Stendhal:0.40: Difference between revisions
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imported>Hendrik Brummermann No edit summary |
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{{Old Milestone}}
This version will add the next list of items between this release and the next major one.<br>
We are in need of producing the art for these items.
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==Expected player inventory==
<pre>
Player Level
0 7 0 1 0 0
1 7 14 1 1 1
2 8 14 1 1 1
3 8 14 4 1 1
4
5
6
7
8
9
10
</pre>
== Monsters levels ==
<pre>
Level Monster Size
0 Sheep 1
Deer 1
1 Rat 1
Cave rat 1
2 Cobra 1
Wolf 1.5
Boar 1.5
3 Bear 2
4 Kobold 1.5
Skeleton 1.5
Goblin 1.5
Troll 1.5
5 Orc 2
6 Dwarf 1.5
Elf 1.5
7 Gargoyle 2
8 Ogre 3
9 Cyclops 3
15 Giant rat 4
20 Dragon 4
</pre>
This means that it will take a player of level X with proper equipment to defeat that creature and recieve no more than 20%-30% of it base HP damage.
You can give a try here http://stendhal.game-server.cc/levels/
==Items prices and levels==
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* Chain mill armor
==
* Door
* Corpse
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* Troll
* Skeleton
=World=
This version will increase the world size.
It is important to expand the network. Each zone is interconected using portals with other zones, that makes the world less linear and more interesting, specially at dungeons.
The new zones added on this version are:
* rat_dungeon
* dungeon_000
* dungeon_001
And we are also going to add interiors.
Each house will have an interior accessible by a door ( that ISA portal ).
We should follow the deeper-harder guideline with some surprises on isolated areas.
<br>
<br>
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[[StendhalRefactoring| Back to stendhal refactoring page]] <br>
[[Stendhal | Back to Stendhal main wiki page]] <br>
[[Category:Development]]
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