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From /home/marauroa/doc/releasing.txt
From /home/marauroa/doc/releasing.txt


== Preparing for release ==
<pre>
Preparing for release
Announce a code freeze (allow bug fixes only)
Ask testers to test everything new and everything old
Ask developers to update doc/CHANGES.txt
Ask testers to make nice screenshots of the changes


=== Announcements ===
Version numbers

The correct way to change version numbers is to edit build.ant.properties then run ant dist.
* Announce a code freeze (allow bug fixes only)
* Ask testers to test everything new and everything old
* Ask developers to update doc/CHANGES.txt
* Ask testers to make nice screenshots of the changes (to use later for the arianne.sf.net announcement)

=== Version numbers ===
The correct way to change version numbers is to edit build.ant.properties then run ant init (or ant dist).


You edit the lines
You edit the lines
# current version of stendhal
version.old = 1.47
version.old = 0.67
version = 1.48
version.android = 1048000
version = 0.68


A version of a.b.c is converted to abbbccc with leading 0 for the Android version code. For example 1.48 is 1048000 and 1.49.1 is 1049001.
I am sure I don't need to explain the numbers or names to you, it is self evident.


Branching procedure
=== Branching procedure ===
We develop code on HEAD and branch from HEAD for each release. Eclipse is a good way to branch: from a HEAD checkout, right click and select Team -> Branch. Click details .. to see the names of existing branches, like VERSION_00_RELEASE_XX, so that you are sure you're choosing a name for the new branch which sticks with conventions. Ensure your cvs timeout is sufficiently large that the branching prcoess can complete.
Once branch is successfully created, one can can update their IDE to use that branch (follow your IDE instructions for this) or for command line cvs, run
cvs update -rVERSION_00_RELEASE_XX -Pd
on your existing HEAD checkout to change it to be for the XX release.


We develop code on <code>master</code> and branch from <code>master</code> for each release.
Building the release
Normally when you build the client or server, ant clean && build is enough. For release we need to build many things - not just the server and client but also the server source code, zipped up, the .jnlp file for webstart, and signed jars so that updates work correctly. A signed jar needs a 'key'. This is inside a file called keystore.ks which you can only get from people trusted by the Sun corporation. If you are a Stendhal project admin please ask Miguel for this file. It is placed in the same directory as build.xml etc - i.e. your root stendhal source directory. A keystore alias and password is expected. You can put these as parameters everytime you run ant dist (see below) or in a file called build.ant-private.properties (ask hendrik about this).


Eclipse is a good way to branch: from a <code>master</code> checkout, right click and select Team -> Switch to | New Branch... Please make sure, that you're choosing a name for the new branch which sticks with conventions. VERSION_0x_RELEASE_yy
Now you are ready to run:


Once a branch is successfully created, one can can update their IDE to use that branch [Team -> Switch to -> Other, Checkout} or for command line:
ant dist -Dkeystore.alias=miguelangelblanchlardin@hotmail.com -Dkeystore.password=qwerty
git pull
git checkout VERSION_01_RELEASE_XX


=== Prepare the release announcement ===
You should now have the 4 files for the file release:
the server zip, at build/stendhal-server-0.XX.zip
the 2 client zips, build/stendhal-FULL-0.XX.zip and build/stendhal-0.XX.zip
the source gzip, at build/stendhal-0.XX-src.tar.gz


* Prepare a nice text about the changes in the new release, preferably from an in-game perspective
You need to get the folder ready for the files to go in. You can:
* Add two or three screenshots (250px width)
* Don't put it in the website, yet. Perhaps store it in the Support:-section on the wiki?


== Releasing Phase 1: Building and testing ==
Make a shell session using
ssh -t kymara,arianne@shell.sourceforge.net create
then
cd /home/frs/project/a/ar/arianne/stendhal/
mkdir (version number)


=== git checkout ===
From your directory of files,
Copy these using for example
scp stendhal-*0.72.zip kymara@frs.sourceforge.net:/home/frs/project/a/ar/arianne/stendhal/0.72
Upload a text file to the same location with release notes.


* In a shell go to directory /home/marauroa/branch_cvs
Or, you can use the UI from sourceforge at Develop -> Project Admin -> File Manager to create the folder and upload the files.
* Create subfolder with the version number based on the existing checkout:
* <code>cp -ax stendhal 1.xx</code>
* <code>cd 1.xx</code>
* <code>git pull</code>
* <code>git checkout VERSION_01_RELEASE_xx</code>


=== Building the release ===


* copy the keystore.ks and build.ant-private.properties: <code>cp ../skeleton/* .</code>
Once files are uploaded,
* download the last official release to build-archive: <code>cd build-archive; wget <nowiki>http://arianne.sourceforge.net/download/stendhal.zip</nowiki>; mv stendhal.zip stendhal-<oldversion>.zip; cd ..</code>
* run <code>~/bin/build</code>
* copy the output from the signupdated-step into an editor for later use


So, the download and release files are build now
Copy the server zip to the server machine


Next you need to make the diff files for the updater and sign them.
=== Preparing the updater ===
Go back to your stendhal source directory. We need to know the differences between this version and the old one (as defined in build.ant.properties). So get a stendhal-oldversion.zip and copy it into the directory build-archive.


Note: 1.20 is the version of the update-base. (The last time the updater was broken).
Now run:
ant -f release.xml -Dkeystore.alias=miguelangelblanchlardin@hotmail.com -Dkeystore.password=qwerty


* download the file <nowiki>http://arianne.sourceforge.net/stendhal/updates/update-1.20.properties</nowiki> and save it as update-1.20.properties.xxx
From build/lib, copy stendhal-data-diff-0.67-0.68.jar, stendhal-diff-0.67-0.68.jar, stendhal-starter-0.68.jar to your home directory on sf.net.
* edit update-1.20.properties.xxx. The file has lots of comments. Important: for the init.file-list and update.file-list parameters, stendhal or stendhal-diff must be the last entry in order to recover from a half-download.
Use for example scp /home/katie/72stendhal/build/lib/stendhal-diff-0.71-0.72.jar kymara@web.sourceforge.net:htdocs/stendhal/updates/
* Use <code>ls -l</code> to learn the file size, the signature have been printed by the build script earlier (see above)
* You need at least stendhal-data-1.xx.jar and stendhal-1.xx.jar for the initial download and stendhal-data-diff-1.xx-1.xx.jar, stendhal-diff-1.xx-1.xx.jar for the update. If there had been changes, include marauroa, stendhal-sound-diff and/or stendhal-music-diff.
* Upload the files to arianne.sourceforge.net: <code>scp * nhnb,arianne@web.sf.net:/home/project-web/arianne/htdocs/stendhal/updates/</code>
* Upload the files to arianne-project.org: <code>cp * /var/www/arianne/stendhal/updates/</code>


=== Testing the updater ===
The updater needs a correctly configured file at http://arianne.sourceforge.net/stendhal/updates/update.properties. We usually create one in that
place called update.properties.xxx and test that it works correctly by editing our ~/stendhal/jar/jar.properties file to have the line
server.update-prop=http\://arianne.sourceforge.net/stendhal/updates/update.properties.xxx


* On your local computer find ~/.stendhal/jar/jar.properties and add this line <code>server.update-prop-1.20=<nowiki>http://arianne.sourceforge.net/stendhal/updates/update-1.20.properties.xxx</nowiki></code>
There is now an example of update.properties in src/games/stendhal/client/update. File sizes are gotten with ls -l.
* Test a normal update for the download client
To login and change these files, do e.g. ssh -t kymara,arianne@shell.sourceforge.net create
* Test a update for the webstart client.
or use scp as above.
* Test a fresh download for the webstart client.
* Test a webstart start with only diff-files (created by an update of a downloaded client) in the jar-folder


== Releasing Phase 2: Sourceforge Project ==


'''Important:''' This is the point of no return.
Sourceforge side things
1) Enter in Sourceforge
2) Click in Develop -> Project Admin -> File Manager
3) Find stendhal and the newly added folder
4) Left click on the release notes text file you uploaded. Tick that it's a release note and save
5) left click on each other file and select the release note for it using teh drop down menu
6) left click on the main download file (full zip) and select all platforms
7) wait for them to show up


Only do these next steps when you are sure that you are ready to restart server and make the release go live. get yourself a calming drink and take some deep breaths because the next 30 minutes is going to be hard work.
8) Finally email users (arianne-announce@..)
If not already done:
9) Copy diff files for updates and the properties file to /home/project-web/arianne/htdocs/stendhal/updates/
-9b) Copy stendhal-starter-0.XX.jar to /home/project-web/arianne/htdocs/jws/ - if needed
10) Test that updates work with update.properties.xxx. See above


=== Uploading the File Release ===


* Login to the Sourceforge Shell server: <code>ssh -t nhnb,arianne@shell.sourceforge.net create</code>
Only do these next steps when you are sure that you are ready to restart server and make the release go live. get yourself a calming drink and take some deep breaths because the next 10 minutes is going to be hard work.
* Go to the stendhal folder: <code>cd /home/frs/project/arianne/stendhal</code>
*Announce to users that server is going down. Shut it down.
* Create the folder for the download: <code>mkdir 1.xx</code>
*Unzip your stendhal-server-XX.zip into the correct place
*Edit the version number server side in the script /home/marauroa/server/stendhal
* Edit the version number in <code>vi stendhal-readme.markdown</code>
* Logout of the sourceforge shell
*Wait for the person (you?) who is doing the client release to tell you when to restart server.
* From the build/lib directory of stendhalgame.org, upload the updater/webstart files: <code>scp stendhal-*.jar stendhal*-diff-*.jar nhnb@frs.sourceforge.net:/home/frs/project/arianne/z_old/stendhal-updates</code>
* Upload the distribution <code>scp * nhnb@frs.sourceforge.net:/home/frs/project/arianne/stendhal/1.xx</code>


Alternatively, you can use the Sourceforge webpages at Develop -> Project Admin -> File Manager to create the folder and upload the files.
Back to client release as fast as possible.
11) Update /home/project-web/arianne/htdocs/stendhal.version to be 0.XX
11b) NOT usually necessary as update takes care of it : Edit /home/project-web/arianne/htdocs/jws/stendhal.jnlp to
have a 0.XX at the line <jar
href="http://arianne.sourceforge.net/jws/stendhal-starter-0.YY.jar" ...
11c) Rename update.properties.xxx to update.properties


=== Release notes and default download ===
12) Finally you need to update the website.
* Login to Sourceforge with an account that has admin rights for the arianne-project
13) Edit /home/project-web/arianne/htdocs/xml/game_stendhal.xml - update the top part for version and release date.
* Click in Develop -> Project Admin -> File Manager
*Tell the server admin they are ok to restart the server
*Login to stendhal just to check all is ok
* Find stendhal and the newly added folder
* Left click on the main download file (full zip) and select all platforms


=== Active the client updater ===
13b) Update the changelog on /home/project-web/arianne/htdocs/xml/game_stendhal.xml if you want to.
14) Finally write a news item at /home/project-web/arianne/htdocs/xml/website_news.xml
Just copy an old news item and edit it. Use the blurb and some nice screenshots.


* Update the single line /home/project-web/arianne/htdocs/stendhal.version to be 1.XX
If at the same time as doing you're stendhal release, you're also having to do a marauroa release (and all alone) then I sympathise. However the marauroa release is a lot easier. There are no updates
* Rename update-1.20.properties.xxx to update-1.20.properties
to fiddle with. Just a simple file release, and rememeber to edit
/home/project-web/arianne/htdocs/xml/server_marauroa.xml.
* Uncomment the announcement in /home/project-web/arianne/htdocs/xml/website_news.xml
* Edit /home/project-web/arianne/htdocs/xml/game_stendhal.xml - update the top part for version and release date, Update the changelog


== Releasing Phase 3: Update stendhalgame.org ==
For stendhal server website you need to edit /var/www/stendhal/configuration.php to show the new version. You can also make a news items there perhaps linking to the main news item at
http://arianne.sf.net
To make new items, creatures and outfits show on the webpage you need to
run a cvs update (to the new branch as detailed at top of this guide) in
the folder /home/marauroa/branch_cvs/stendhal/. The folder for the
website /var/www/stendhal/data/ is sym linked to this so that's it
updated then.


* Double check that the file release is visible, the default download points to the new version, that <nowiki>http://arianne.sourceforge.net/stendhal/updates/update-1.20.properties</nowiki> and <nowiki>http://arianne.sourceforge.net/stendhal.version</nowiki> are updated
* Announce in game: /msg postman tellall Hi, please logout within the next five minutes and return in about ten minutes for a quick server update.

=== Rebuild the server ===

* Rebuild the server because we want it to be unsigned (this makes live-bugfixing easier)
* Go into the cvs checkout folder: <code>/home/marauroa/branch_cvs/1.xx</code>
* delete the keystore.ks: <code>rm keystore.ks</code>
* rebuild: <code> ant clean dist</code>

=== Update the server process ===

* Go into the server directory: <code>cd /home/marauroa/server</code>
* Delete the old version: <code> rm *1.xx*</code>
* Update the version number in the shell script "stendhal"
* Unzip: <code>unzip ../branch_cvs/1.xx/build/stendhal-server-1.xx.zip</code>
* Announce in game that the server will go down now (so that it is one of the last lines in the chatlog for players)
* Restart the server as root <code>systemctl restart stendhal</code>
* Keep an eye on <code>less log/server.log</code> for errors, hit shift+f to follow, ctrl+c, q to exit

=== Watch the game ===

* Login with an admin char, become visible and wait in townhall.
* Rent a sign pointing to the release announcement on <nowiki>http://arianne.sf.net</nowiki>

=== Update the website ===

* change to the parent folder of the cvs checkout: <code>cd /home/marauroa/branch_cvs</code>
* delete the old version: <code>rm -rf stendhal </code>
* activate the new version: <code>mv 1.xx stendhal</code> (/var/www/stendhal/data is a symlink pointing to this place)
* update the version number in /var/www/stendhal/configuration.php
* update the version number in /var/www/stendhal/stendhal.version (I think this is not used anymore since 0.99)

=== Pointer to announcement ===

* Login with an admin account to https://stendhalgame.org
* In the right hand side admin-menu, create a News-item
* When you see the list of old news-items, scroll all the way down, to create a new one
* Use the same title as the one on arianne.sf.net, select "release" News type.
* You can use this template, just adjust the link
<pre>
<p>There is a new release of Stendhal for you to enjoy. Please see <a href="LINK-TO-NEWS-DETAILS-PAGE-ON-arianne.sf.net">
the announcement</a> for details. </p>

<p>Enjoy!</p>

<p>PS: Join us in <a href="/chat/">#arianne</a> to discuss the release and learn how you can contribute.</p>
</pre>
</pre>

== Releasing Phase 4: After Release ==

Calm down, the difficult and time critical tasks are done

* Update the important references when you have time
* Sourceforge project news item
* arianne-announces Mailinglist
* [http://happypenguin.altervista.org/gameshow.php?t=Stendhal Happy Penguin] (both "Submit an update about this game" and post a comment)
* http://www.lgdb.org/game/stendhal
* https://libregamewiki.org/Stendhal
* http://gaming.wikia.com/wiki/Stendhal
* https://stendhalgame.itch.io/stendhal
* Mastodon
* Facebook
* [[Support:Pages_covering_Stendhal]]