User:Tomatillo: Difference between revisions

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<player type="include">hermosa</player>
<player type="include">hermosa</player>
<player type="include">kuchen</player>
<player type="include">kuchen</player>
<player type="include">dingleberry</player>
<player type="include">farkleberry</player>
<player type="include">buburayam</player>
</div>
</div>


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"Gold Training" Prospect for Gold nuggets in Orril river and get rich!
"Gold Training" Prospect for Gold nuggets in Orril river and get rich!


"Super Defense Training" Let Baby bears and Panda bears attack you in Ados Outside NW for added defense points. (test to see if you're immune to low level creatures.)
"Super Defense Training" Let Baby bears and Panda bears attack you in Ados Outside NW
for added defense points. (test to see if you're immune to low level creatures.)


Training weapon is night dagger.
Training weapon is night dagger.
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*200100* to level 93
*200100* to level 93
*205000* to level 94
*205000* to level 94
*230600 to atk level 99
*235900 to atk level 100
*241200 to atk level 101
* ? to atk level 102
*252100 to ATK level 103

*Thursday October 15, 2020. The longest of time to get to ATK level 102 and over 252k to get to next level.
*Think I will stop training and work on overall rank. Also try to find the training
[https://arianne-project.org/news/stendhal-1-34-dojo.html dojo]

*[17:51] <tomatillo> ATK: 101x3 (6500)
*[17:56] <tomatillo> ATK: 101x3 (5500)
*[18:08] <tomatillo> ATK: 101x3 (3200)
*[18:19] <tomatillo> 1000
*[18:24] tomatillo's ATK reaches level 102
*[18:24] <tomatillo> ATK: 102x3 (252100)

*Friday March 19,2021 at [18:37] tomatillo's DEF reaches level 127
*408400 defense points to get to level 128.

[[File:27.July.2019.png |Stats for Pinkie (Level 190) and Tomatillo, shows 246600 ATK points to level 102 on 27 July 2019]]
** and so on...
** and so on...
Note: *approximate points needed as ATK and DEF differ to next level.
Note: *approximate points needed as ATK and DEF differ to next level.

05.10.2019.png
[[File:05.10.2019.png |Pinkie reaches ATK level 100 on 05 October 2019]]

Stats boost at level 150 is well worth the effort to stay with the game.
Below represents the source code for an addtional one million attack points and
ten million defense points upon reaching level 150.
There is a NPC that will grant these points, along with 100,000 XP


player.setAtkXP(1000000 + player.getAtkXP());
player.setAtkXP(1000000 + player.getAtkXP());
player.setDefXP(10000000 + player.getDefXP());
player.setDefXP(10000000 + player.getDefXP());

[[File:Tomatillo boost.png |Tomatillo boost pic]] tomatillos' before and after boost.

[[File:Pinkie boost.png | Pinkie boost pic]] pinkie's before and after boost.

A player with average stats:
50/47 before boost
65/112 after boost, results in a 15 atk level raise and 65 def level raise.
Compared to heavily trained player, it is obvious to train after boost.





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To get rid of the red skull, you must refrain from training for 2 weeks.
To get rid of the red skull, you must refrain from training for 2 weeks.
The refusal of service from certain NPC.
The refusal of service from certain NPC.


[[File:Pinkie near death.png | Trying to get this screenshot, This character's HP went down to 09/1940. ]]

{| class="wikitable" style="text-align: center; color: navy;"
!Level
!maxATK
!maxDEF
!Level
!maxATK
!maxDEF
|-
!0
|15
|15
!200
|72
|118
|-
!10
|22
|22
!225
|76
|120
|-
!20
|27
|27
!250
|80
|122
|-
!30
|31
|31
!275
|84
|125
|-
!40
|35
|35
!300
|88
|126
|-
!50
|38
|38
!325
|91
|128
|-
!60
|41
|41
!350
|94
|130
|-
!70
|44
|44
!375
|98
|132
|-
!80
|47
|[[tomatillochest|47]]
!400
|101
|133
|-
!90
|50
|50
!425
|104
|135
|-
!100
|52
|52
!450
|107
|136
|-
!110
|54
|54
!475
|110
|138
|-
!120
|57
|57
!500
|112
|139
|-
!130
|59
|59
!525
|115
|140
|-
!140
|61
|61
!550
|118
|141
|-
!150
|63
|113
!575
|120
|143
|-
!175
|68
|115
!597
|123
|144
|}

[[File:Latest.png|August 2020]]


== Easy XP ==
== Easy XP ==
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took about 17 minutes and 700 wooden arrow.
took about 17 minutes and 700 wooden arrow.


On 2014.12.29, Pinkie with ATK:78 and DEF:77 LEVEL: 102, killed Ice Giant in 3 minutes with 99 wooden arrow (without penguin as bodyguard).
On 2014.12.29, Pinkie with ATK:78 and DEF:77 LEVEL: 102,
killed Ice Giant in 3 minutes with 99 wooden arrow (without penguin as bodyguard).


From 22-May-2015 18:05:57 to 22-May-2015 18:08:24, Pinkie (91/89-129) equipped with a Hunter Crossbow killed an Ice Giant with 80 wooden arrow. The reward (drops) were 2 Greater Potions, a Giant Heart and 187 Money. In an interview after the slaying, She was quoted as saying "The bigger they are, the harder they fall."
On 22-May-2015 Pinkie (91/89-129) equipped with a Hunter Crossbow killed an Ice Giant
with 80 wooden arrow and it took 2 minutes and 27 seconds. The reward (drops) were
2 Greater Potions, a Giant Heart and 187 Money. In an interview after the slaying,
She was quoted as saying "The bigger they are, the harder they fall."


In 2 minutes and 2 seconds on 13-June-2015 17:14:08, Pinkie (91/89-130) used 73 wooden arrow to kill Ice Giant and received 313 monies.
On 13-June-2015 Pinkie (91/89-130) used 73 wooden arrow to kill Ice Giant
in 2 minutes and 2 seconds and received 313 monies.

On 16-September-2015, Tomatillo (93/90 lvl 141)killed an Ice Giant in 2 minutes
and 12 seconds using 77 wooden arrow. Reward was 163 monies and 2 Greater Potions.


== The best defense is a good offense ==
== The best defense is a good offense ==

Emerald ring fix.. <Ognir> The charge for my service is 80000 money, and I need 2 gold bars and 1 emerald to fix the ring.


[[File:Stats.png]]
[[File:Stats.png]]


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Stendhal requires you to think about strategy. Seems all well and good to run around Faiumoni with the best weapon and best armor obtainable for your level, but your stats will suffer. The ratio between Experience Points and your ATK-DEF levels are great. Consider the rate of a weapon. ATK points will be minimal with a high rate weapon, but save on consumables (potions or food). Use of a low rate weapon to obtain the maximum of ATK points per creature kill is beneficial.
Stendhal requires you to think about strategy. Seems all well and good to run around Faiumoni with the best weapon and best armor obtainable for your level, but your stats will suffer. The ratio between Experience Points and your ATK-DEF levels are great. Consider the rate of a weapon. ATK points will be minimal with a high rate weapon, but save on consumables (potions or food). Use of a low rate weapon to obtain the maximum of ATK points per creature kill is beneficial.

[[File:Dragons lair.png | soniccuz and I battling every dragon 10.03.2015]]

Helps if someone stronger and more experienced leads the way. (Thanks! sonnicuz)



[[Stendhal Manual/Gameplay#Combat|Combat]]
[[Stendhal Manual/Gameplay#Combat|Combat]]
Line 152: Line 346:
When to harvest the <item>bulb</item>'s and <item>seed</item>'s you've planted from <npc>Jenny</npc>.
When to harvest the <item>bulb</item>'s and <item>seed</item>'s you've planted from <npc>Jenny</npc>.


The amount of time needed until the [https://stendhalgame.org/item/flower.html flower]matures is approximately 20 hours.
The amount of time needed until the [https://stendhalgame.org/item/flower.html flower]matures is approximately 18 hours.


Simply adjust your sowing time with your next logon. This way, your mature flower awaits you, Instead of a passerby from collecting them.
Simply adjust your sowing time with your next logon. This way, your mature flower awaits you, Instead of a passerby from collecting them.
*Example: Sowing seeds at 5AM will get all mature flowers by 10PM (I began harvesting at 8PM or so. )
Example: sown seeds at 05:00, with last flower maturing at 22:30.


==Martini==
==Martini==
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5. Price of item goes down $10,000 every 24 hours (time may change) until Sold (No reserve price).
5. Price of item goes down $10,000 every 24 hours (time may change) until Sold (No reserve price).
6. Good Luck!
6. Good Luck!
7. 1 sold for 7000 cheese 7 sold for
7. ...
2 sold for $20,000 + 5 gold bar 8 sold for
3 sold for $35000 9 sold for
4 sold for Stopped. 10 sold for
5 sold for 11 sold for
6 sold for 12 sold for
13 sold for


== Sherpa Duties ==
== Sherpa Duties ==
Sherpa Duties; On my adventures in Stendhal, I find myself far away from a bank to deposit my hard earned drops when my bag is full. Actually I do not like to leave '''any item''' behind. Comes the idea of a sherpa, Like a gold miners donkey, my other characters has the duty to standby out of danger and transfer the drops to a bank or the community chest. Also, The "sherpa" can hold extra food items, scrolls, potions etc. The main character can continue in uninterrupted battle.
Sherpa Duties; On my adventures in Stendhal, I find myself far away from a bank to deposit my hard earned drops when my bag is full. Actually I do not like to leave '''any item''' behind. Comes the idea of a sherpa, Like a gold miners mule, Sometimes my characters has the duty to standby out of danger and transfer the drops to a bank or the community chest. Also, The "sherpa" can hold extra food items, scrolls, potions etc. The main character can continue in uninterrupted battle. Of course, Bound items (special reward items) are the exception.


[[File:Sherpa.png | Yeti cave]]
[[File:Sherpa.png | Yeti cave]]

https://stendhalgame.org/client/stendhal.html alpha client 02-16-2017

https://stendhalgame.org/wiki/Tourney_Park Tourney Park

== Fado Bank ==

[[File:Tom.fado.png | Tomatillo in Fado Bank]][[File:Mart.fado.bank.png | Martini's chest ]][[File:Kuchen.fado.bank.png |Kuchen chest]][[File:Farkle.fado.bank.png |Farkleberry]]

[[File:Pinkie.fado.png]][[File:Hermosa.fado.png]][[File:Giblets.fado.png]][[File:Dingle.fado.png]]

== Learn Java ==
[https://www.youtube.com/watch?v=KkMDCCdjyW8&list=PL84A56BC7F4A1F852&index=1 Stanford Programming Methodology]

28 lectures under one hour each to learn java so that you can submit patches to help and contribute to this project.