convenience. This info can be found in the atlas and the city's own page. I'm also looking at pages like Stendhal History. |
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'''Ados''' |
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Ados is a coastal city with a very important port where merchants arrive to sell their wares. Ados is the end of an important commercial route that has its heart in Deniran, the capital of Faiumoni. It is populated by 300 persons. |
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It is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados. |
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'''This is important history for the haunted shack''' |
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Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don't rest in peace. |
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The Great Battle of Faiumoni: The demon lord, Blordrough, was still weakened from the crash, and had to retreat from the pursuing elfs. He started retreating towards the east, but encountered the heavy fortified city of Ados. |
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''aquatic life:'' |
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Cornered by the hunting elves at southwest, the Deniran army from Ados at east and southeast, the Ados mountains at north and the high Ados rock at west, he fought a desperate battle which would result in a great swamp of the once green and lush Ados fields. |
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* frogmen species (they live above it after all). |
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* beavers (a few can be found roaming Orril coast but aren't seen anywhere else. Maybe semi aquatic life would look odd underwater?) |
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* water moccasins (lake bed is already neighboring the snake pit and a new animal or two for this area is a must). |
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* Some aggressive freshwater fish that is decidedly not a piranha. Maybe a Pike? |
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=Atlantis= |
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By overflowing the lake and sacrificing many of his units in the maneuver, Blordrough managed to make a breach in the allied lines leading south to the waters, where he sailed off with the remnants of his severely decimated legion, never to be heard of again... |
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... but he swore to take revenge on mankind once his powers had returned.... |
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Don't want to actually call it 'Atlantis', that's not very fitting with the rest of Stendhal's cities I think, but for now I haven't found a proper sounding name for this location. |
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'''Not a lot is written about Ados castle.''' In game it is currently being looted by thieves while the nobility, the blourgh warriors, hide in their underground bunker. |
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My ultimate goal for implementing scuba diving. An underwater Castle town existing under Semos Mines and inhabited by mermaids and mermen. This would be a town centered on a castle with a spiraling side tower comparable to Nalwor. |
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'''Fado City''' |
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For central quests the '''king''' is worried about his wife who has locked herself in the tower and might be practicing dark magic. |
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Formerly called Quamos, Fado is a city by the Or'ril river and the second in the commercial route from Deniran to Ados. Fado guards the a nearby bridge over the river. The city is on the crossing of paths to the coastal village of Erest at the east (which supplies Fado with fish, meat and vegetables, much like Semos does for Ados) and Kad'Mit, a city lost in the mountains, through the path of the great Southwestern desert. While not as important as the maritime and commercial Ados, Fado is growing fast by being the single goods provider for Kad'Mit, Erest and Tharas (another coastal village) and enjoys of an active social life being the preferred city for celebrating marriages and tasting the most elaborated meals |
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The '''queen's tower''' would introduce a variant of mermaids called 'Sirens', and lead to a boss fight with the queen herself. Possibly talking to her as an npc in one room and fighting her as a separate instance in the next room. |
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For ridding the queen of an evil spirit the king will recommend his court magician '''forge the Angel Cane''' healer's staff. |
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Located in the western part of this area, Fado City is a small, but nevertheless important, as a centre of Faiumoni's spiritual and cultural life. Lovers from all over the country travel to this town to tie the knot in ancient and venerable Fado Church and also often spend their honeymoon in the nearby hotel. Less romantic persons might rather want to visit the Fado Battle Arena and attend to show fights between captured monsters or local heroes. |
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Any mer-merchants would follow Muzino's example and trade for shiny objects like pearls and diamonds. |
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Whether love or violence is their desire - hungry travelers are well advised to visit Fado Tavern where Old Mother Helena pampers the guests with her legendary soup. This meal is said to strengthen your inner healing powers but even if you dont believe in such tales you should try it for its elaborate taste. |
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Latest revision as of 08:38, 2 October 2016
<player type="include">soniccuz</player> <player type="include">traveler</player> <player type="include">auberon</player> <player type="include">spiritman</player> <player type="include">diligentdodo</player>
Creature Statistics
-
Best: Lord Durin, Worst: Master Assassin
-
Best: Gasha, Worst: D Elf Admiral and Master(tie)
-
Best: Balrog, Worst: Arachne.
Max Respawn times (rounded)
Golden Death - 8days 2 hrs X min
Gashadokuro - 3days 11hrs
Balrog ... - 1day 9hrs
Dark Archangel - 1day 4hrs
black giant .. - 8hrs 53mins
chaos overlord - 6hrs 0mins
ice giant - 3hrs 48mins
elder giant - 2hrs 26min
chaos lord - 2hrs 18min
high lich - 1hr 39min
giant ... - 1hr 30min
dead lich - 50min
lich .... - 30min
rat ...... - 15min
Has written Creature descriptions for:
- Super Ogre
- Elder skeleton
- Death
- Stone Golem
- Giant Kobold
- Bone Dragon
- Red Dragon
- Imperial demon Servant
- Imperial demon Lord
- Imperial Priest
- Imperial High Priest
List of ideas and things I'd like to work on.
- Maps for entrances that don't lead anywhere yet.
- Orge Den (would connect from -2_Orril_Dungeon to a cave near the gold prospecting pond.
- Haunted Shack (Near the swamp)
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Finally figured out what this curious place was intended to be. This is the long fabled entrance to Ados vaults!
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This must be what they meant about a plague and famine in Ados.
- Assassins HQ fourth floor (?)
- Under the frogman lake of Ados Rock (underwater environment) Think they'd appreciate the extra living space.
- Doing this would require creating a separate space like an interior, since geographically a lake bed doesn't fit under Ados Rock. (The Ados Caves are under it)
- Museum of national history - A place the player can go to hear various historical details surrounding various locations in Stendhal, and even store records of meta
details like major expansions of the game.
- Nalwor library could work for this. Add passages to the books on the shelves, and maybe an NPC on the top floor.
- Pressure plates for spiked floor objects. Take my mind off pets for a bit.
- Spiriting new creatures of various shapes, and sizes.
- Water Moccasin
- Mimic (check)
- Ettin
- Leader Gargoyle
- Dodo birds check
- Kraken Sprite sheet check
- Mermaid sprite sheet Check
- A giant boar that spawns rarely and drops a ton of meat. Already have 2 locations that would be a good fit for it.
- Maybe a Basilisk as the "Vampire Serpent" for the ados vaults?
Other
- part of my underwater progress patch. Weather effect for underwater
- In costume: giant chicken.
- Bite the big one and trying drawing new tile set for underwater since relying on weather layer isn't enough. Include: coral, sea shell, sea weed tiles.
Stuff Going on In Game
Gasha was killed on this day. What else you GOT! oOo
[21:29] soniccuz earns 592575 experience points. [21:29] mcdairy earns 157424 experience points. [21:29] gashadokuro has been killed by mcdairy and soniccuz
Today was a Balrog day.
Burned 61 greater, and at least 16 megas in the encounter. Not bad.
Just killed my first GOLDEN DEATH! *W*. 29K.
Dark Arch Angel you're next... one day.
Local server:
Self Reminder.
Logic for "umbrella weapon" that has a use command to toggle the "umbrella outfit" mostly done. Just needs it's own sprite and logic that turns the layer off automatically when player goes to unequip.
Also thinking of toying with different playable: races orc, elf, dwarf and of course human. Mostly want to see if I can get mobs to ignore me if I'm of the same species as them. Setup race in RPEntity, and add check to creature attack behavior. Not fully committed to this idea just want to challenge myself.
There was something else... but I forgot what it was.
Oh! Angel Cane, item idea. Ranged healing staff target another player and click to use. Make sure to implement reasonable cool down. Maybe look into ranged_atk stat Deluge was working on...
-
Waerryna Sending players to rat city with a task.
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Orril Dungeon known colloquially as the rat dungeon.
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Oh! Seems some gold seeking miners have blown a hole in the wall here.
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Some rubble left from the blast that opened this passage.
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Further down the passage can be heard loud disgruntled noises.
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Someone blocked the entrance with a bunch of boulders.
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All clear.
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Manufactured green dragon summon scrolls. A green dragon holds its own against 20 wolves.
-
Under the rolling hills the cavern spirals like a mountain. The center piece is a huge table where the Orges hoard food and treasure.
-
Super imposing the Orge Den map on the overworld I can see how it lines up geographically and edit the design accordingly.
Catch all for Ados lake bed ideas
aquatic life:
- frogmen species (they live above it after all).
- beavers (a few can be found roaming Orril coast but aren't seen anywhere else. Maybe semi aquatic life would look odd underwater?)
- water moccasins (lake bed is already neighboring the snake pit and a new animal or two for this area is a must).
- Some aggressive freshwater fish that is decidedly not a piranha. Maybe a Pike?
Atlantis
Don't want to actually call it 'Atlantis', that's not very fitting with the rest of Stendhal's cities I think, but for now I haven't found a proper sounding name for this location.
My ultimate goal for implementing scuba diving. An underwater Castle town existing under Semos Mines and inhabited by mermaids and mermen. This would be a town centered on a castle with a spiraling side tower comparable to Nalwor.
For central quests the king is worried about his wife who has locked herself in the tower and might be practicing dark magic. The queen's tower would introduce a variant of mermaids called 'Sirens', and lead to a boss fight with the queen herself. Possibly talking to her as an npc in one room and fighting her as a separate instance in the next room.
For ridding the queen of an evil spirit the king will recommend his court magician forge the Angel Cane healer's staff.
Any mer-merchants would follow Muzino's example and trade for shiny objects like pearls and diamonds.