Stendhal Testing: Difference between revisions

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imported>AntumDeluge
Quests: Bugs related to quest log fixed for The Guessing Game & Find Rat Children quests
imported>AntumDeluge
Server Bug Fixes: fixed Gourmet achievement
 
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Testing Stendhal is not only fun, it's also very important because it can solve problems before releases. If you find any problems or need help with testing please ask at [http://webchat.freenode.net/?channels=arianne #arianne]. If you have found a bug, feel free to [[SubmitBug|submit]] a report directly.
Testing Stendhal is not only fun, it's also very important because it can solve problems before releases. If you find any problems or need help with testing please ask at [http://webchat.freenode.net/?channels=arianne #arianne]. If you have found a bug, feel free to [[SubmitBug|submit]] a report directly.


We have a dedicated test server on '''stendhalgame.org Port 32100'''. It is refreshed with new code and a new copy of the real database once a day. You can login with your normal account, if it is a least one day old.
We have a dedicated test server on '''stendhalgame.org Port 32100'''. It is refreshed with new code and a new copy of the real database once a day. You can login with your normal account, if it is a least one day old.


= Test Client =
You may need a '''[http://stendhalgame.org/development/download.html#testing test client]'''. Please note that the test client will not update automatically. Just save the stendhal-{{version}}.5.zip file, extract it into a new folder, then double click the stendhal-starter.jar.


You may need a test client.
Testing Key:<br>
{|class="prettytable"
|-
| {{Test|}} || <nowiki>{{Test|}}</nowiki>
|-
| {{Test|ok}} || <nowiki>{{Test|ok}}</nowiki>
|-
| {{Test|nok}} || <nowiki>{{Test|nok}}</nowiki>
|-
| {{Test||text}} || <nowiki>{{Test||text}}</nowiki>
|-
| {{Test|ok|text}} || <nowiki>{{Test|ok|text}}</nowiki>
|-
| {{Test|nok|text}} || <nowiki>{{Test|nok|text}}</nowiki>
|}


== Java ==


Just save the '''[http://stendhalgame.org/development/download.html#testing stendhal-{{version}}.5.zip file]''', extract it into a new folder, then double click the ''stendhal-starter.jar''. Please note that the test client will not update automatically.
== Residual Issues from Previous Releases ==


=== Pets ===
== Web ==


Go to the following URL in a web browser, but replace "<nowiki><charname></nowiki>" with your character's name: '''<nowiki>https://stendhalgame.org/testclient/stendhal.html#<charname></nowiki>'''
'''Some bugs to look for:'''
* Do pets get stuck at any point, and Forget how to follow owners?
* Do any items go to waste when they go to drink or eat them?
* When baby dragons grow into adults they can get stuck in walls. {{test|nok}}


== Android/Web ==
* Testing new Pet features
** leveling up (needs '''''-Dstendhal.petleveling=true''''' property set). {{test|}}
*** Should not be able to walk through walls. {{test|nok}} ''(AntumDeluge: okay, but pets can walk over chests)''


There is an experimental client for Android mobile devices. Packages are now available from the [https://stendhalgame.org/download.html#testing downloads page]. You will need to enable installation from third party sources.. There are also some independent builds located at https://antumdeluge.github.io/stendhal-android-builds/, but these will soon be removed.
=== New/Replaced Entity Images ===


= Testing Aids =
* outfit:
** {{StendhalFile|e0ec841|data/sprites/outfit/body/body_078.png|body_078}} (white cat) {{test|nok}} ''(AntumDeluge: If custom skin color is set, messes up outfit. Also, Kettah Wehoh thinks player is naked)''
** {{StendhalFile|e0ec841|data/sprites/outfit/body/body_079.png|bldy_079}} (black cat) {{test|nok}} ''(AntumDeluge: Same as white cat)''
* corpse (harmless):
** {{StendhalCommit|318e8ef|green dragon, blue dragon, red dragon, & black dragon}} {{test|nok}} (tigertoes - green, blue and red corpses too large - black is good)
** {{StendhalCommit|318e8ef|kraken}} {{test|nok}} (tigertoes - corpse too small and wrong kind)


=== Combat Animations ===
== Aida ==


A special helper NPC, Aida, is available on the test server. You can request any item from her and she can teleport you to specific maps, any NPC or player, and she can mark empty scrolls for you.
Attack animations using following natures:
* ice (no axes currently):
** sword {{test|nok}} ''(AntumDeluge: pixels extend out of frame)''
** club {{test|nok}} ''(AntumDeluge: pixels extend out of frame)''


=== Movement ===
== Testing Key ==


{{TestingKey|class=simple}}
Auto-walk:
* Execution:
** Replaced "Alt. + direction" with double press direction key to initiate. {{test|nok|}} (AntumDeluge) '''''BUGGY:''' Delayed direction release seems to interfere so does not always initiate.''


= Tests Specific to the Next Release =
=== Altered Quests ===


== Commerce ==
* [[Stendhal Quest/Balloon for Bobby]]:
** <npc>Bobby</npc> no longer restores original outfit if player is wearing a temporary one '''''(cannot be tested during Mine Town)'''''. {{test|ok}} ''(<span style="color:green;">Tested by: AntumDeluge</span>)''


* outfit prices in <npc>Gwen|Gwen's</npc> shop reduced by 50% {{test|}}
=== New Items ===


== Bug Fixes ==
'''Weapon:'''
* {{StendhalFile|master|data/sprites/items/ranged/training_bow.png|training bow}}: ''(disabled)''
** Purchased from Chester in archery range.
** Designed to be used in archery training area, but can be used anywhere.
** Stats:
*** '''''RATK:''''' 1
*** '''''RANGE:''''' 3
*** '''''RATE:''''' 1
** Breaks after 150 successful uses. {{test|nok}} (tigertoes - breaks after 149)


=== New/Replaced Misc Images ===
=== Server Bug Fixes ===


* {{StendhalCommit|a7e66a428840f0eed45328eacd1209321b86301e|fixed silent NPC fixed paths}} {{test|}}
* {{StendhalFile|2a5d589|data/sprites/examine/dark-elves-wanted.png|dark-elves-wanted.png}} (used in emeral ring quest) {{test|}}
* {{StendhalCommit|962bd11aeca6415f29a477bf3039a1ebb4f04729|fixed invalid head outfit index}} of <npc>Mr Ross</npc> {{test|}}
* {{StendhalFile|bf88397|data/sprites/examine/map-ados-city.png|map-ados-city.png}} {{test|}}
* fixed <npc>Wikipedian|Wikipedian's</npc> access to Wikipedia {{test|}}
* {{StendhalFile|fb3b8d0|data/sprites/examine/map-semos-city.png|map-semos-city.png}} {{test|}}
* fixed [https://stendhalgame.org/achievement/Gourmet.html Gourmet achievement] {{test|}}
* {{StendhalFile|9987189|data/sprites/examine/monogenes.png|monogenes.png}} {{test|}}
** Broken by changes to Coal for Haunchy quest.
* {{StendhalFile|72f27bb|data/sprites/examine/wizards-parchment.png|wizards-parchment.png}} (used in Zekiel quest) {{test|}}


=== Web Client Bug Fixes ===


* improved lighting effects to more closely match Java client {{test|}}
== Tests Specific to the Next Release ==


=== Desktop Client Bug Fixes ===
''You can use a {{version}} release client to logon to test server, but if you want to test the [http://stendhalgame.org/development/download.html {{version}}.5 client] you can do so.''


* updated Neutralinojs to fix window freezing on close on Windows {{test|}}
''It is helpful to also use the test client to play on the main, release, server. Playing normally with the [http://stendhalgame.org/development/download.html {{version}}.5 client] could help us uncover new client side bugs, so long as any bug reports make it clear which version of client you use and which server you are playing on.''
* nativehelper extension process ends when authentication client disconnects (Windows bug) {{test|}}


=== Unreported Bugs that Need Fixed ===
=== General Bug Fixes ===


* trimmed large music files to decrease size to 2MB or less
* Butterfly's path is blocked by school building in 0_semos_plains_n. ''(fixed in {{StendhalCommit|2cfe729ff7|commit 2cfe729ff7}})'' {{test|}}
** Should help to mitigate {{GitHubIssue|750|issue with Java client failing to load large music data on systems with low resources}}.
** Affected files:
*** {{StendhalFile|master|data/music/dark_quest.ogg|dark_quest.ogg}} {{test|}}
*** {{StendhalFile|master|data/music/night_town.ogg|night_town.ogg}} {{test|}}
*** {{StendhalFile|master|data/music/settlement_of_the_frontier.ogg|settlement_of_the_frontier.ogg}} {{test|}}
*** {{StendhalFile|master|data/music/spinning_tavern.ogg|spinning_tavern.ogg}} {{test|}}


= Standard Tests =

=== Player & NPC Outfits ===

'''4 new outfit layers supported:'''
* '''''mouth:''''' self-descriptive {{test|}}
* '''''eyes:''''' self-descriptive {{test|}}
* '''''mask:''''' anything that is drawn above the face & under the hair (e.g. glasses, masks, jewelry, etc.) {{test|}}
* '''''hat:''''' drawn above all other layers other than "detail"; can be used for just about anything, but mainly intended for hats & helmets (also good for masks that should be drawn above hair) {{test|}}
'''Managing outfits:'''
* players can set new outfit layers using outfit dialog {{test|}}
* admins/GMs can set outfits with the ''<span style="color:red;"><nowiki>/alter <character> outfit_ext set <layer=index[,layer=index...]></nowiki></span>'' command {{test|}}
** example: ''<span style="color:red;">/alter foo outfit_ext set body=0,dress=11,head=0,mouth=1,eyes=3,mask=0,hair=13,detail=1</span>''
** for backward compatibility, the '''''outfit''''' attribute can still be set, but only modifies the traditional layers {{test|}}
*** example: ''<span style="color:red;">/alter foo outfit set 113001100</span>''

=== NPC Behaviour ===

* NPCs who reverse their walking direction or use a random path when colliding with another entity will not stop if all their paths are blocked
** reverse direction example: <npc>Seremela</npc> {{test|}}
** random path example: puppy/dog in 0_semos_city {{test|}}

=== Quests ===

'''New Quests:'''
* Antivenom Ring:
** started with Jameson (hidden location) {{test|}}
** can only be started after [https://stendhalgame.org/quest/traps_for_klaas.html Traps for Klaas] is completed {{test|}}
** Reward:
*** 2000 XP {{test|}}
*** antivenom ring (poison resistance twice as strong as [https://stendhalgame.org/item/ring/medicinal_ring.html medicinal ring]) {{test|}}
*** karma: 5.0 for starting quest, 25.0 for completing (perhaps should be increased) {{test|}}

'''Fixed Bugs:'''
* [https://stendhalgame.org/quest/find_rat_children.html Find Rat Children] (<npc>Agnus</npc>)
** Fixed quest not being marked as repeatable in quest log after 24 hours {{test|}}
* The Guessing Game (a.k.a. Guess Kills) (<npc>Crearid</npc>)
** Fixed quest always being marked as repeatable in quest log; now only shows as repeatable after one week {{test|}}

=== New Enemies ===

* poison shroom {{test|}}
** found: no current spawn points
** [https://github.com/arianne/stendhal/issues/286 needs balancing]
* red scarab {{test|}}
** found: no current spawn points
** [https://github.com/arianne/stendhal/issues/286 needs balancing]
* scarab {{test|}}
** found: no current spawn points
** [https://github.com/arianne/stendhal/issues/286 needs balancing]
* tiny scarab {{test}}
** found: no current spawn points
** [https://github.com/arianne/stendhal/issues/286 needs balancing]
* turtle {{test}}
** found: 0_athor_island_e
** level: 11

=== Entity Graphics ===

'''New/Reworked NPCs:'''
* <npc>Marla</npc> ({{StendhalFile|master|data/sprites/npc/womanexoticdressnpc.png|womanexoticdress}}) {{test|}}
* {{StendhalFile|master|data/sprites/npc/easterbunnynpc.png|Easter Bunny}} (can only be tested during Easter)
* <npc>Jane</npc> has a new swimsuit {{test|}}
'''New "Harmless" Corpses:'''
* <creature>cobra</creature> {{test|}}
* <creature>king cobra</creature> {{test|}}
'''New/Reworked Outfits:'''
* {{StendhalFile|master|data/sprites/outfit/dress/dress_075.png|dress_075}} {{test|}}
* {{StendhalFile|master|data/sprites/outfit/dress/dress_076.png|dress_076}} {{test|}}
* {{StendhalFile|master|data/sprites/outfit/dress/dress_091.png|dress_091}} {{test|}}
* {{StendhalFile|master|data/sprites/outfit/dress/dress_092.png|dress_092}} {{test|}}
* {{StendhalFile|master|data/sprites/outfit/dress/dress_093.png|dress_093}} {{test|}}
* {{StendhalFile|master|data/sprites/outfit/dress/dress_094.png|dress_094}} {{test|}}
* {{StendhalFile|master|data/sprites/outfit/dress/dress_095.png|dress_095}} {{test|}}
* {{StendhalFile|master|data/sprites/outfit/dress/dress_096.png|dress_096}} {{test|}}
* {{StendhalFile|master|data/sprites/outfit/dress/dress_097.png|dress_097}} {{test|}}
* {{StendhalFile|master|data/sprites/outfit/dress/dress_098.png|dress_098}} {{test|}}
* {{StendhalFile|master|data/sprites/outfit/hair/hair_047.png|hair_047}} ({{StendhalFile|b290d3b|data/sprites/outfit/hair/hair_097.png|hair_097}}) {{test|}}
* {{StendhalFile|master|data/sprites/outfit/hair/hair_048.png|hair_048}} ({{StendhalFile|b290d3b|data/sprites/outfit/hair/hair_098.png|hair_098}}) {{test|}}
'''New/Reworked Items:'''
* {{StendhalFile|master|data/sprites/items/armor/barbarian_armor.png|barbarian armor}} {{test|}}
* {{StendhalFile|master|data/sprites/items/armor/black_armor.png|black armor}} {{test|}}
* {{StendhalFile|master|data/sprites/items/armor/dwarvish_armor.png|dwarvish armor}} {{test|}}
* {{StendhalFile|master|data/sprites/items/armor/leather_armor.png|leather armor}} {{test|}}
* {{StendhalFile|master|data/sprites/items/armor/plate_armor.png|plate armor}} {{test|}}
* {{StendhalFile|master|data/sprites/items/axe/bardiche.png|bardiche}} {{test|}}
* {{StendhalFile|master|data/sprites/items/axe/hand_axe.png|hand axe}} {{test|}}
* {{StendhalFile|master|data/sprites/items/axe/small_axe.png|small axe}} {{test|}}
* {{StendhalFile|master|data/sprites/items/boots/chain_boots.png|chain boots}} {{test|}}
* {{StendhalFile|master|data/sprites/items/boots/studded_boots.png|studded boots}} {{test|}}

=== Entity Sounds ===

* all goblins: 3 new sounds {{test|}}
* all kobolds: 4 new sounds {{test|}}
* all ogres: 7 new sounds {{test|}}
* all orcs: 3 new sounds {{test|}}
* <creature>bear</creature> & <creature>black bear</creature>: 3 new sounds {{test|}}
* <creature>boar</creature>: 1 new sound {{test|}}
* <creature>chicken</creature> & <creature>mother hen</creature>: 3 new sounds {{test|}}
* <creature>cyclops</creature>: 5 new sounds (replaced old sounds) {{test|}}
* <creature>death</creature>: 1 new sound (replaced old sound) {{test|}}
* gargoyles ''(Note: all gargoyles now have the same number of sounds: 2)'':
** <creature>elder gargoyle</creature>: 1 new sound {{test|}}
** <creature>gargoyle</creature>, <creature>dark gargoyle</creature>, & <creature>venom gargoyle</creature>: 2 new sounds {{test|}}
* <creature>ghost</creature>: 3 new sounds {{test|}}
* <creature>horse</creature> & <creature>white horse</creature>: 3 new sounds {{test|}}
* <creature>imp</creature> & <creature>winged blue imp</creature>: 1 new sound {{test|}}
* <creature>lion</creature>: 1 new sound {{test|}}
* <creature>ram</creature>: 3 new sounds {{test|}}
* rats:
** <creature>giantrat</creature>: 3 new sounds {{test|}}
** <creature>razorrat</creature>: 4 new sounds {{test|}}
** <creature>rat</creature>, <creature>caverat</creature>, <creature>venomrat</creature>, & <creature>zombie rat</creature>: 3 new sounds {{test|}}
* <creature>robot aruthon</creature>: 1 new sound (re-added previously deleted sound) {{test|}}
* sheep:
** small sheep: 2 new sounds {{test|}}
** large sheep: 3 new sounds {{test|nok}} <span style="color:green;font-style:italic;">(tested by <player>deluge|AntumDeluge</player>: sheep still use small sheep sounds after growing)</span>
* <creature>skeleton</creature>, <creature>warrior skeleton</creature>, <creature>elder skeleton</creature>, & <creature>demon skeleton</creature>: 1 new sound (replaced old sound) {{test|}}
* <creature>snake</creature> & <creature>grass snake</creature>: 5 new sounds {{test|}}
* <creature>tiger</creature>: 5 new sounds {{test|}}
* <creature>troll</creature> & <creature>red troll</creature>: 4 new sounds {{test|}}
* <creature>wolf</creature> & <creature>big bad wolf</creature>: 3 new sounds {{test|}}

=== Combat Sounds ===

* 7 new sounds for "attack" {{test|}}
* 1 new sound for "block" {{test|}}

=== Music/Ambiance ===

* New wind ambiance Added to maps:
** Ados Mountain/Rock {{test|}}
** Kikareukin Islands & Clouds {{test|}}

== Standard Tests ==


# Move around
# Move around
Line 297: Line 134:
# Login to server. ''It MUST work''
# Login to server. ''It MUST work''
# Listen to music and sound
# Listen to music and sound
# Login using webstart
# Login using automatically updated client
# Login using automatically updated client
# Create a new character. <b><i>It MUST work</i></b>
# Run /script NPCPathCheck.class
# Run /script NPCPathCheck.class


== Notes ==
= Notes =
* When you do each stage, read your console log.
* When you do each stage, read your console log.
* For quest testing: if you want to use an existing char, that has done most quests, you can reset all quests by saying ''cleanme!'' (with "'''!'''") to <npc>Diogenes</npc>. This only works for admins.
* For quest testing: if you want to use an existing char, that has done most quests, you can reset all quests by saying ''cleanme!'' (with "'''!'''") to <npc>Diogenes</npc>. This only works for admins.
* The test server log is [http://stendhalgame.org/download/server.log here] and can be useful to check if something strange happened (just scroll to the bottom for the latest entries)
* The test server log is [http://stendhalgame.org/download/server.log here] and can be useful to check if something strange happened (just scroll to the bottom for the latest entries)


== Create chat log for tests ==
= Create chat log for tests =
Please try to play dumb and fool the NPC by asking stupid question which may confuse him. For example say that you already have the items you are supposed to fetch although this is not true, yet. Reject the quest first time and only return later to accept it. Try to ask to start the quest again once it has finished, this kind of thing.
Please try to play dumb and fool the NPC by asking stupid question which may confuse him. For example say that you already have the items you are supposed to fetch although this is not true, yet. Reject the quest first time and only return later to accept it. Try to ask to start the quest again once it has finished, this kind of thing.



Latest revision as of 07:41, 1 November 2025



Testing Stendhal is not only fun, it's also very important because it can solve problems before releases. If you find any problems or need help with testing please ask at #arianne. If you have found a bug, feel free to submit a report directly.

We have a dedicated test server on stendhalgame.org Port 32100. It is refreshed with new code and a new copy of the real database once a day. You can login with your normal account, if it is a least one day old.

Test Client

You may need a test client.

Java

Just save the stendhal-1.48.5.zip file, extract it into a new folder, then double click the stendhal-starter.jar. Please note that the test client will not update automatically.

Web

Go to the following URL in a web browser, but replace "<charname>" with your character's name: https://stendhalgame.org/testclient/stendhal.html#<charname>

Android/Web

There is an experimental client for Android mobile devices. Packages are now available from the downloads page. You will need to enable installation from third party sources.. There are also some independent builds located at https://antumdeluge.github.io/stendhal-android-builds/, but these will soon be removed.

Testing Aids

Aida

A special helper NPC, Aida, is available on the test server. You can request any item from her and she can teleport you to specific maps, any NPC or player, and she can mark empty scrolls for you.

Testing Key

: please test {{Test|}}
: ok {{Test|ok}}
: not ok {{Test|nok}}
: please test collision {{Test||type=collision}}
: collision ok {{Test|ok|type=collision}}
: collision not ok {{Test|nok|type=collision}}
   |   }}) {{Test|ok|testers=foo, bar}}

Tests Specific to the Next Release

Commerce

  • outfit prices in <npc>Gwen|Gwen's</npc> shop reduced by 50% : please test

Bug Fixes

Server Bug Fixes

Web Client Bug Fixes

  • improved lighting effects to more closely match Java client : please test

Desktop Client Bug Fixes

  • updated Neutralinojs to fix window freezing on close on Windows : please test
  • nativehelper extension process ends when authentication client disconnects (Windows bug) : please test

General Bug Fixes

Standard Tests

  1. Move around
  2. Use double click on main screen to walk
  3. Use double click on Minimap to walk
  4. Use auto key focus to walk and stop walking
  5. Collide with something
  6. Collide with objects
  7. Check that your Minimap, Settings Panel, Bag, Keyring, Buddies list and Character Window appear correctly
  8. Use Look, /tell, /who, Attack and Stop Attack
  9. Use Set Outfit
  10. Use admin *Destroy, *Inspect and *Alter
  11. Run admin script
  12. Talk with NPC
  13. Change zone
  14. Use portal. especially any which might have changed recently
  15. Use teleport scrolls
  16. Use summon scrolls
  17. Visit many areas. Any NPCs who can't be created will show up in your console log
  18. Buy items
  19. Sell items
  20. Buy a sheep
  21. Sell sheep
  22. Attack a creature
  23. Loot a corpse
  24. Move corpses around
  25. Level up
  26. Harvest grain
  27. Pick food from a plant grower and check it grows back
  28. Get item produced and collect it
  29. Use a bank chest
  30. Use item taken from bank chest
  31. Use a bank vault
  32. Use a scroll from the bank vault
  33. Logout in the bank vault
  34. Move items from body to bag
  35. Drop items
  36. Move items around on the ground
  37. Redo some quests, pick at random from StendhalQuest
  38. Do Semos Mayor quest
  39. Do Ados mayor quest
  40. Do deathmatch
  41. Go to dreamscape and 7 kikareukin clouds
  42. Use the wizard bank
  43. Gamble in Semos tavern
  44. Play blackjack on Athor ferry
  45. Do /where playername
  46. Use /support and /supportanswer
  47. Check /help and /gmhelp
  48. Add buddies
  49. Remove buddies
  50. Rent an outfit
  51. Rent a sign from Gordon
  52. Push someone
  53. Get sent to jail, get released
  54. Ignore someone
  55. Remove the ignore from someone
  56. Go /away with a message, have someone else /msg you, check the mouse over box in the status pannel
  57. Go /grumpy with a message, have buddy and non buddy /msg you, check the mouse over box in the status pannel
  58. Get poisoned
  59. Eat too much
  60. Die (many ways)
  61. Login in with wrong version. It MUST warn
  62. Login to server. It MUST work
  63. Listen to music and sound
  64. Login using automatically updated client
  65. Run /script NPCPathCheck.class

Notes

  • When you do each stage, read your console log.
  • For quest testing: if you want to use an existing char, that has done most quests, you can reset all quests by saying cleanme! (with "!") to <npc>Diogenes</npc>. This only works for admins.
  • The test server log is here and can be useful to check if something strange happened (just scroll to the bottom for the latest entries)

Create chat log for tests

Please try to play dumb and fool the NPC by asking stupid question which may confuse him. For example say that you already have the items you are supposed to fetch although this is not true, yet. Reject the quest first time and only return later to accept it. Try to ask to start the quest again once it has finished, this kind of thing.

Please say Bye when you want to finish the conversation if the NPC is still listening.

We need full chat dialog for these quests:

  • FishermansLicenseQuiz from the fisherman in Ados huts
  • Meet Io
  • Getting a maze from <npc>Haizen</npc> chatlog needed: solving maze, chatlog there for: player logs off while doing it
  • Meet <npc>Zynn Iwuhos</npc>
  • Dice Gambling with <npc>Ricardo</npc> Junit test needs creation still
  • FindJefsMom
  • KillMonks
  • CleanAthorUnderground
  • WaterForXiphin (Patches tracker ID: 3520164)
  • TrapsForKlaas
  • MixtureForOrtiv
  • CoalForHunchey