StendhalOpenTasks: Difference between revisions
Content deleted Content added
imported>Kymara min level list moved. |
imported>AntumDeluge →GFX: Link to Stendhal_missing_images |
||
| (13 intermediate revisions by 2 users not shown) | |||
Line 25:
== Features ==
<del>Please add zones, with appropriate level and what coordinates the player teleport to, to [[StendhalOrb|Magical Orb in Kalavan]]</del>
== Sound ==
<del>We have some nice sounds but we need to know where to play them. Please have a listen to the music files in [http://arianne.cvs.sourceforge.net/viewvc/arianne/stendhal/data/music our source code] and create a list for us of where you think each music should be played.</del>
We are happy for new music and sound effects to be added. Please see [[Stendhal Sound]].
Line 35:
If you think more items should have a min level please add to [[Stendhal_Item_Ideas#List_of_weapons_and_armor_items_and_their_min_levels| min level list]].
<del>We need help specifying damage types for items and resistance types of creatures. E.g. a <item>dark dagger</item> is of magical type ''Dark'' and so a dark creature like
<creature>black giant</creature> can resist it but a light creature like <creature>archangel</creature> struggles to defend it.
Magical types suggested are in pairs:
* Fire / Water(and Ice)
* Earth / Air
* Dark / Light</del>
For more details on adding new item ideas please see [[Stendhal Item Ideas]].
Line 54:
== GFX ==
Please see [[StendhalRefactoringGraphics]] for graphics specification and needed images.
See [[Stendhal_missing_images]] for images that have been removed & need replaced.
== Plot ==
| |||