Stendhal Development Meeting 2009-11-22/Result Log: Difference between revisions
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{{Navigation for Stendhal Top}} |
{{Navigation for Stendhal Top|Developing}} |
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{{Navigation for Stendhal Developers}} |
{{Navigation for Stendhal Developers}} |
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{{Stendhal Development Meeting 2009-11-22}} |
{{Stendhal Development Meeting 2009-11-22}} |
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* "Strongest player" on website should be sorted by karma as second sort criterion because of the max level limit ({{tracker|2905264}}). |
* "Strongest player" on website should be sorted by karma as second sort criterion because of the max level limit ({{tracker|2905264}}). |
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* It was suggested that animal masks from Fidorea in ados could stay longer than 2 hours, for example for 2 days. Perhaps with additional fees. |
* It was suggested that animal masks from Fidorea in ados could stay longer than 2 hours, for example for 2 days. Perhaps with additional fees. |
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* blackfinix offered to update the [[StendhalManual]] and embed the referenced images by uploading them to the Wiki ({{tracker|2892214}}). |
* blackfinix offered to update the [[StendhalManual]] and embed the referenced images by uploading them to the Wiki (<del>{{tracker|2892214}}</del> ''fixed by kiheru and kymara''). |
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* Enabled and minimized keyring pops up on every zone change (<del>{{tracker|1815905}}</del> fixed) |
* Enabled and minimized keyring pops up on every zone change (<del>{{tracker|1815905}}</del> fixed) |
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* It was requested to have an npc to sell armors to which you can not sell to other npcs |
* It was requested to have an npc to sell armors to which you can not sell to other npcs |
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* The black pearl image could be improved |
* The black pearl image could be improved (done; a new image in CVS now) |
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* An NPC for offering items to other players in being worked on |
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== Mute == |
== Mute == |
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* /mute should to be remembered across restarts ({{tracker|2880973}}). |
* /mute should to be remembered across restarts (<del>{{tracker|2880973}}</del> fixed). |
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* the command could be more user friendly: /mute instead of the confusing "/sound mute on" and "/sound mute off" ({{tracker|2905154}}). |
* the command could be more user friendly: /mute instead of the confusing "/sound mute on" and "/sound mute off" (<del>{{tracker|2905154}}</del> fixed). |
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== Summon Scrolls == |
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* Summon scrolls should become more powerful if you use them repeatedly. |
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* That was the original plan but there are some issues |
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* Problem: Summoned Creatures had scaling issues with the old RP-fighting rules: |
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** Creatures are balanced to attack players who are wearing armor |
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** Creatures don't wear armor, so summoned creatures win against them easily. |
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** Need to reevaluate with the new RP-fighting rules. |
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* Problem: Someone could summon a very big creature right outside Semos then. |
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* If we make the protection more fine grained, the low protection areas could allow stronger monsters to be summoned |
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* Perhaps limiting the summoning to creatures who are on these maps? For example on a map which only hosts rats, you can just summon rats there. |
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* Are summoned creatures an advantage if limited like this? |
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* All in all: More powerful summoned creatures are very interesting but this needs to be approached carefully |
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== Size of bag == |
== Size of bag == |
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* There should be poison arrows and weapons |
* There should be poison arrows and weapons |
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** currently only players can be poisoned, needs some moving of code blocks |
** currently only players can be poisoned, needs some moving of code blocks |
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** those weapons should be created by the adventurers |
** those weapons should be created by the adventurers by applying poison to them ({{tracker|1591445}}) |
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* there should be special antidotes for stronger poison |
* there should be special antidotes for stronger poison |
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== Quest Log == |
== Quest Log == |
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* We want a quest log that records the progress of quests. |
* We want a quest log that records the progress of quests ({{tracker|1716575}}). |
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* Helping Tad |
* For example something like this: Helping Tad |
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** I have met Tad in Semos Townhall |
** I have met Tad in Semos Townhall |
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** He asked me to buy a flask from Margaret in Semos Tavern. |
** He asked me to buy a flask from Margaret in Semos Tavern. |
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* those text boxed may guide you |
* those text boxed may guide you |
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* or there may be a in world sign near the city entrance which points to the important locations |
* or there may be a in world sign near the city entrance which points to the important locations |
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== Trade System == |
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* A trade system was asked about and it was confirmed that we are working on it |
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== Training == |
== Training == |
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