Wishing well: Difference between revisions
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{{Spoiler}} |
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* <item>money</item> (from 1 to 100) |
* <item>money</item> (from 1 to 100) |
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* <item>carbuncle</item> |
* <item>carbuncle</item> |
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* <item>present</item> |
* <item>present</item> |
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** (contains one of |
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** <item>greater potion</item> |
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** <item>pie</item> |
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** <item>sandwich</item> |
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** <item>carrot</item> |
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** <item>cherry</item> |
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** <item>blue elf cloak</item> |
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** <item>summon scroll</item>, |
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** making it relatively useless even for beginners. See below.) |
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* <item>horned golden helmet</item> (automatically bound to you because of its rarity) |
* <item>horned golden helmet</item> (automatically bound to you because of its rarity) |
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* <item>dark dagger</item> (automatically bound to you because of its rarity) |
* <item>dark dagger</item> (automatically bound to you because of its rarity) |
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== Finding probability & needed money == |
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| ⚫ | When using 30 gold per attempt, with positive karma, you will likely not need more than (1/probability)*30 money to get what you want. Because of the high number of attempts needed, this is a quite accurate "maximum" value. That is (12/0.05)*30 = '''7200 money''', which is acceptable for the rare items. |
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=== You want something specific from a ''present''? === |
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Now it becomes expensive, don't do that. Really, don't do that. None of the items in the present are worth the wishing well money: |
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The chance of getting one specific item from a present is at least (0.05/12)/7 ≈ 0.0006 ≈ '''0.06%'''. That's '''1680 attempts''' or '''50400 money''' on average. Fifty thousand money! Forget this! |
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