Create a Stendhal server extension: Difference between revisions

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{{Navigation for Stendhal Top|Building & Hosting}}
 
How to create a server extension? This will teach you how to! Todays project: add the commands "/date" and "/time" for the users, so that they can check what time or what date it is.
==Requirements==
Whats required?
*An OS
Line 8 ⟶ 10:
*Java knowledge is recommened
 
==Getting startedyour withown a examplesetup==
If you download the source code, there is a extension already there for you! It's the Spouse extension. This allows marriage in-game! Here's how to add it to your server. First, open up marauroa.ini in your server directory (or wherever else everything is). Add this:
<pre>
# load StendhalServerExtension(s)
groovy=games.stendhal.server.scripting.StendhalGroovyRunner
http=games.stendhal.server.StendhalHttpServer
spouse=games.stendhal.server.extension.SpouseExtension
server_extension=groovy,spouse
</pre>
Here is the run down:
<code>
groovy=games.stendhal.server.scripting.StendhalGroovyRunner
spouse=games.stendhal.server.extension.SpouseExtension
</code>
These are just variables that hold the pointer to a specfic class that is the actual extension itself
<code>
server_extension=groovy,spouse
</code>
This is the line marauroa reads. After the equal, the list of variables are pointers to the extension class.
 
Recompile and restart your server and have a blast! If you can run /jail, then you're a priest! Read the comments in the source code of SpouseExtension.java to learn of the command's syntax. (/marry and /spouse are the two commands added)
 
 
=Getting your own setup=
Ok, let's be cliched here. The "hello, world!" of stendhal server extensions!
 
===The file===
Create a file in <downloaded stendhal source>/src/games/stendhal/server/extension/ called "HelloWorldExtension.java" and add this to it (just for now):
<source lang="java">
<pre>
package games.stendhal.server.extension;
 
Line 90 ⟶ 69:
}
}
</presource>
Time for an explanation: First, we import a whole lot of stuff. This is just so we can interact with EVERYevery aspect of the server & game world. Next, we define our class and initilazation function. In that, we request for some variables, and startup the logger. This line:
<source lang="java">
<pre>
private static final Logger logger = Log4J.getLogger(HelloWorldExtension.class);
</presource>
creates a logger and configures it for the current class.
MUST point to the right class, or it won't work, and you'll go nowhere when trying to send information to the logs! Now, this line is new (well, isn't all of this? :P)
 
<pre>
<source lang="java">
StendhalRPRuleProcessor.register("hello", this);
</presource>
 
This code tells the server "register the command '/hello' to thethis class 'this'" ('this' is a dynamic variable that points the class). Nice, huh? Now the user can type '/hello' into their textboxes without getting a not found error! Wheeee! Now, lets continue onto the onAction functio. In it, we check to see if the command is hello, and run the onHello function. (Why do we check it? Dunno, that's just how I learned it, and I haven't found a way to do it otherwise) In the onHello world function, we then send the player, who ran the command, a private message: Hello, world! Pretty boring, huh? Now, onto the main project!
 
==Date and Time==
Now, I'm not going to re-post the entire script, as it gets to be just under 100 lines of code, and I don't want a INCREDIBLY long page!
First, we import a new class: <code>java.util.Calendar</code> With that, we can get the current date and time! Then, add these lines to your class method:
<source lang="java">
<pre>
StendhalRPRuleProcessor.register("date", this);
StendhalRPRuleProcessor.register("time", this);
</presource>
These register the date and time commands. Now, we add the if to onAction:
<source lang="java">
<pre>
if (type.equals("date")) {
onDate(world, rules, player, action);
Line 115 ⟶ 96:
onTime(world, rules, player, action);
}
</presource>
And add the two functions onDate and onTime:
<source lang="java">
<pre>
private void onDate(RPWorld world, StendhalRPRuleProcessor rules,
Player player, RPAction action) {
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player.sendPrivateText("The current time is: " + calendar.getTime().toString());
}
</presource>
That's it! Now, just recompile your server, and boom! Your 75% there! Now, one last thing; configuring the server to moticeload your new extension.
 
==Configuration of marauroa==
Now, again open upthe file server marauroaserver.ini, and add these lines:
 
==Configuration of marauroa==
Now, again open up marauroa.ini, and add these lines:
<pre>
date_time=games.stendhal.server.extension.DateAndTimeExtension
server_extension=date_time
</pre>
Now, if you've been following the tut, don't just copy/paste the second line - add 'date_time' to the end of the list, with a comma before it. Also, if you've saved the file somewhere else other than where the Spouse extension is (which I don't recommend doing, it's in a folder called "extension") you're going to have to change the class path to point to that.
 
Now, if you've been following the tut, don't just copy/paste the second line - add 'date_time' to the end of the list, with a comma before it. Also, if you've saved the file somewhere else other than where the Spouse extension is (which I don't recommend doing, it's in a folder called "extension") you're going to have to change the class path to point to that.
=Done=
 
==Done==
Done! Now you've completely added 2 extensions, one of which is pointless other than, "I did it! I did it!" Have your users be notified of the change; they may or may not like it!
 
[[Category:Stendhal]]