StendhalRefactoring: Difference between revisions

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{{Navigation for Stendhal Top|Contributing}}
This page propose goals to achieve in next releases of Stendhal.<br>
{{Navigation for Stendhal Contributors}}
So please feel free to add new things that we may have forgotten.


This page proposes some possible, very long term, goals for Stendhal.<br>
=Versions=
Please see also [[StendhalOpenTasks]] for shorter term open tasks.
Each new version will add a small part of the below proposed refactoring:
* [[Stendhal:0.40| Stendhal 0.40]]
* [[Stendhal:0.60| Stendhal 0.60]]
* [[Stendhal:0.80| Stendhal 0.80]]
* [[Stendhal:1.00| Stendhal 1.00]]

We will use the major odd numbered versions to release important bug fixes and tunings.

=Items=
[[StendhalRefactoringItemsBase| Base Implementation page]] <br>
[[StendhalRefactoringItems| Items available after refactoring]]

=Creatures=
[[StendhalRefactoringCreatures| Creatures available after refactoring]]<br>
[[StendhalRefactoringCreatures#Actions| Creatures' actions available after refactoring]]<br>
[[StendhalRefactoringCreatures#Events| Creatures' events system proposal]]<br>
[[StendhalRefactoringCreatures#AI| Creatures' AI system proposal]]<br>

=Graphics=
[[StendhalRefactoringGraphics| Graphics proposal]]

=Atlas=
[[StendhalRefactoringAtlas| Atlas proposal]]


If you are interested in any of these goals, or have other ideas, please visit [[ChatWithOtherUsersDevs|IRC at irc.libera.chat #arianne]]
=RP System=
=RP System=
[[StendhalRPProposal| ''Working document'' for RP System proposal]]<br>
[[StendhalRPProposal| ''Working document'' for RP System proposal]]<br>
Line 39: Line 18:
[[StendhalRefactoringRP#Party_system|Party System]]<br>
[[StendhalRefactoringRP#Party_system|Party System]]<br>
[[StendhalJobs|Jobs System]]<br>
[[StendhalJobs|Jobs System]]<br>

=Economy=
[[StendhalEconomy|Balancing the economy]]


=Class System=
=Class System=
[[StendhalRefactoringClassBasics|Class Basics]]<br>
[[StendhalRefactoringClassBasics|Class Basics]]<br>
<br>
<br>
About the different classess <br>
About the different classes <br>
[[StendhalRefactoringClassArcher|Class:Archer]]<br>
[[StendhalRefactoringClassArcher|Class:Archer]]<br>
[[StendhalRefactoringClassMage|Class:Mage]]<br>
[[StendhalRefactoringClassMage|Class:Mage]]<br>
Line 51: Line 33:
[[StendhalRefactoringClassGeneral|General Skills]]<br>
[[StendhalRefactoringClassGeneral|General Skills]]<br>


=Quests=
[[StendhalRefactoringQuests | Quest Page]] <br>
[[StendhalGameIdeas| New ideas to add to game]] <br>



=History and Story/Plot=
= Items =
[[StendhalRefactoringHistoryFacts |Gathered History Facts]] <br>

[[StendhalRefactoringHistoryOfTheWorld |History of the world]] <br>
* [[StendhalRefactoringEquipment| Weapons & Armor System]]
[[StendhalRefactoringStory| Stendhal Story and Plot]]
* [[StendhalRefactoringItemsBase| Base Implementation page]] ''outdated''
* [[StendhalRefactoringItems| Items available after refactoring, min level list]] ''outdated''

=Creatures=
[[StendhalRefactoringCreatures| Creatures available after refactoring]]<br>
[[StendhalRefactoringCreatures#Actions| Creatures' actions available after refactoring]]<br>
[[StendhalRefactoringCreatures#Events| Creatures' events system proposal]]<br>
[[StendhalRefactoringCreatures#AI| Creatures' AI system proposal]]<br>



=Out of Game=
=Out of Game=
* [[StendhalRefactoringUpdates]]
* [[StendhalRefactoringUpdates]]


=Code=
= Code =

* Improve rendering engine by adding dirty rectangles.


Information related to developing code is at [[StendhalCodeDesign]].


[[Category:Development]]
[[Category:Development]]

Latest revision as of 19:14, 24 June 2022



This page proposes some possible, very long term, goals for Stendhal.
Please see also StendhalOpenTasks for shorter term open tasks.

If you are interested in any of these goals, or have other ideas, please visit IRC at irc.libera.chat #arianne

RP System

Working document for RP System proposal
RP System proposal
Skill System
Combat: Melee
Combat: Range
Magic
Trading System
Shopping System
Auctioning System
Party System
Jobs System

Economy

Balancing the economy

Class System

Class Basics

About the different classes
Class:Archer
Class:Mage
Class:Priest
Class:Warrior

General Skills


Items

Creatures

Creatures available after refactoring
Creatures' actions available after refactoring
Creatures' events system proposal
Creatures' AI system proposal


Out of Game

Code

  • Improve rendering engine by adding dirty rectangles.