Marauroa Chat Tutorial/Swing Client: Difference between revisions

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imported>Hendrik Brummermann
imported>Fjacob
m Code: Some import cleanup in View.java, some changes to reflect the changes in Client.java
 
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{{Navigation for Marauroa Top|Using}}
{{Navigation for Marauroa Users}}
{{Marauroa Chat Tutorial}}
 
== Code ==
The design of our Client class allows us to easily use it in something more complex then Test class above. Here is the example of a simple Swing application that uses Client as a communication tool
<source lang="java">
import javax.swing.*;
import java.awt.event.*;
import javajavax.ioswing.IOException*;
import java.net.URL;
import java.util.*;
import java.awt.*;
 
public class View extends JFrame implements ActionListener {
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jSayButton.addActionListener(
new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
String message = jInputField.getText();
jInputField.setText("");
client.SendMessagesendMessage(message);
}
});
jConnectButton.addActionListener(
new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
try {
Line 56 ⟶ 54:
}
 
@Override
public void actionPerformed(ActionEvent e) {
if (client != null) {
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The only thing left for the Swing client now is a main method. Here is the source code
<source lang="java">
public final class Chat {
private Chat() {}
 
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== Next Steps ==
 
Congratulations, you completed this tutorial. The final sections will list some ideas for [[Marauroa Chat Tutorial/Next Steps|further steps to improve]].
 
[[Category:Marauroa]]
{{#breadcrumbs: [[Marauroa]] | [[Navigation for Marauroa Users|Using]] | [[Marauroa Chat Tutorial|Tutorial]] | [[Marauroa Chat Tutorial/Swing Client|Swing Client]]}}