StendhalRefactoringGraphics: Difference between revisions
Content deleted Content added
imported>AntumDeluge |
imported>AntumDeluge →Tilesets with Style Issues: mark well_hoist & torte done |
||
| (311 intermediate revisions by the same user not shown) | |||
Line 1:
{{Navigation for Stendhal Top|Contributing}}
{{Navigation for Stendhal Contributors}}
{{AssetWarning}}
Line 16 ⟶ 18:
Some '''[[StendhalRefactoringGraphics#Corpses|corpses]]''' especially need improvement.
== General Specifications ==
If a new image, give your image a descriptive name in lowercase letter and use underscore between words. You don't need to repeat information in the image name that's already given by the directory name.
* The license must be [http://www.gnu.org/licenses/old-licenses/gpl-2.0.html GPL], or compatible, such as public domain.
* File format is [
* If multi-layered, please submit the [
* Use only fully opaque, or fully transparent pixels (no [
* The background should be fully transparent.
Line 30 ⟶ 32:
== Creatures ==
=== Specification ===
The sprites used for creatures are in the
* The shape of a creature must have a dark outline of a few pixels (this is to make it stand out from the background). 2 black pixels work.
Line 48 ⟶ 50:
* The size of each frame is:
** for small-sized creatures (e.g.
** for human-sized creatures (e.g.
** for giant-sized creatures (e.g.
** for huge-sized creatures (e.g.
** for exceptionally huge-sized creatures (e.g.
=== Using sprites not created specifically from scratch ===
''<span style="color:darkred;">Please note that neither sprites from RPGMaker nor Charas may be used for copyright reasons.</span>''
<del>Unfortunately, the frame size for their animated human-sized characters is usually 24 x 32 pixels (72 x 128 pixels for the whole image) which is half the size of what is needed, so some rescaling has to be done.</del>
<del>So, if you choose to use them, please scale the image and remove the background using our [http://sourceforge.net/projects/arianne/files/stendhal/0.83/CharasConverter.jar/download charas converter program].</del>
==== <del>If you prefer not to use our converter...</del> ====
<del>You can use [http://scale2x.sourceforge.net/ scale2x]. Once you have it installed, the command to type is:</del>
<del>scalex -k 2 old.png new.png</del>
If the images have a coloured background, it needs to be made transparent. Use this [[VisualHowToRemoveBackgrounds|Guide]] or do the following in [http://www.gimp.org/ GIMP]:
Line 81 ⟶ 84:
{| class="wikitable sortable"
! Directory !! Filename !! Branch !! Old !! Assigned !! Status !! Notes
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
|-
| monsters/amazon || amazoness_coastguard_mistress.png || {{StendhalFile|master|data/sprites/monsters/amazon/amazoness_coastguard_mistress.png|current}} || {{StendhalFile|fbb4fd7|data/sprites/monsters/amazon/amazoness_coastguard_master.png|fbb4fd7}} || style="background:#e0ffff;"|AntumDeluge || style="background:#00ff00;"|done ✓ ||
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
|-
| monsters/human || armored_captain.png || {{StendhalFile|master|data/sprites/monsters/human_blordrough/captain.png|current}} || {{StendhalFile|fbb4fd7|data/sprites/monsters/human/armored_captain.png|fbb4fd7}} || style="background:e0ffff;"|AntumDeluge || style="background:#00ff00;"|done ✓ ||
|-
| monsters/human || armored_elite.png || {{StendhalFile|master|data/sprites/monsters/human_blordrough/elite.png|current}} || {{StendhalFile|fbb4fd7|data/sprites/monsters/human/armored_elite.png|fbb4fd7}} || style="background:e0ffff;"|AntumDeluge || style="background:#00ff00;"|done ✓ ||
|-
| monsters/human || armored_general.png || {{StendhalFile|master|data/sprites/monsters/human_blordrough/general.png|current}} || {{StendhalFile|fbb4fd7|data/sprites/monsters/human/armored_general.png|fbb4fd7}} || style="background:e0ffff;"|AntumDeluge || style="background:#00ff00;"|done ✓ ||
|-
| monsters/human || armored_infantry.png || {{StendhalFile|master|data/sprites/monsters/human_blordrough/infantry.png|current}} || {{StendhalFile|fbb4fd7|data/sprites/monsters/human/armored_infantry.png|fbb4fd7}} || style="background:e0ffff;"|AntumDeluge || style="background:#00ff00;"|done ✓ ||
|-
| monsters/human || armored_leader.png || {{StendhalFile|master|data/sprites/monsters/human_blordrough/corporal.png|current}} || {{StendhalFile|fbb4fd7|data/sprites/monsters/human/armored_leader.png|fbb4fd7}} || style="background:e0ffff;"|AntumDeluge || style="background:#00ff00;"|done ✓ ||
|-
| monsters/human || armored_soldier.png || {{StendhalFile|master|data/sprites/monsters/human_blordrough/soldier.png|current}} || {{StendhalFile|fbb4fd7|data/sprites/monsters/human/armored_soldier.png|fbb4fd7}} || style="background:e0ffff;"|AntumDeluge || style="background:#00ff00;"|done ✓ ||
|-
| monsters/human || armored_warrior.png || {{StendhalFile|master|data/sprites/monsters/human_blordrough/quartermaster.png|current}} || {{StendhalFile|fbb4fd7|data/sprites/monsters/human/armored_warrior.png|fbb4fd7}} || style="background:e0ffff;"|AntumDeluge || style="background:#00ff00;"|done ✓ ||
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
|-
| monsters/human || super_human.png || {{StendhalFile|master|data/sprites/monsters/human_blordrough/storm_trooper.png|current}} || {{StendhalFile|fbb4fd7|data/sprites/monsters/human/super_human.png|fbb4fd7}} || style="background:e0ffff;"|AntumDeluge || style="background:#00ff00;"|done ✓ ||
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|
{{RefactorSprite|monsters/undead|devil_queen.png|master|fbb4fd7|AntumDeluge|done|excluding wings}}
{{RefactorSprite|monsters/undead|elder_skeleton.png|master|fbb4fd7|||}}
{{RefactorSprite|monsters/undead|fallen_high_priest.png|master|fbb4fd7|||}}
{{RefactorSprite|monsters/undead|fallen_priest.png|master|fbb4fd7|AntumDeluge|done|}}
{{RefactorSprite|monsters/undead|fallen_warrior.png|master|fbb4fd7|||}}
{{RefactorSprite|monsters/undead|gashadokuro.png|master|fbb4fd7|||}}
{{RefactorSprite|monsters/undead|high_lich.png|master|fbb4fd7|AntumDeluge|done|}}
{{RefactorSprite|monsters/undead|skeleton.png|master|fbb4fd7|AntumDeluge|done|}}
{{RefactorSprite|monsters/undead|warrior_skeleton.png|master|fbb4fd7|AntumDeluge|done|}}
|}
== NPCs ==
The sprites used for NPCs are in
The specification are the same as creatures, above.
Line 241 ⟶ 253:
{{RefactorSprite|npc|badmayornpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|beardmannpc.png|master|c95de39|||}}
{{RefactorSprite|npc|blacksheepnpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|blacksmithnpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|
{{RefactorSprite|npc|
{{RefactorSprite|npc|
{{RefactorSprite|npc|confectionerapplepienpc.png|master|c95de39|||}}
{{RefactorSprite|npc|confectionercherrypienpc.png|master|c95de39|||}}
{{RefactorSprite|npc|curatornpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|deniran_king.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|
{{RefactorSprite|npc|
{{RefactorSprite|npc|
{{RefactorSprite|npc|
{{RefactorSprite|npc|girlnpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|goldsmithnpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|grandadnpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|granmanpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|greendwarfnpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|grim_reaper_npc.png|master|c95de39|||}}
{{RefactorSprite|npc|grim_reaper2_npc.png|master|c95de39|||}}
{{RefactorSprite|npc|gypsywomannpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|halfelfnpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|housewifenpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|kid1npc.png|master|c95de39|||}}
{{RefactorSprite|npc|kid2npc.png|master|c95de39|||}}
{{RefactorSprite|npc|kid8npc.png|master|c95de39|||}}
{{RefactorSprite|npc|kid9npc.png|master|c95de39|||}}
{{RefactorSprite|npc|kingcozartnpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|koboldbarmaidnpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|
{{RefactorSprite|npc|kriskringle.png|master|c95de39|||}}
{{RefactorSprite|npc|magic_jesternpc.png|master|c95de39|||}}
{{RefactorSprite|npc|man_005_npc.png|master|c95de39|||}}
{{RefactorSprite|npc|mayornpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|meatandfishsmokernpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|minernpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|naughtyteennpc.png|master|c95de39|AntumDeluge|done|base & outfit only}}
{{RefactorSprite|npc|naughtyteen2npc.png|master|c95de39|AntumDeluge|done|base & outfit only}}
{{RefactorSprite|npc|nunnpc.png|master|c95de39|||}}
{{RefactorSprite|npc|oldcowboynpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|olddwarfnpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|oldfishermannpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|oldheronpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|oldratwomannpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|oldwizardnpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|piratenpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|priestnpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|rangernpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|ratchefnpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|ratchild1npc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|ratchild2npc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|ratchildboy1npc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|ratchildboy2npc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|recruiter3npc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|retiredteachernpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|ringsmithnpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|rudolphnpc.png|master|c95de39|||}}
{{RefactorSprite|npc|santaclausnpc.png|master|c95de39|||}}
{{RefactorSprite|npc|scarletarmynpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|sellernpc.png|master|c95de39|||}}
{{RefactorSprite|npc|seller2npc.png|master|c95de39|||}}
{{RefactorSprite|npc|sickvampirenpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|slim_woman_npc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|sokobannpc.png|master|c95de39|AntumDeluge|done|base & hair only}}
{{RefactorSprite|npc|
{{RefactorSprite|npc|
{{RefactorSprite|npc|
{{RefactorSprite|npc|
{{RefactorSprite|npc|timekeepernpc.png|master|c95de39|||}}
{{RefactorSprite|npc|troublesomecustomernpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|weaponrytradernpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|welcomernpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|wellroundedguynpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|witchnpc.png|master|c95de39|AntumDeluge||}}
{{RefactorSprite|npc|witch2npc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|witch3npc.png|master|c95de39|AntumDeluge||}}
{{RefactorSprite|npc|woman_000_npc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|woman_001_npc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|woman_002_npc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|woman_006_npc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|woman_009_npc.png|master|c95de39|||}}
{{RefactorSprite|npc|womanexoticdressnpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|womanonstoolnpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|woodcutternpc.png|master|c95de39|AntumDeluge|done|}}
{{RefactorSprite|npc|youngwomannpc.png|master|c95de39|AntumDeluge|done|}}
|}
== Outfits ==
Players can have body, head, mouth, eyes, hair,
'''''TODO:''' Create a character generator for Cabbit style sprites.''
Line 344 ⟶ 348:
As with creatures (above) the original size is too small and the saved png must be converted.
The skin (body and head), clothes (dress), hair, and
Work required:
: <del>Certain outfits and hair are now 'duplicates' since the colouring changes. Please add small details to one of the duplicates to help differentiate them. E.g a bow on the back of a dress, a small flower detail, some pattern, etc. Leave one of the duplicates like the original, and don't make too drastic changes for those who had selected the outfit.</del>
=== Outfit Sprites with Scaling Artifacts ===
Line 355 ⟶ 359:
{| class="wikitable sortable"
! Directory !! Filename !! Branch !! Old !! Assigned !! Status !! Notes
{{RefactorSprite|outfit/detail|007.png|master|894e86e|AntumDeluge|done|umbrella/parasol}}
{{RefactorSprite|outfit/dress|009.png|master|894e86e|AntumDeluge|done|}}
{{RefactorSprite|outfit/dress|
{{RefactorSprite|outfit/dress|
{{RefactorSprite|outfit/dress|
{{RefactorSprite|outfit/dress|
{{RefactorSprite|outfit/dress|
{{RefactorSprite|outfit/dress|031.png|master|894e86e|AntumDeluge|done|}}
{{RefactorSprite|outfit/dress|032.png|master|894e86e|||}}
{{RefactorSprite|outfit/dress|041.png|master|894e86e|AntumDeluge|done|}}
{{RefactorSprite|outfit/dress|045.png|master|894e86e|AntumDeluge|done|}}
{{RefactorSprite|outfit/dress|052.png|master|894e86e|AntumDeluge|done|}}
{{RefactorSprite|outfit/dress|054.png|master|894e86e|AntumDeluge|done|}}
{{RefactorSprite|outfit/dress|056.png|master|894e86e|AntumDeluge|done|}}
{{RefactorSprite|outfit/dress|058.png|master|894e86e|AntumDeulge|done|dirndl}}
{{RefactorSprite|outfit/dress|059.png|master|894e86e|||}}
{{RefactorSprite|outfit/dress|060.png|master|894e86e|AntumDeluge|done|}}
{{RefactorSprite|outfit/dress|061.png|master|894e86e|AntumDeluge|done|}}
{{RefactorSprite|outfit/dress|976.png|master|894e86e|||jester outfit}}
{{RefactorSprite|outfit/dress|983.png|master|894e86e|AntumDeluge|done|}}
{{RefactorSprite|outfit/dress|990.png|master|894e86e|AntumDeluge|done|pizza uniform}}
{{RefactorSprite|outfit/dress|999.png|master|894e86e|AntumDeluge|done|yin-yang}}
{{RefactorSprite|outfit/hat|995.png|master|894e86e|||jester hat}}
{{RefactorSprite|outfit/mask|995.png|master|894e86e|||frog}}
{{RefactorSprite|outfit/mask|996.png|master|894e86e|AntumDeluge|done|penguin}}
|}
Line 384 ⟶ 389:
''' Specification '''
The sprites used for items are in the
* Items have a white or black border of 1 pixel unless there is a good reason not to add it
* A non animated item should have a 32x32 pixel sprite
* An animated item (like
For example: [[File:Mainio_cloak.png]]
* Items go in the folder <span style="color:darkgreen;">data/sprites/items/<class>/<subclass>.png</span>
== Corpses ==
'''Specification '''
The sprites used for corpses are in the
* Images dimensions should be a multiple of 32, the size should depend on the
* Corpses don't need to be square, rectangular shapes would work too, if the creature footprint size was a rectangle
Line 429 ⟶ 434:
* {{StendhalFile|master|data/sprites/outfit/dress/dress_022.png|dress_022.png}}
* {{StendhalFile|master|data/sprites/outfit/dress/dress_035.png|dress_035.png}} }}
{{RefactorSprite|outfit/dress|
{{RefactorSprite|outfit/dress|
{{RefactorSprite|outfit/dress|
{{RefactorSprite|outfit/dress|
{{RefactorSprite|outfit/dress|
{{RefactorSprite|outfit/dress|
{{RefactorSprite|outfit/dress|
{{RefactorSprite|outfit/dress|
{{RefactorSprite|outfit/dress|
* {{StendhalFile|master|data/sprites/outfit/dress/
* {{StendhalFile|master|data/sprites/outfit/dress/
* {{StendhalFile|master|data/sprites/outfit/dress/
{{RefactorSprite|outfit/dress|
{{RefactorSprite|outfit/hair|
{{RefactorSprite|outfit/hair|
{{RefactorSprite|outfit/hair|
{{RefactorSprite|npc|chaos_sorcerornpc.png|master|||removed|Duplicate of {{StendhalFile|master|data/sprites/monsters/chaos/chaos_sorceror.png|monsters/chaos/chaos_sorceror.png}} }}
{{RefactorSprite|npc|chessplayernpc.png|master|||removed|Duplicate of {{StendhalFile|master|data/sprites/monsters/human/armored_leader.png|monsters/human/armored_leader.png}} }}
{{RefactorSprite|npc|chieffalatheennpc.png|master|||removed|Duplicate of {{StendhalFile|master|data/sprites/monsters/human/risecia_leader.png|risecia_leader.png}} }}
{{RefactorSprite|npc|deniran_marketsellernpc1grocery.0.png|master|||{{status|ok|removed}}|Duplicates of {{StendhalFile|master|data/sprites/npc/denirammarketsellernpc1grocery.png|denirammarketsellernpc1grocery.png}} }}
{{RefactorSprite|npc|deniran_marketsellernpc1grocery.1.png|master|||{{status|ok|removed}}|Duplicate of {{StendhalFile|master|data/sprites/npc/deniran_marketsellernpc1grocery.png|deniran_marketsellernpc1grocery.png}} }}
{{RefactorSprite|npc|deniran_stormtrooper.png|master|||removed|Duplicate of {{StendhalFile|master|data/sprites/monsters/human/deniran_stormtrooper.png|monsters/human/deniran_stormtrooper.png}} }}
{{RefactorSprite|npc|dwarf_guardiannpc.png|master|||removed|Duplicate of {{StendhalFile|master|data/sprites/monsters/dwarf/dwarf_guardian.png|monsters/dwarf/dwarf_guardian.png}} }}
{{RefactorSprite|npc|dwarfguardnpc.png|master||||Re-color of {{StendhalFile|master|data/sprites/monsters/dwarf/dwarf.png|monsters/dwarf/dwarf.png}} }}
{{RefactorSprite|npc|fireelementalnpc.png|master||||Duplicate of {{StendhalFile|master|data/sprites/monsters/elemental/fire_elemental.png|monsters/elemental/fire_elemental.png}} }}
{{RefactorSprite|npc|gnomenpc.png|master||||Re-color of {{StendhalFile|master|data/sprites/monsters/gnome/woman_gnome.png|monsters/gnome/woman_gnome.png}} }}
{{RefactorSprite|npc|koboldbarregularnpc.png|master|||removed|Duplicate of {{StendhalFile|master|data/sprites/monsters/kobold/leader_kobold.png|monsters/kobold/leader_kobold.png}} }}
{{RefactorSprite|npc|koboldnpc.png|master|||removed|Duplicate of {{StendhalFile|master|data/sprites/monsters/kobold/veteran_kobold.png|monsters/kobold/veteran_kobold.png}} }}
{{RefactorSprite|npc|liljohnnnnynpc.png|master||||Duplicate of {{StendhalFile|master|data/sprites/monsters/human/little_assassin.png|monsters/human/little_assassin.png}} }}
{{RefactorSprite|npc|mageelfnpc.png|master||||Duplicate of {{StendhalFile|master|data/sprites/monsters/elf/mage_elf.png|monsters/elf/mage_elf.png}} }}
Line 500 ⟶ 505:
=== Ridge ===
* more tiles for ice ridges (currently they can't cope with concave angles (see {{StendhalFile|master|tiled/Level%200/ados/rock.tmx|Level 0/ados/rock.tmx}} for example))
=== Water ===
Line 542 ⟶ 548:
=== Indoor ===
* could we have some larger (like 4x4) arrangements of indoor plants? e.g. semos temple etc. more formal than homely
== Tilesets with Scaling Artifacts ==
{| class="wikitable sortable"
! Directory !! Filename !! Maps !! Branch !! Old !! Assigned !! Status !! Notes
{{RefactorTileset|building/decoration|toolset.png|N/A|master|cd68847|AntumDeluge|done|Could be replaced with furniture/other/tools_rack}}
{{RefactorTileset|furniture/carpet|black_red.png|N/A|master|cd68847|AntumDeluge|done|}}
{{RefactorTileset|furniture/carpet|purple.png|N/A|master|cd68847|AntumDeluge|done|}}
{{RefactorTileset|furniture/carpet|red_purple.png|N/A|master|cd68847|AntumDeluge|done|}}
{{RefactorTileset|furniture/light|lights_candle.png|N/A|master|cd68847|||Lantern only}}
{{RefactorTileset|ground/rock|rock_red.png|N/A|master|cd68847|||}}
{{RefactorTileset|item/statue|dryad_marble.png|N/A|master|cd68847|||}}
{{RefactorTileset|item/statue|nymph_aqua.png|N/A|master|cd68847|AntumDeluge|done|}}
{{RefactorTileset|item/statue|nymph_reddish.png|N/A|master|cd68847|AntumDeluge|done|}}
|}
== Tilesets with Style Issues ==
The following are tilesets that may not meet Stendhal's style requirements and may need to be replaced or possibly just touched up.
{| class="wikitable sortable"
! Directory !! Filename !! Maps !! Branch !! Old !! Assigned !! Status !! Notes
{{RefactorTileset|furniture/other|spinningwheel.png|4|master|6604c642|AntumDeluge||}}
{{RefactorTileset|object|well_hoist.png|6|master|6604c642|AntumDeluge|done|angle is wrong, should be replaced}}
{{RefactorTileset|object|mine_rails_2.png|8|master|6604c642|||angle may be wrong}}
{{RefactorTileset|item|toys.png|7|master|6604c642|AntumDeluge||}}
{{RefactorTileset|item/banners|banner.png|2|master|6604c642|||More colors would make it match other banners}}
{{RefactorTileset|item/corpse|snake_skeleton.png|2|master|6604c642|||...just looks bad}}
{{RefactorTileset|item/food|torte.png|6|master|6604c642|AntumDeluge|done|looks too realistic}}
{{RefactorTileset|item/gothic|headstone_1.png|6|master|6604c642|||contrast too high, needs to match other gravestones}}
{{RefactorTileset|item/statue|swordsman.png|8|master|6604c642|||angle may be wrong}}
|}
= GUI =
| |||