Stendhal:0.40: Difference between revisions

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imported>MiguelAngelBlanchLardin
imported>Hendrik Brummermann
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{{Old Milestone}}

This version will add the next list of items between this release and the next major one.<br>
This version will add the next list of items between this release and the next major one.<br>
We are in need of producing the art for these items.
We are in need of producing the art for these items.
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==Expected player inventory==
==Expected player inventory==
<pre>
<pre>
Player Level Equipment
Player Level Equipment
Weapon Shield Armor Helmet Legs
Weapon Shield Armor Helmet Legs
0 7 0 1 0 0
0 7 0 1 0 0
1 7 14 1 1 1
1 7 14 1 1 1
2 8 14 1 1 1
2 8 14 1 1 1
3 8 14 4 1 1
3 8 14 4 1 1
4 10 15 4 2 2
4 10 15 4 2 2
5 10 15 4 2 2
5 10 15 4 2 2
6 12 15 5 2 2
6 12 15 5 2 2
7 12 15 5 2 2
7 12 15 5 2 2
8 14 16 5 4 4
8 14 16 5 4 4
9 14 16 6 4 4
9 14 16 6 4 4
10 14 16 6 4 4
10 14 16 6 4 4
</pre>
</pre>

== Monsters levels ==
<pre>
Level Monster Size
0 Sheep 1
Deer 1

1 Rat 1
Cave rat 1

2 Cobra 1
Wolf 1.5
Boar 1.5

3 Bear 2

4 Kobold 1.5
Skeleton 1.5
Goblin 1.5
Troll 1.5

5 Orc 2

6 Dwarf 1.5
Elf 1.5

7 Gargoyle 2

8 Ogre 3

9 Cyclops 3

15 Giant rat 4

20 Dragon 4
</pre>

This means that it will take a player of level X with proper equipment to defeat that creature and recieve no more than 20%-30% of it base HP damage.

You can give a try here http://stendhal.game-server.cc/levels/


==Items prices and levels==
==Items prices and levels==
<pre>
<pre>
Item ATK DEF Price
Item ATK DEF Price
Swords
Swords
Knife 7 0 10
Knife 7 0 10
Dagger 8 0 30
Dagger 8 0 30
Short Sword 11 0 90
Short Sword 11 0 90
Sword 14 0 170
Sword 14 0 170
Axe
Axe
Small axe 7 0 10
Small axe 7 0 10
Hand axe 9 0 45
Hand axe 9 0 45
Axe 12 0 100
Axe 12 0 100
Club
Club
Club 7 0 10
Club 7 0 10
Staff 9 0 40
Staff 9 0 40
Mace 12 0 90
Mace 12 0 90
Ranged weapons
Ranged weapons
Bow 12 0 90
Bow 12 0 90
Arrows(10) 0 0 10
Arrows(10) 0 0 10


Shields
Shields
Wooden 0 14 15
Wooden 0 14 15
Studded 0 15 50
Studded 0 15 50
Plate 0 16 160
Plate 0 16 160
Armors
Armors
Dress 0 1 20
Dress 0 1 20
Leather 0 4 50
Leather 0 4 50
Studded 0 5 130
Studded 0 5 130
Chain 0 6 420
Chain 0 6 420
Helmets
Helmets
Leather 0 1 20
Leather 0 1 20
Studded 0 2 60
Studded 0 2 60
Chain 0 4 210
Chain 0 4 210
Leg armors
Leg armors
Leather 0 1 30
Leather 0 1 30
Studded 0 2 70
Studded 0 2 70
Chain 0 4 200
Chain 0 4 200
</pre>
</pre>


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* Chain mill armor
* Chain mill armor


==Misceslaous==
==Miscellaneous==
* Door
* Door
* Corpse
* Corpse
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* Troll
* Troll
* Skeleton
* Skeleton

=World=
This version will increase the world size.
It is important to expand the network. Each zone is interconected using portals with other zones, that makes the world less linear and more interesting, specially at dungeons.

The new zones added on this version are:
* rat_dungeon
* dungeon_000
* dungeon_001

And we are also going to add interiors.
Each house will have an interior accessible by a door ( that ISA portal ).

We should follow the deeper-harder guideline with some surprises on isolated areas.

<br>
<br>
<br>
----
[[StendhalRefactoring| Back to stendhal refactoring page]] <br>
[[Stendhal | Back to Stendhal main wiki page]] <br>

[[Category:Development]]