StendhalRefactoringAtlas: Difference between revisions
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==Ados==
* Interiors for Ados city. dine has created the buildings, just needs interiors. Please ask on IRC. In particular: a room for a spinnery, a weaving mill. ''BerserkerA3''
* plans for 0_ados_mountain_n2_w2 - below ground - may tie into current caves/tunnels below, but there will be a mine on sub level 2 -
==Fado==
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* Bleutailfly has made a skeleton for interiors for a tower for semos (i think it's meant to be for one of the ones on the ridges? as the one by mines is very narrow). They need decoration and stairs put in, and a purpose/story (like some NPCs who do somehting there.)
* Plans for new high lvl creature to live in the empty circle portion of chaos area in map -1_semos_mine_n2_e2 - tigertoes
*I enjoyed all the gardens in deniran, maybe semos and the area around it could have more detailed grass and plants and tree types? qwepss
==Wofol==
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== Bramantos ==
(description and history of Bramantos)<br>
A Legend talks about this city.
It's like the story of Babylon, but it is somewhat different.
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Legend say also that citiziens are still alive but losing any kind of mind health so all tech knowledge they had was lost. Now they are probably strong like demons and walks together with them. Their power was highly increased by darkness.
(type of enemies)<br>
Bramantos citiziens should be high-level but give low experience (becouse they strong due to darkness in the hell, but no experienced to give nice exp becouse they are mindless). Perhaps Bramantos city could be covered also with imps or other kind of demons.
A place for those few high-level that doesn't find any challenging place
(a shot for bramantos archress)<br>
--[[User:Nobun|Nobun]]
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