Marauroa Chat Tutorial/Swing Client: Difference between revisions
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imported>Hendrik Brummermann |
imported>Fjacob m →Code: Some import cleanup in View.java, some changes to reflect the changes in Client.java |
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{{Navigation for Marauroa Top|Using}}
{{Navigation for Marauroa Users}}
{{Marauroa Chat Tutorial}}
== Code ==
The design of our Client class allows us to easily use it in something more complex then Test class above. Here is the example of a simple Swing application that uses Client as a communication tool
<source lang="java">
import java.awt.event.*;
import
public class View extends JFrame implements ActionListener {
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jSayButton.addActionListener(
new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
String message = jInputField.getText();
jInputField.setText("");
client.
}
});
jConnectButton.addActionListener(
new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
try {
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}
@Override
public void actionPerformed(ActionEvent e) {
if (client != null) {
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The only thing left for the Swing client now is a main method. Here is the source code
<source lang="java">
public final class Chat {
private Chat() {}
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== Next Steps ==
Congratulations, you completed this tutorial. The final sections will list some ideas for [[Marauroa Chat Tutorial/Next Steps|further steps to improve]].
[[Category:Marauroa]]
{{#breadcrumbs: [[Marauroa]] | [[Navigation for Marauroa Users|Using]] | [[Marauroa Chat Tutorial|Tutorial]] | [[Marauroa Chat Tutorial/Swing Client|Swing Client]]}}
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