Stendhal/Creature Organization/Examples: Difference between revisions

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These changes should be able to be made without affecting the game. But the logic tilesets for Tiled should eventually be reworked. Creature classes only appear to affect class definition on the website.
These changes should be able to be made without affecting the game. But the logic tilesets for Tiled should eventually be reworked. Creature classes only appear to affect class definition on the website.


== Option 1: Reduce number of creature categories ==
== Option 1: Very generalized categories ==


=== animal.xml ===
=== animal.xml ===
Line 54: Line 54:
** <creature>werewolf</creature>
** <creature>werewolf</creature>


=== mythical===
=== dragon.xml ===


* Merge the following:
** albino_elf.xml
** dark_elf.xml
** dwarf.xml
** elf.xml
** fairy.xml
** gnome.xml
** mythical_being.xml
** <creature>balrog</creature>
** <creature>fallen angel</creature>, <creature>angel</creature>, <creature>archangel</creature>, <creature>dark angel</creature>, <creature>dark archangel</creature>
** <creature>green dragon</creature>, <creature>blue dragon</creature>, <creature>red dragon</creature>, <creature>twin headed dragon</creature>, <creature>flying golden dragon</creature>, <creature>black dragon</creature>
** <creature>green dragon</creature>, <creature>blue dragon</creature>, <creature>red dragon</creature>, <creature>twin headed dragon</creature>, <creature>flying golden dragon</creature>, <creature>black dragon</creature>
** <creature>bone dragon</creature> (optionally to undead.xml)
** <creature>bone dragon</creature> (optionally to undead.xml)
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** <creature>zombie rat</creature> (optional)
** <creature>zombie rat</creature> (optional)


== Option 2: Create more creature categories ==
== Option 2: More distinction between classes ==
<b><span style="color:blue">This organization has been implemented in CVS. The reorganization does not break client/server compatibility, but does cause some inconsistencies with logic tilesets and sprite locations. Below are some suggestions for reorganizing logic tilesets. However, changing those <i>will</i> break compatibility. Reorganizing logic tilesets and spritesheet locations will need to be done a little at a time to not create a huge incompatibility between the server and client.</span></b>

<br><br>(***) Unsure about these options


=== angel.xml ===
=== angel.xml ===
Line 89: Line 82:
** <creature>dark angel</creature>
** <creature>dark angel</creature>
** <creature>dark archangel</creature>
** <creature>dark archangel</creature>
* fallen
** <creature>fallen angel</creature>
** <creature>fallen angel</creature>
* light
* light
Line 96: Line 90:


=== animal.xml ===
=== animal.xml ===

* aquatic
** <creature>crab</creature>


* arachnid
* arachnid
** <creature>giant spider</creature>
** <creature>giant spider</creature>
** <creature>spider</creature> & <creature>poisonous spider</creature>
** <creature>spider</creature> & <creature>poisonous spider</creature>

* crustacean
** <creature>crab</creature>


* fowl
* fowl
Line 111: Line 105:
** <creature>pigeon</creature>
** <creature>pigeon</creature>


* reptile
* insect
** <creature>caiman</creature> & <creature>crocodile</creature>
** <creature>killer bee</creature>
** <creature>cobra</creature> & <creature>king cobra</creature>
** <creature>snake</creature> & <creature>grass snake</creature>


* mammal
* mammal
** <creature>deer</creature>
** <creature>babybear</creature> & <creature>panda</creature>
** <creature>babybear</creature> & <creature>panda</creature>
** <creature>bat</creature> & <creature>killer bat</creature>
** <creature>bat</creature> & <creature>killer bat</creature>
Line 123: Line 116:
** <creature>boar</creature>
** <creature>boar</creature>
** <creature>cow</creature> & <creature>bull</creature>
** <creature>cow</creature> & <creature>bull</creature>
** <creature>deer</creature>
** <creature>elephant</creature>
** <creature>elephant</creature>
** <creature>fox</creature>
** <creature>fox</creature>
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** <creature>zombie rat</creature> (optionally animal_undead.xml, undead.xml or animal.xml)
** <creature>zombie rat</creature> (optionally animal_undead.xml, undead.xml or animal.xml)


* mythical
=== aruthon.xml (optionally merged into misc.xml ===
** <creature>centaur</creature>
** <creature>pegasus</creature>
** <creature>unicorn</creature>


* reptile
* <creature>robot aruthon</creature> & <creature>dark aruthon</creature>
** <creature>caiman</creature> & <creature>crocodile</creature>
** <creature>cobra</creature> & <creature>king cobra</creature>
** <creature>snake</creature> & <creature>grass snake</creature>


=== beholder.xml ===
=== beast.xml *** ===

* beholder (possibly in its own class)
** <creature>young beholder</creature>
** <creature>beholder</creature>
** <creature>elder beholder</creature>

* gargoyle
** <creature>gargoyle</creature>
** <creature>elder gargoyle</creature>
** <creature>dark gargoyle</creature>
** <creature>venom gargoyle</creature>

* misc
** <creature>mimic</creature>
** <creature>snarfkin</creature>
** <creature>xenocium</creature>

* mutant
** <creature>dark mutant</creature>
** <creature>glow monster</creature>
** <creature>googon</creature>
** <creature>grobble monster</creature>
** <creature>thing</creature>
** <creature>winged blurble</creature>
** <creature>imperial experiment</creature> & <creature>imperial mutant</creature>


* slime (possibly in its own class)
<i><span style="color:blue">No changes</span></i>
** <creature>green slime</creature>
** <creature>brown slime</creature>
** <creature>black slime</creature>
** <creature>twilight slime</creature>


=== demon.xml ===
=== demon.xml ===


* demon
* demon
** <creature>violet avenger</creature>
** <creature>devil queen</creature>
** <creature>demon</creature>
** <creature>demon</creature>
** <creature>imperial demon servant</creature> & <creature>imperial demon lord</creature> (alternative subclass "imperial")
** <creature>imperial demon servant</creature> & <creature>imperial demon lord</creature> (alternate subclass "imperial")
** <creature>balrog</creature> (alternative subclass "giant")
** <creature>balrog</creature> (alternate subclass "giant")
* imp
* imp
** <creature>imp</creature> & <creature>winged blue imp</creature>
** <creature>imp</creature> & <creature>winged blue imp</creature>


=== dragon.xml ===
=== dragon.xml ===
* chaos

** <creature>chaos green dragonrider</creature> & <creature>chaos red dragonrider</creature> (alternate class "chaos.xml")
* <creature>black dragon</creature>
* <creature>blue dragon</creature>
* dragon
* <creature>bone dragon</creature>
** <creature>green dragon</creature>
* <creature>chaos green dragonrider</creature> & <creature>chaos red dragonrider</creature> (optionally chaos.xml)
** <creature>bone dragon</creature>
* <creature>flying golden dragon</creature>
** <creature>blue dragon</creature>
* <creature>green dragon</creature>
** <creature>red dragon</creature>
* <creature>red dragon</creature>
** <creature>black dragon</creature>
* flying
* <creature>twin headed dragon</creature>
** <creature>flying golden dragon</creature>
** <creature>twin headed dragon</creature>


=== dwarf.xml ===
=== dwarf.xml ===
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* air
* air
** <creature>air elemental</creature>
** <creature>air elemental</creature>
** <creature>nymph</creature>


* earth
* earth
** <creature>earth elemental</creature>
** <creature>earth elemental</creature>
** <creature>nymph</creature>


* fire
* fire
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* ice
* ice
** <creature>ice elemental</creature>
** <creature>ice elemental</creature>
** <creature>ice golem</creature>
** <creature>ice giant</creature>
** <creature>ice giant</creature>


* stone (or merged with earth)
* stone (or merged with earth)
** <creature>dwarf golem</creature>
** <creature>dwarf golem</creature> ***
** <creature>stone golem</creature>
** <creature>stone golem</creature> ***


* water
* water
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* wood
* wood
** <creature>ent</creature>, <creature>old ent</creature> & <creature>entwife</creature>
** <creature>ent</creature>, <creature>old ent</creature> & <creature>entwife</creature> ***
** <creature>wooden golem</creature>
** <creature>wooden golem</creature> ***


=== elf.xml ===
=== elf.xml ===
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** <creature>elf bodyguard</creature>
** <creature>elf bodyguard</creature>


=== gargoyle.xml ===
=== giant.xml ===

<i><span style="color:orange">Optionally leave as is or merge with golem.xml</span></i>

=== giant ===


* amazon
* amazon
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* human
* human
** <creature>giant</creature>, <creature>elder giant</creature>, <creature>master giant</creature> & <creature>black giant</creature>
** <creature>giant</creature>, <creature>elder giant</creature>, <creature>master giant</creature>
** <creature>black giant</creature> (alternative subclass "dark")

* ice
** <creature>ice giant</creature> (optionally elemental.xml)


* imperial
* imperial
** <creature>imperial general giant</creature> (optionally imperial.xml)
** <creature>imperial general giant</creature>


* kobold
* kobold
Line 268: Line 294:


* madaram
* madaram
** <creature>kasarkutominubat</creature> (optionally madaram.xml)
** <creature>kasarkutominubat</creature>


=== gnome.xml ===
=== gnome.xml ===


* gnome
<i><span style="color:blue">No changes</span></i>
** <creature>gnome</creature>
** <creature>mage gnome</creature>
* militant
** <creature>infantry gnome</creature>
** <creature>cavalryman gnome</creature>


=== goblin.xml ===
=== goblin.xml ===


* goblin
<i><span style="color:blue">No changes</span></i>
** <creature>goblin</creature>

** <creature>veteran goblin</creature>
=== golem.xml ===
** <creature>soldier goblin</creature>


=== human.xml ===
=== human.xml ===


* amazon
* amazoness
** <creature>amazoness archer</creature>
** <creature>amazoness archer commander</creature>
** <creature>amazoness bodyguard</creature>
** <creature>amazoness coastguard</creature>
** <creature>amazoness coastguard mistress</creature>
** <creature>amazoness commander</creature>
** <creature>amazoness elite coastguard</creature>
** <creature>amazoness hunter</creature>
** <creature>amazoness vigilance</creature>
** <creature>amazoness imperator</creature>


* assassin
* assassin
Line 315: Line 357:


* chaos
* chaos
** <creature>chaos soldier</creature>
<i><span style="color:orange">Optionally merge <creature>chaos green dragonrider</creature> & <creature>chaos red dragonrider</creature></span></i>
** <creature>chaos warrior</creature>
** <creature>chaos commander</creature>
** <creature>chaos sorcerer</creature>
** <creature>chaos dragonrider</creature>
** <creature>chaos lord</creature>
** <creature>chaos overlord</creature>
** chess pieces


* imperial
* imperial
Line 324: Line 373:
** <creature>imperial demon servant</creature> & <creature>imperial demon lord</creature> (optionally demon.xml)
** <creature>imperial demon servant</creature> & <creature>imperial demon lord</creature> (optionally demon.xml)
** <creature>imperial elite guardian</creature>
** <creature>imperial elite guardian</creature>
** <creature>imperial experiment</creature> & <creature>imperial mutant</creature>
** <creature>imperial general</creature>
** <creature>imperial general</creature>
** <creature>imperial general giant</creature> (optionally giant.xml)
** <creature>imperial general giant</creature> (optionally giant.xml)
Line 340: Line 388:


* madaram
* madaram
<i><span style="color:orange">Optionallay move <creature>kasarkutominubat</creature> to giant.xml</span></i>
** <creature>madaram archer</creature>
** <creature>madaram peasant</creature>
** <creature>madaram trooper</creature>
** <creature>madaram soldier</creature>
** <creature>madaram healer</creature>
** <creature>madaram axeman</creature>
** <creature>madaram queen</creature>
** <creature>madaram hero</creature>
** <creature>madaram windwalker</creature> (alternate subclass "wind")
** <creature>madaram cavalry</creature>
** <creature>madaram stalker</creature>
** <creature>madaram buster blader</creature>
** chess pieces

* misc
** <creature>emperor dalmung</creature> (not sure where this belongs)


* mithrilbourgh.xml
* mithrilbourgh.xml
Line 355: Line 418:
** <creature>devil monk</creature>
** <creature>devil monk</creature>
** <creature>monk</creature> & <creature>darkmonk</creature>
** <creature>monk</creature> & <creature>darkmonk</creature>

* pirate (not activated)
** pirate
** pirate wench
** buccaneer
** smuggler
** evil pirate
** pirate leader


* risecia
* risecia
Line 361: Line 432:
** <creature>risecia swordsman</creature>
** <creature>risecia swordsman</creature>
** <creature>Chief Falatheen of the Risecia</creature>
** <creature>Chief Falatheen of the Risecia</creature>

* wizard ***
** <creature>littlewitch</creature>
** <creature>littlewizard</creature>

=== humanoid.xml *** ===

* aruthon
** <creature>robot aruthon</creature>
** <creature>dark aruthon</creature>

* fairy
** <creature>leprechaun</creature> & <creature>clurichaun</creature>
** <creature>littlefairy</creature>

* misc
** <creature>brain ahouga</creature>

* mohiko
** <creature>blue mohiko</creature>

* roohako
** <creature>red roohako</creature>


=== hybrid.xml ===
=== hybrid.xml ===

* arachnid
** <creature>arachne</creature>

* cat woman
** <creature>cat woman</creature>


* frogman
* frogman
Line 384: Line 484:
** <creature>lamia</creature>
** <creature>lamia</creature>


* rat folk
=== misc.xml ===
** <creature>ratman</creature>

* <creature>arachne</creature> (optionally arachnid.xml)
** <creature>ratwoman</creature>
* <creature>balrog</creature>
** <creature>archrat</creature>
* <creature>blue mohiko</creature> (optionally mohiko.xml if more are added)
* <creature>brain ahouga</creature>
* <creature>cat woman</creature>
* <creature>dark mutant</creature>
* <creature>devil queen</creature> (optionally merged into undead.xml or demon.xml)
* <creature>emperor dalmung</creature> (not sure where this belongs)
* <creature>glow monster</creature>
* <creature>googon</creature>
* <creature>grobble monster</creature>
* <creature>littlewitch</creature> & <creature>littlewizard</creature>
* <creature>mimic</creature>
* <creature>necrosophia</creature> (optionally undead.xml?)
* <creature>red roohako</creature>
* <creature>snarfkin</creature>
* <creature>thing</creature>
* <creature>violet avenger</creature>
* <creature>werewolf</creature>
* <creature>winged blurble</creature>
* <creature>xenocium</creature>

=== mythical.xml ===

* <creature>centaur</creature>
* <creature>djinn</creature> (optionally elemantal.xml)
* <creature>leprechaun</creature> & <creature>clurichaun</creature>
* <creature>littlefairy</creature>
* <creature>nymph</creature> (optionally elemental.xml)
* <creature>pegasus</creature>
* <creature>unicorn</creature>

* ratfolk

<creature>ratman</creature>
<creature>ratwoman</creature>
<creature>archrat</creature>


* sheepman
* sheepman
** <creature>sheepman</creature>
** <creature>sheepman</creature>
** <creature>armed sheepman</creature>
** <creature>armored sheepman</creature>
** <creature>elder sheepman</creature>
** <creature>elder sheepman</creature>
** <creature>elite sheepman</creature>
** <creature>elite sheepman</creature>


* werewolf
=== ogre.xml ===
** <creature>werewolf</creature>

* <creature>cyclops</creature> (optionally troll.xml or misc.xml)
* <creature>ogre</creature>, <creature>elder ogre</creature>, <creature>ogre soldier</creature> & <creature>superogre</creature>


=== oni.xml ===
=== oni.xml ===


* oni
<i><span style="color:blue">No changes</span></i>
** <creature>oni warrior</creature>
** <creature>oni archer</creature>
** <creature>oni priest</creature>
** <creature>oni king</creature>
** <creature>oni queen</creature>


=== orc.xml ===
=== orc.xml ===
Line 446: Line 514:
** <creature>mountain orc</creature>, <creature>mountain orc hunter</creature>, <creature>mountain orc warrior</creature> & <creature>mountain orc chief</creature>
** <creature>mountain orc</creature>, <creature>mountain orc hunter</creature>, <creature>mountain orc warrior</creature> & <creature>mountain orc chief</creature>


=== slime.xml ===
=== troll.xml *** ===

* <creature>green slime</creature>, <creature>brown slime</creature>, <creature>black slime</creature> & <creature>twilight slime</creature>

=== troll.xml ===


<b><i><span style="color:orange">Perhaps each of these should have its own category or placed in hybrid or humanoid?</span></i></b>
* cyclops
* cyclops
** <creature>cyclops</creature>
** <creature>cyclops</creature>

* ogre
** <creature>ogre</creature>, <creature>elder ogre</creature>, <creature>ogre soldier</creature> & <creature>superogre</creature>

* troll
* troll
** <creature>troll</creature>, <creature>red troll</creature> & <creature>cave troll</creature>
** <creature>troll</creature>
** <creature>red troll</creature>
** <creature>cave troll</creature>


=== undead.xml ===
=== undead.xml ===
Line 462: Line 533:
** <creature>zombie rat</creature>
** <creature>zombie rat</creature>
** <creature>ghost hound</creature>
** <creature>ghost hound</creature>

* fallen
** <creature>fallen warrior</creature>
** <creature>fallen priest</creature>
** <creature>fallen high priest</creature>


* lich
* lich
** <creature>lich</creature>, <creature>high lich</creature> & <creature>dead lich</creature>
** <creature>lich</creature>
** <creature>high lich</creature>
** <creature>dead lich</creature>


* misc
* misc
** <creature>death knight</creature> (optionally merged into undead.xml)
** <creature>death knight</creature>
** <creature>fallen warrior</creature>, <creature>fallen priest</creature> & <creature>fallen high priest</creature>
** <creature>necrosophia</creature>


* mummy
* mummy
** <creature>mummy</creature> & <creature>royal mummy</creature>
** <creature>mummy</creature>
** <creature>royal mummy</creature>

* skeleton
** <creature>skeleton</creature>
** <creature>tiny skelly</creature>
** <creature>warrior skeleton</creature>
** <creature>elder skeleton</creature>
** <creature>demon skeleton</creature>
** <creature>gashadokuro</creature>


* specter
* specter
** <creature>death</creature>, <creature>black death</creature> & <creature>golden death</creature>
** <creature>ghost</creature>
** <creature>ghost</creature>
** <creature>death</creature>
** <creature>green phantom</creature>
** <creature>green phantom</creature>
** <creature>invisible man</creature> & <creature>incorporeal armor</creature>
** <creature>invisible man</creature>
** <creature>incorporeal armor</creature>

** <creature>black death</creature>
* skeleton
** <creature>gashadokuro</creature>
** <creature>golden death</creature>
** <creature>elder skeleton</creature>
** <creature>skeleton</creature>, <creature>warrior skeleton</creature> & <creature>demon skeleton</creature>
** <creature>tiny skelly</creature>


* vampire
* vampire
** <creature>vampire bride</creature>, <creature>vampirette</creature> & <creature>vampire lord</creature>
** <creature>vampire bride</creature>
** <creature>vampirette</creature>
** <creature>vampire lord</creature>


* zombie
* zombie
** <creature>bloody zombie</creature>, <creature>zombie</creature>, <creature>rotten zombie</creature> & <creature>headless monster</creature>
** <creature>bloody zombie</creature>
** <creature>zombie</creature>
** <creature>rotten zombie</creature>
** <creature>headless monster</creature>
** myling (not activated)
** myling (not activated)


Line 496: Line 585:
* A possible method of organization would be to put the creatures in a file with a corresponding class name, and use a subclass tag to segregate different creatures within their class.
* A possible method of organization would be to put the creatures in a file with a corresponding class name, and use a subclass tag to segregate different creatures within their class.


Example: undead.xml <b><i><span style="color:red">This method will not be used. There is currently no use for using a subclass tag.</span></i></b>
Example: undead.xml
<pre>
<pre>
<creatures>
<creatures>
Line 525: Line 614:
In the above example creatures <creature>skeleton</creature> & <creature>warrior skeleton</creature> would be of class ''undead'' and subclass ''skeleton'' while <creature>zombie</creature> & <creature>rotten zombie</creature> would be class ''undead'' and subclass ''zombie''.<br><br>
In the above example creatures <creature>skeleton</creature> & <creature>warrior skeleton</creature> would be of class ''undead'' and subclass ''skeleton'' while <creature>zombie</creature> & <creature>rotten zombie</creature> would be class ''undead'' and subclass ''zombie''.<br><br>


If subclass tags not possible comments can be used in place of them in the traditional method: <b><i><span style="color:blue">This is how the reorganizations is laid out. It is the same as before with comments to separate subclasses within the creature.xml.</span></i></b>
Comments can be used in place of the "subclass" tag:
<pre>
<pre>
<creatures>
<creatures>
Line 551: Line 640:
</creatures>
</creatures>
</pre>
</pre>

== Organization of logic tilesets ==

The logic tilesets can either be kept in the currently used directory and just refactored to match the creature.xml files. Or the tilesets can be placed in a subdirectory of "tileset/logic/creature". For example: ''amazon'', which is a subclass of ''human'', would be located in "tileset/logic/creature/human/amazon.png". NOTE: classes with many subclasses can be divided up.

* tileset/logic/creature/

=== angel ===

* angel.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_angel.png ]]

=== animal ===

* animal_arachnid.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_animal_arachnid.png ]]

* animal_crustacean.png
** <b>Notes: <span style="color:red">New tileset. ''Possibly merge into animal.png.''</span></b>
** [[ File:Logic_creature_animal_crustacean.png ]]

* animal_fowl.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_animal_fowl.png ]]

* animal_insect.png
** <b>Notes: <span style="color:red">New tileset. ''Possibly merge into animal.png.''</span></b>
** [[ File:Logic_creature_animal_insect.png ]]

* animal_mammal.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_animal_mammal.png ]]

* animal_mythical.png
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_animal_mythical.png ]]

* animal_reptile.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_animal_reptile.png ]]

=== beast ===


* beast_beholder.png
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_beast_beholder.png ]]

* beast_gargoyle.png
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_beast_gargoyle.png ]]

* beast_misc.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_beast_misc.png ]]

* beast_mutant.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_beast_mutant.png ]]

* beast_slime.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_beast_slime.png ]]

=== chess pieces ===

* chess.png
** [[ File:Logic_creature_chess.png ]]

=== demon ===

* demon.png
** <b>Notes: <span style="color:red"><creature>violet avenger</creature>, <creature>devil queen</creature> & <creature>balrog</creature> added.</span></b>
** [[ File:Logic_creature_demon.png ]]

=== dragon ===

* dragon.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_dragon.png ]]

=== dwarf ===

* duergar.png
** [[ File:Logic_creature_dwarf_duergar.png ]]

* dwarf.png
** <b>Notes: <span style="color:red">Removed <creature>giant dwarf</creature>, <creature>Dhohr Nuggetcutter</creature> & <creature>Lord Durin</creature>.</span></b>
** [[ File:Logic_creature_dwarf.png ]]

* giant_dwarf.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_dwarf_giant.png ]]

* mountain_dwarf.png
** [[ File:Logic_tileset_dwarf_mountain.png ]]

=== elemental ===

* elemental.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_elemental.png ]]

=== elf ===

* albino_elf.png
** [[ File:Logic_creature_albino_elf.png ]]

* dark_elf.png
** [[ File:Logic_creature_dark_elf.png ]]

* elf.png
** [[ File:Logic_creature_elf.png ]]

=== giant ===

* giant.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_giant.png ]]

=== gnome ===

* gnome.png
** [[ File:Logic_creature_gnome.png ]]

=== goblin ===

* goblin.png
** [[ File:Logic_creature_goblin.png ]]

=== human ===

* human_amazon.png
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_human_amazon.png ]]

* human_assassin.png
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_human_assassin.png ]]

* human_barbarian.png
** [[ File:Logic_creature_human_barbarian.png ]]

* human_blordrough.png
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_human_blordrough.png ]]

* human_cannibal.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_human_cannibal.png ]]

* human_chaos.png
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_human_chaos.png ]]

* human_imperial.png
** <b>Notes: <span style="color:red"><creature>imperial veteran</creature> added.</span></b>
** [[ File:Logic_creature_human_imperial.png ]]

* human_kalavan.png
** <b>Notes: <span style="color:red"><creature>imperial veteran</creature> removed. <creature>kalavan wisewoman|wisewoman</creature> tile ID has changed from 4 to 0.</span></b>
** [[ File:Logic_creature_human_kalavan.png ]]

* human_madaram.png
** <b>Notes: <span style="color:red"><creature>kasarkutominubat</creature> removed. <creature>madaram windwalker|windwalker</creature> tile ID changed from 12 to 0.</span></b>
** [[ File:Logic_creature_human_madaram.png ]]

* human_mithrilbourgh.png
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_human_mithrilbourgh.png ]]

* human_monk
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_human_monk.png ]]

* human_pirate
** <b>Notes: <i><span style="color:orange">This category has no logic tileset yet.</span></i></b>

* human_risecia.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_human_risecia.png ]]

* human_wizard.png
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_human_wizard.png ]]

=== humanoid ===

* humanoid_aruthon.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_humanoid_aruthon.png ]]

* humanoid_fairy.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_humanoid_fairy.png ]]

* humanoid_misc.png
** <b>Notes: <span style="color:red">New tileset. ''Possibly merge into humanoid.png.''</span></b>
** [[ File:Logic_creature_humanoid_misc.png ]]

* humanoid_mohiko.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_humanoid_mohiko.png ]]

* humanoid_roohako.png
** <b>Notes: <span style="color:red">New tileset. ''Possibly merge into humanoid.png.''</span></b>
** [[ File:Logic_creature_humanoid_roohako.png ]]

=== hybrid ===

* hybrid_arachnid.png
** <b>Notes: <span style="color:red">New tileset. <i>Possibly merge into hybrid.png.</i></span></b>
** [[ File:Logic_creature_hybrid_arachnid.png ]]

* hybrid_feline.png
** <b>Notes: <span style="color:red">New tileset. <i>Possibly merge into hybrid.png.</i></span></b>
** [[ File:Logic_creature_hybrid_feline.png ]]

* hybrid_frogman.png
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_hybrid_frogman.png ]]

* hybrid_kobold.png
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_hybrid_kobold.png ]]

* hybrid_minotaur.png
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_hybrid_minotaur.png ]]

* hybrid_naga.png
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_hybrid_naga.png ]]

* hybrid_ratfolk.png
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_hybrid_ratfolk.png ]]

* hybrid_sheepman.png
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_hybrid_sheepman.png ]]

* hybrid_werewolf.png
** <b>Notes: <span style="color:red">New tileset. <i>Possibly merge into hybrid.png.</i></span></b>
** [[ File:Logic_creature_hybrid_werewolf.png ]]

=== oni ===

* oni.png
** [[ File:Logic_creature_oni.png ]]

=== orc ===

* orc.png
** [[ File:Logic_creature_orc.png ]]

* mountain_orc.png
** [[ File:Logic_creature_mountain_orc.png ]]

=== troll ===

* cyclops.png
** <b>Notes: <span style="color:red">New tileset (tile ID is the same). ''Possibly make cyclops category.''</span></b>
** [[ File:Logic_creature_cyclops.png ]]

* ogre.png
** <b>Notes: <span style="color:red">New tileset. ''possibly make ogre category.''</span></b>
** [[ File:Logic_creature_ogre.png ]]

* troll.png
** [[ File:Logic_creature_troll.png ]]

=== undead ===

* undead_animal.png
** <b>Notes: <span style="color:red">New tileset. ''Possibly merge into undead.png''.</span></b>
** [[ File:Logic_creature_undead_animal.png ]]

* undead_fallen.png
** <b>Notes: <span style="color:red">New tileset. ''Possibly merge into undead.png''.</span></b>
** [[ File:Logic_creature_undead_fallen.png ]]

* undead_lich.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_undead_lich.png ]]

* undead_misc.png
** <b>Notes: <span style="color:red">New tileset. ''Possibly merge into undead.png''.</span></b>
** [[ File:Logic_creature_undead_misc.png ]]

* undead_mummy.png
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_undead_mummy.png ]]

* undead_skeleton.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_undead_skeleton.png ]]

* undead_specter.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_undead_specter.png ]]

* undead_vampire.png
** <b>Notes: <span style="color:red">Renamed tileset.</span></b>
** [[ File:Logic_creature_undead_vampire.png ]]

* undead_zombie.png
** <b>Notes: <span style="color:red">New tileset.</span></b>
** [[ File:Logic_creature_undead_zombie.png ]]