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Testing Stendhal is not only fun, it's also very important because it can solve problems before releases. If you find any problems or need help with testing please ask at [http://webchat.freenode.net/?channels=arianne #arianne]. If you have found a bug, feel free to [[SubmitBug|submit]] a report directly.
We have a dedicated test server on '''stendhalgame.org Port 32100'''. It is refreshed with new code and a new copy of the real database once a day. You can login with your normal account, if it is a least one day old.
= Test Client =
You may need a '''[http://stendhalgame.org/development/download.html test client]'''. Please note that the test client will not update automatically.
You may need a test client.
Just save the stendhal-{{version}}.5.zip file, extract it into a new folder, then double click the stendhal-{{version}}.5.jar.
== Java ==
Just save the '''[http://stendhalgame.org/development/download.html#testing stendhal-{{version}}.5.zip file]''', extract it into a new folder, then double click the ''stendhal-starter.jar''. Please note that the test client will not update automatically.
== Tests specific to the next releases ==
''You can use a {{version}} release client to logon to test server, but if you want to test the [http://stendhalgame.org/development/download.html {{version}}.5 client] you can do so.''
== Web ==
=== Client changes '''(for this change, you need the new client!)''' ===
Go to the following URL in a web browser, but replace "<nowiki><charname></nowiki>" with your character's name: '''<nowiki>https://stendhalgame.org/testclient/stendhal.html#<charname></nowiki>'''
==== Outfits ====
* Colour your outfit
** Test if the closing the dialog resets the selection
** Take a look at https://stendhalgame.org/?id=content/scripts/character&test=testdb&name=XXXX, replacing XXXX with your character name. Does your player image get coloured like your character in the actual game? (Notes: 1. log out before opening the page to ensure the website gets updated. 2. There are some differences in the colouring methods used in the game and the website, so the images are not necessarily identical, but they should look sufficiently similar).
== Android/Web ==
==== Zone colouring ====
* Outside maps should get darker during the (server time) night. Check that it works, and that the night time and sunrise colours look reasonable. Note that the nights are fairly short (7 hours from start of sunset to the end of sunrise).
* Visit the twilight zone. It should be using zone colouring now, instead of the checkerboard overlay it did in the past. You can get to the twilight zone by either doing the mithril cloak task, or teleporting to "Lda".
There is an experimental client for Android mobile devices. Packages are now available from the [https://stendhalgame.org/download.html#testing downloads page]. You will need to enable installation from third party sources.. There are also some independent builds located at https://antumdeluge.github.io/stendhal-android-builds/, but these will soon be removed.
==== Zone danger ====
* The client should show up to 5 skull images below the map. The amount should depend on how dangerous the zone can be to a player of your level. There should be no skulls only on zones that are not a challenge at all. Conversely 5 skulls means you probably should not stay in that area. (This does not mean that it should be impossible, or always unreasonable. The balrog for instance, is behind a magical barrier, but his presence makes the whole zone considered dangerous).
=== ServerTesting changesAids ===
==== New questsAida ====
''(Please write bug reports for bugs you found while testing!)''
A special helper NPC, Aida, is available on the test server. You can request any item from her and she can teleport you to specific maps, any NPC or player, and she can mark empty scrolls for you.
* FruitsForCoralia ''(commited, first parts implemented already and open for testing)''
** New items which are needed can just be summoned so far when you are an admin on your localhost (if you test on the testserver, you might not be able to do it but hopefully soon)
** Talk with <npc>Coralia</npc> in Ados tavern
** Ask her for a quest and do it
** Take care of dialogues, sense, reward/effort-relation
** Try to confuse <npc>Coralia</npc> during the conversation
** Quest history correct?
== Testing Key ==
* GuessKills
** Meet Crearid in Nalwor ''(commited, first parts implemented already and open for testing)''
** Ask her for a quest
** Follow her instructions and dialogue, take care of sentences, sense, reward/effort-relation
** Try to repeat it although time didn't pass (shouldn't work)
** Try to confuse Crearid during the conversation (shouldn't respond to anything which has been said before etc.)
{{TestingKey|class=simple}}
==== New items ====
= Tests Specific to the Next Release =
* bananas
* watermelons
* pears
* pomegranates
* grapes
== Commerce ==
They are placed on different maps and can be summoned by admins. Please check if the HP and healing amount is in good relation to other food items.
* outfit prices in <npc>Gwen|Gwen's</npc> shop reduced by 50% {{test|}}
==== Map changes ====
''(Please write bug reports for bugs you found while testing and give the map name + coordinates for making a fast fix possible)''
== Bug Fixes ==
* Walk over the following maps and test, if there are any kind of errors showing up (e.g. wrong layers)
=== Server Bug Fixes ===
''' Ados City '''
* 0_ados_wall (backyard at Finn Farmer, pool area, huge building)
* 0_ados_city_n2 (fixed tables)
* int_ados_bakery (at Arlindo)
* int_ados_bank
* int_ados_bar (fixed carpet tile and exchanged long table)
* int_ados_bar_1
* int_ados_castle_dungeon (changed ground, please check if all corners and stuff look smooth)
* int_ados_church_1 (totally reworked + gave Valo new coordinates)
* int_ados_magic_house (at Haizen)
* int_ados_library
* int_ados_castle_dungeons
* int_ados_storage (added grass under animals)
* int_ados_tavern_0 (fixed tables)
* {{StendhalCommit|a7e66a428840f0eed45328eacd1209321b86301e|fixed silent NPC fixed paths}} {{test|}}
''' Semos City '''
* {{StendhalCommit|962bd11aeca6415f29a477bf3039a1ebb4f04729|fixed invalid head outfit index}} of <npc>Mr Ross</npc> {{test|}}
* 0_semos_city
* fixed <npc>Wikipedian|Wikipedian's</npc> access to Wikipedia {{test|}}
* 0_semos_mountain_n2 (mine town and mountains)
* fixed [https://stendhalgame.org/achievement/Gourmet.html Gourmet achievement] {{test|}}
* 0_semos_road_e
** Broken by changes to Coal for Haunchy quest.
=== Web Client Bug Fixes ===
''' Kalavan '''
* 0_kalavan_city_gardens (garlic grower area + watermelons added there)
* int_kalavan_cottage
* int_kalavan_cottage2
* '''deleted collision tiles in all player houses + added wallblockers for tables''' (please take special care, that the blockers are set in the right position and that all collision tiles which are left are correct! + lay items on the tables to see, that they are really all on the table)
* improved lighting effects to more closely match Java client {{test|}}
''' Fado City '''
* 0_fado_city (special look at collision tiles, wallblockers and new trees)
=== Desktop Client Bug Fixes ===
''' Athor Island '''
* 0_athor_island_w (new palms + bananas)
* int_athor_cocktail_bar
* updated Neutralinojs to fix window freezing on close on Windows {{test|}}
''' Kirdneh '''
* nativehelper extension process ends when authentication client disconnects (Windows bug) {{test|}}
* int_kirdneh_river_house_0 (Ortiv Milquetoast got a chemistry corner and a new ground)
=== General Bug Fixes ===
''' Orril '''
* 0_Orril_mountain_w (grapes on house)
* trimmed large music files to decrease size to 2MB or less
====New Features====
** Should help to mitigate {{GitHubIssue|750|issue with Java client failing to load large music data on systems with low resources}}.
** Ados bank changed its style and got some new bank chests
** Affected files:
*** {{StendhalFile|master|data/music/dark_quest.ogg|dark_quest.ogg}} {{test|}}
*** {{StendhalFile|master|data/music/night_town.ogg|night_town.ogg}} {{test|}}
*** {{StendhalFile|master|data/music/settlement_of_the_frontier.ogg|settlement_of_the_frontier.ogg}} {{test|}}
*** {{StendhalFile|master|data/music/spinning_tavern.ogg|spinning_tavern.ogg}} {{test|}}
= Standard Tests =
====NPC changes====
* Ados Bank customer adviser Rachel moved into the new reworked bank
** Check her dialogue out, no quest for her but some information
** Take care of typos and grammar + sense
* Meet Crearid, an old lady in Nalwor
** Talk with her and take care of typos, grammar and sense
====Fixes====
* Fixed Farmer achievement
** added garlic growers into Kalavan city gardens
====Revival Weeks====
* Everything changes back to normal
** Check the Mine Town map and Semos city map out
** Take a look if anything is left from the Revival weeks (e.g. wallblockers, signs...)
====Achievements====
* New Achievements: Farmer achievement see https://stendhalgame.org/?id=content/scripts/character&test=testdb&name=kymara
** Collect 3 of all vegetables around Faiumoni and get the achievement
<!--
* Changed some Achievement Categories
** https://stendhalgame.org/?id=content/scripts/character&test=testdb&name=kymara for example will show what achievements your test server character has reached (replace kymara with your character name).
** Please use the '''test''' server to check new achievements and check against the '''test server achievements link''' above. The test server has newer achievements which need testing and changes of existing ones.
-->
* Anything else on the list of recent [http://arianne.cvs.sourceforge.net/arianne/stendhal/doc/CHANGES.txt?view=markup changes]
== Standard tests ==
# Move around
# Use double click on main screen to walk
# Ignore someone
# Remove the ignore from someone
# Go /away with a message, have someone else /msg you, check the mouse over box in the status pannel
# Go /grumpy with a message, have buddy and non buddy /msg you, check the mouse over box in the status pannel
# Get poisoned
# Eat too much
# Login in with wrong version. ''It MUST warn''
# Login to server. ''It MUST work''
# LoginListen withto FULL sound versionmusic and listensound
# Login with no sound version
# Login using webstart
# Login using automatically updated client
# Run /script NPCPathCheck.class
= Notes =
* When you do each stage, read your console log.
* For quest testing: if you want to use an existing char, that has done most quests, you can reset all quests by saying ''cleanme!'' (with "'''!'''") to <npc>Diogenes</npc>. This only works for admins.
* The test server log is [http://stendhalgame.org/download/server.log here] and can be useful to check if something strange happened (just scroll to the bottom for the latest entries)
* Meet <npc>Zynn Iwuhos</npc>
* <strike>Dice Gambling with <npc>Ricardo</npc></strike> ''Junit test needs creation still''
* Trading with <npc>Harold</npc>
* FindJefsMom
* KillMonks
* CleanAthorUnderground
* WaterForXiphin (Patches tracker ID: 3520164)
* TrapsForKlaas
* MixtureForOrtiv
* CoalForHunchey
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