Stendhal Creature Ideas: Difference between revisions
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imported>Soniccuz m →Aquatic: Kraken aiming for stats put it between D. Elf Matronmother, and Ice Giant. |
imported>AntumDeluge →Mutant: add stats for poison shroom |
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=== Animal === |
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{| class="wikitable sortable" |
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! Name !! Level !! HP !! ATK !! DEF !! XP !! Speed !! Traits !! Respawn !! Zones |
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|| bull elephant || 86 || 2250 || 327 || 100 || 7175 || 0.6 || || 17 minutes || Deniran Forests |
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=== Aquatic === |
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{| class="wikitable sortable" style="vertical-align: top" |
{| class="wikitable sortable" style="vertical-align: top" |
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! Name !! Level !! ATK !! DEF !! |
! Name !! Level !! HP !! ATK !! DEF !! XP !! Speed !! Traits !! Respawn !! Zones |
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=== Gnome === |
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{| class="wikitable sortable" |
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! Name !! Level !! HP !! ATK !! DEF !! XP !! Speed !! Traits !! Respawn !! Zones |
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|| giant gnome|| TBD || TBD || TBD || TBD || TDB || TBD || || TBD || TBD |
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=== Insect === |
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{| class="wikitable sortable" |
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! Name !! Level !! HP !! ATK !! DEF !! XP !! Speed !! Traits !! Respawn !! Zones |
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|| scarab || TBD || TBD || TBD || TBD || TDB || TBD || || TBD || TBD |
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|| red scarab || TBD || TBD || TBD || TBD || TDB || TBD || || TBD || TBD |
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=== Mutant === |
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{| class="wikitable sortable" |
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! Name !! Level !! HP !! ATK !! DEF !! XP !! Speed !! Traits !! Respawn !! Zones |
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|| poison shroom || 47 || 146 || 234 || 116 || 1460 || 0.7 || poisonous || 9 minutes || Deniran Forests |
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=== Undead === |
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{| class="wikitable sortable" style="vertical-align: top" |
{| class="wikitable sortable" style="vertical-align: top" |
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! Name !! Level !! ATK !! DEF !! |
! Name !! Level !! HP !! ATK !! DEF !! XP !! Speed !! Traits !! Respawn !! Zones |
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|| myling || 201 || 3801 || 1153 || 96 || 83700 || 1.0 || zombifies || 122.5 minutes || TBD |
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|| zombie dog || TBD || TBD || TBD || TBD || TBD || TBD || || TBD || TBD |
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|| Kraken|| 153 || 887 || 102 || 1835 || 1 || Underwater. |
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= See also = |
= See also = |
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Latest revision as of 21:02, 24 January 2020
Please see HowToAddCreaturesStendhal for a technical explanation of how to implement new creatures.
Explanation
These details identify what is needed to define a creature, it may be worth checking the attributes of other creatures of a similar level if you are not sure:
- name e.g. deer
- class, general description suitable for a range of creatures, probably already exists, e.g. animal
- description e.g. You see a defenceless deer, don't try to kill it.
- image, see image requirements
- attributes - it may help to look at other creatures of a similar level
- atk
- def
- HP is the health measure
- Speed - how fast creature moves. Range is from 0 to 1, 1 is speed of player.
- Size - the size of the collision area on the ground of the creature in tiles: usually 1x1 for e.g. an elf
- Level
- XP
- corpse name - e.g. use animal corpse, use human corpse
- corpse size
- respawn - how long it takes to respawn
- drops
- which item, % chance, and the quantity range to pick from if stackable
- ai profiles, see HowToAddCreaturesStendhal#AI_profiles
- which zones and where should it be placed? How many in each zone? Spread out or located at one area?
Creature suggestions
List creatures here using the above format
Animal
Aquatic
Gnome
Insect
Mutant
Undead
See also |