Stendhal Hell Timer: Difference between revisions

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imported>AntumDeluge
imported>AntumDeluge
Karma Influence: ideas of karma factoring into hell timer
 
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A page to show examples and discuss changes to the hell timer implementation.
 
Currently, hell implements a timer is used that randomly bootsmarks a player as having been caught and boots them from hell. When a player is booted,marked theas resultinghaving penaltybeen isrecently that upon re-entering hellcaught the chance of being caught again and booted is substantially higher upon re-entering hell. The penaltymarker expires after a period of 7 days.
 
== Why IntroduceWas a Hell Timer Introduced? ==
 
The main reasoning behind having added a timer to hell is to discourage players from camping on the map, creating more opportunity for others to benefit from visiting hell as there are creatures unique to thisthe map (specifically golden death) that cannot be found anywhere else other than Adventure Island.
 
== Why Change How the Timer Works? ==
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; Negative:
: Players may continue to be frustrated by being caught near immediately upon entering hell (not referring to re-entering after having been recently caught).
 
== Karma Influence ==
 
The idea has been brought up on karma being a factor affecting the timer in some way. Bad karma means increased chance of being booted sooner. Another idea that may go in line with that would be for karma to be drained while on the hell map.