Stendhal Testing: Difference between revisions

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imported>AntumDeluge
Quest Changes: fixes to Antivenom Ring & Traps for Klaas
imported>AntumDeluge
Server Bug Fixes: fixed Gourmet achievement
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Testing Stendhal is not only fun, it's also very important because it can solve problems before releases. If you find any problems or need help with testing please ask at [http://webchat.freenode.net/?channels=arianne #arianne]. If you have found a bug, feel free to [[SubmitBug|submit]] a report directly.
Testing Stendhal is not only fun, it's also very important because it can solve problems before releases. If you find any problems or need help with testing please ask at [http://webchat.freenode.net/?channels=arianne #arianne]. If you have found a bug, feel free to [[SubmitBug|submit]] a report directly.


We have a dedicated test server on '''stendhalgame.org Port 32100'''. It is refreshed with new code and a new copy of the real database once a day. You can login with your normal account, if it is a least one day old.
We have a dedicated test server on '''stendhalgame.org Port 32100'''. It is refreshed with new code and a new copy of the real database once a day. You can login with your normal account, if it is a least one day old.


= Test Client =
You may need a '''[http://stendhalgame.org/development/download.html#testing test client]'''. Please note that the test client will not update automatically. Just save the stendhal-{{version}}.5.zip file, extract it into a new folder, then double click the stendhal-starter.jar.


You may need a test client.
Testing Key:<br>
{|class="prettytable"
|-
| {{Test|}} || <nowiki>{{Test|}}</nowiki>
|-
| {{Test|ok}} || <nowiki>{{Test|ok}}</nowiki>
|-
| {{Test|nok}} || <nowiki>{{Test|nok}}</nowiki>
|-
| {{Test||text}} || <nowiki>{{Test||text}}</nowiki>
|-
| {{Test|ok|text}} || <nowiki>{{Test|ok|text}}</nowiki>
|-
| {{Test|nok|text}} || <nowiki>{{Test|nok|text}}</nowiki>
|}


== Java ==


Just save the '''[http://stendhalgame.org/development/download.html#testing stendhal-{{version}}.5.zip file]''', extract it into a new folder, then double click the ''stendhal-starter.jar''. Please note that the test client will not update automatically.
== Residual Issues from Previous Releases ==


=== Pets ===
== Web ==


Go to the following URL in a web browser, but replace "<nowiki><charname></nowiki>" with your character's name: '''<nowiki>https://stendhalgame.org/testclient/stendhal.html#<charname></nowiki>'''
'''Some bugs to look for:'''
* Do pets get stuck at any point, and Forget how to follow owners?
* Do any items go to waste when they go to drink or eat them?
* When baby dragons grow into adults they can get stuck in walls. {{test|nok}}


== Android/Web ==
* Testing new Pet features
** leveling up (needs '''''-Dstendhal.petleveling=true''''' property set). {{test|}}
*** Should not be able to walk through walls. {{test|nok}} ''(AntumDeluge: okay, but pets can walk over chests)''


There is an experimental client for Android mobile devices. Packages are now available from the [https://stendhalgame.org/download.html#testing downloads page]. You will need to enable installation from third party sources.. There are also some independent builds located at https://antumdeluge.github.io/stendhal-android-builds/, but these will soon be removed.
=== New/Replaced Entity Images ===


= Testing Aids =
* outfit:
** {{StendhalFile|e0ec841|data/sprites/outfit/body/body_078.png|body_078}} (white cat) {{test|nok}} ''(AntumDeluge: If custom skin color is set, messes up outfit. Also, Kettah Wehoh thinks player is naked)''
** {{StendhalFile|e0ec841|data/sprites/outfit/body/body_079.png|bldy_079}} (black cat) {{test|nok}} ''(AntumDeluge: Same as white cat)''
* corpse (harmless):
** {{StendhalCommit|318e8ef|green dragon, blue dragon, red dragon, & black dragon}} {{test|nok}} (tigertoes - green, blue and red corpses too large - black is good)
** {{StendhalCommit|318e8ef|kraken}} {{test|nok}} (tigertoes - corpse too small and wrong kind)


=== Combat Animations ===
== Aida ==


A special helper NPC, Aida, is available on the test server. You can request any item from her and she can teleport you to specific maps, any NPC or player, and she can mark empty scrolls for you.
Attack animations using following natures:
* ice (no axes currently):
** sword {{test|nok}} ''(AntumDeluge: pixels extend out of frame)''
** club {{test|nok}} ''(AntumDeluge: pixels extend out of frame)''


=== Movement ===
== Testing Key ==


{{TestingKey|class=simple}}
Auto-walk:
* Execution:
** Replaced "Alt. + direction" with double press direction key to initiate. {{test|nok|}} (AntumDeluge) '''''BUGGY:''' Delayed direction release seems to interfere so does not always initiate.''


= Tests Specific to the Next Release =
=== Outfit Lenders ===
* The following outfit lenders were affected the new outfit system changes. Please check that borrowed/rented outfits are working & correct. '''''(1.32)'''''
** <npc>Timothy</npc> lends out wedding tuxedo ("marriage" quest slot must be set to "engaged" or "forging"). {{test|nok}} ''(if player is wearing wedding gown, veil does not get removed)''


=== Entity Sounds ===
== Commerce ==
* sheep:
** small sheep: 2 new sounds {{test|nok}} ''(appear not to work for summoned sheep)''
** large sheep: 3 new sounds {{test|nok}} <span style="color:green;font-style:italic;">(tested by <player>deluge|AntumDeluge</player>: sheep still use small sheep sounds after growing)</span>


* outfit prices in <npc>Gwen|Gwen's</npc> shop reduced by 50% {{test|}}
== Tests Specific to the Next Release ==


== Bug Fixes ==
''You can use a {{version}} release client to logon to test server, but if you want to test the [http://stendhalgame.org/development/download.html {{version}}.5 client] you can do so.''


=== Server Bug Fixes ===
''It is helpful to also use the test client to play on the main, release, server. Playing normally with the [http://stendhalgame.org/development/download.html {{version}}.5 client] could help us uncover new client side bugs, so long as any bug reports make it clear which version of client you use and which server you are playing on.''


* {{StendhalCommit|a7e66a428840f0eed45328eacd1209321b86301e|fixed silent NPC fixed paths}} {{test|}}
=== New NPCs ===
* {{StendhalCommit|962bd11aeca6415f29a477bf3039a1ebb4f04729|fixed invalid head outfit index}} of <npc>Mr Ross</npc> {{test|}}
* Skinner Rawhide ''(Denrian Tannery)'' {{test|}}
* fixed <npc>Wikipedian|Wikipedian's</npc> access to Wikipedia {{test|}}
* Zelan ''(Atlantis)'' {{test|}}
* fixed [https://stendhalgame.org/achievement/Gourmet.html Gourmet achievement] {{test|}}
** Broken by changes to Coal for Haunchy quest.


=== Enemy Changes ===
=== Web Client Bug Fixes ===


* improved lighting effects to more closely match Java client {{test|}}
See: {{GHIssue|327|Test Enemy Changes}}


=== Item Changes ===
=== Desktop Client Bug Fixes ===


* updated Neutralinojs to fix window freezing on close on Windows {{test|}}
See: {{GHIssue|328|Test Item Changes}}
* nativehelper extension process ends when authentication client disconnects (Windows bug) {{test|}}


=== Entity Sounds ===
=== General Bug Fixes ===


* trimmed large music files to decrease size to 2MB or less
* all kobolds: 5 new sounds (replaced old sounds) {{test|}}
** Should help to mitigate {{GitHubIssue|750|issue with Java client failing to load large music data on systems with low resources}}.
** Affected files:
*** {{StendhalFile|master|data/music/dark_quest.ogg|dark_quest.ogg}} {{test|}}
*** {{StendhalFile|master|data/music/night_town.ogg|night_town.ogg}} {{test|}}
*** {{StendhalFile|master|data/music/settlement_of_the_frontier.ogg|settlement_of_the_frontier.ogg}} {{test|}}
*** {{StendhalFile|master|data/music/spinning_tavern.ogg|spinning_tavern.ogg}} {{test|}}


= Standard Tests =
=== New Regions/Maps ===

* Atlantis:
** -7_deniran_atlantis {{test|}}
** -7_deniran_atlantis_n2_w {{test|}}
** -7_deniran_atlantis_nw {{test|}}
** -7_deniran_atlantis_w {{test|}}
** -7_deniran_atlantis_sw {{test|}}
** -7_deniran_atlantis_n2 {{test|}}
** -7_deniran_atlantis_n {{test|}}
** -7_deniran_atlantis_s {{test|}}
** -7_deniran_atlantis_n2_e {{test|}}
** -7_deniran_atlantis_ne {{test|}}
** -7_deniran_atlantis_e {{test|}}
** -7_deniran_atlantis_se {{test|}}
** -7_deniran_atlantis_mtn_n2_e2 {{test|}}
** -7_deniran_atlantis_mtn_n_e2 {{test|}}
** -7_deniran_atlantis_mtn_e2 {{test|}}
** -7_deniran_atlantis_mtn_s_e2 {{test|}}
* Deniran:
** int_deniran_tannery {{test|}}
** -5_deniran_lost_caves_n2_w {{test|}}
** -5_deniran_lost_caves_nw {{test|}}
** -5_deniran_caves_w {{test|}}
** -5_deniran_caves_sw {{test|}}
** -5_deniran_lost_caves_n2 {{test|}}
** -5_deniran_lost_caves_n {{test|}}
** -5_deniran_caves {{test|}}
** -5_deniran_caves_s {{test|}}
** -5_deniran_lost_caves_n2_e {{test|}}
** -5_deniran_lost_caves_ne {{test|}}
** -5_deniran_caves_e {{test|}}
** -5_deniran_caves_se {{test|}}
** -5_deniran_lost_caves_n2_e2 {{test|}}
** -5_deniran_lost_caves_n_e2 {{test|}}
** -5_deniran_caves_e2 {{test|}}
** -5_deniran_caves_s_e2 {{test|}}
** -6_deniran_lost_caves_n2_w {{test|}}
** -6_deniran_lost_caves_nw {{test|}}
** -6_deniran_caves_w {{test|}}
** -6_deniran_caves_sw {{test|}}
** -6_deniran_lost_caves_n2 {{test|}}
** -6_deniran_lost_caves_n {{test|}}
** -6_deniran_caves {{test|}}
** -6_deniran_caves_s {{test|}}
** -6_deniran_lost_caves_n2_e {{test|}}
** -6_deniran_lost_caves_ne {{test|}}
** -6_deniran_caves_e {{test|}}
** -6_deniran_caves_se {{test|}}
** -6_deniran_lost_caves_n2_e2 {{test|}}
** -6_deniran_lost_caves_n_e2 {{test|}}
** -6_deniran_caves_e2 {{test|}}
** -6_deniran_caves_s_e2 {{test|}}

=== New Features ===

* money pouch
** single slot dedicated to holding <item>money</item> only {{test|}}
** players can speak to Skinner Rawhide in Deniran Tannery to enable {{test|}}
*** requires that player has looted at least 1,000,000 money {{test|}}

=== Quest Changes ===

==== New Quests ====

* Unicorn Horns for Zelan (starts with Zelan in Atlantis) {{test|}}

==== Daily Item ====

* items added to quest:
** ''leather needle'' {{test|}}
** ''leather thread (20)'' {{test|}}
** ''pelt (5)'' {{test|}}

==== Kirdneh Museum ====

* items now separated into categories:
** ''easy:'' any level {{test|}}
** ''medium:'' level 51+ {{test|}}
** ''hard:'' level 151+ {{test|}}
* items added to quest:
** <item>medicinal ring</item> ''(medium)'' {{test|}}
** <item>scroll eraser</item> ''(medium)'' {{test|}}
** <item>ugmash</item> ''(easy)'' {{test|}}

==== Fixes ====

* fixed cannot complete Traps for Klaas quest when Antivenom Ring quest activated {{test|}}
* fixed cannot enter apothecary lab if Traps for Klaas quest restarted {{test|}}

=== New Achievements ===

* Commerce:
** ''It's Happy Hour Somewhere:'' purchase 100 bottles of beer & 100 glasses of wine ''(easy score)'' {{test|}}
* Fighting:
** ''David vs. Goliath:'' kill 20 of each type of giant solo ''(medium score)'' {{test|}}
** ''Heavenly Wrath:'' kill 100 of each type of angel ''(hard score)'' {{test|}}
** ''Serenade the Siren:'' kill 10,000 gem mermaids ''(hard score)'' {{test|}}
** ''Silver Bullet:'' kill 500 werewolves ''(medium score)'' {{test|}}
* Harvest/Obtain:
** ''Green Thumb:'' harvest 20 of each type of growable flower ''(easy score)'' {{test|}}
** ''Herbal Practitioner:'' harvest 20 of each type of herb found growing in Faiumoni ''(easy score)'' {{test|}}
* Item Loot:
** ''Cheese Wiz:'' loot 2,000 cheese ''(easy score)'' {{test|}}
** ''Ham Hocks:'' loot 2,500 ham ''(easy score)'' {{test|}}
** ''Goldshower:'' loot 10,000 money ''(easy score)'' {{test|}}
* Kill Blordroughs Quest:
** ''Imperialist Lackey:'' finish Kill Blordroughs quest 5 times ''(medium score)'' {{test|}}
** ''Imperialist Soldier:'' finish Kill Blordoughs quest 25 times ''(hard score)'' {{test|}}
* Outside Exploration:
** ''Westerner:'' visit all outside zones in Deniran region ''(easy score)'' {{test|}}
* Underground Exploration:
** ''Spelunker:'' visit all underground zones in Deniran region ''(hard score)'' {{test|}}

=== New Map Music ===

* Semos Yeti Cave {{test|}}
* levels -2 & -3 of Semos Catacombs {{test|}}
* Kikareukin Caves {{test|}}
* Deniran City {{test|}}
* Deniran Forest {{test|}}
* Deniran Caves {{test|}}
* Atlantis {{test|}}
* Semos Village, Plains, & Road {{test|}}

=== Graphics ===

==== Item Image Changes ====

* restored RedQueen's item images:
** <item>banana</item> ({{StendhalFile|master|data/sprites/items/food/banana.png|new image}}) {{test|}}
** grapes ({{StendhalFile|master|data/sprites/items/food/grapes.png|new image}}) {{test|}}
** pear ({{StendhalFile|master|data/sprites/items/food/pear.png|new image}}) {{test|}}
** watermelon ({{StendhalFile|master|data/sprites/items/food/watermelon.png|new image}}) {{test|}}
* new images:
** <item>dark dagger</item> ({{StendhalFile|master|data/sprites/items/sword/dark_dagger.png|new image}}) {{test|}}
** <item>beer</item> ({{StendhalFile|master|data/sprites/items/drink/beer.png|new image}}) {{test|}}
** <item>golden helmet</item> ({{StendhalFile|master|data/sprites/items/helmet/golden_helmet.png|new image}}) {{test|}}
** <item>viking helmet</item> ({{StendhalFile|master|data/sprites/items/helmet/horned_helmet.png|new image}}) {{test|}}
** <item>aventail</item> ({{StendhalFile|master|data/sprites/items/helmet/aventail.png|new image}}) {{test|}}
** <item>trophy helmet</item> ({{StendhalFile|master|data/sprites/items/helmet/golden_horned_barbute.png|new image}}) {{test|}}
** <item>scroll eraser</item> ({{StendhalFile|master|data/sprites/items/tool/scrolleraser.png|new image}}) {{test|}}
** <item>studded boots</item> ({{StendhalFile|master|data/sprites/items/boots/studded_boots.png|new image}}) {{test|}}

=== Web Client ===

* added support for additional entities:
** rented signs {{test|}}
** blackboards {{test|}}
** blocks {{test|}}
** house doors {{test|}}
** doors {{test|}}
* added online/offline icons on buddy list {{test|}}

== Standard Tests ==


# Move around
# Move around
Line 312: Line 134:
# Login to server. ''It MUST work''
# Login to server. ''It MUST work''
# Listen to music and sound
# Listen to music and sound
# Login using webstart
# Login using automatically updated client
# Login using automatically updated client
# Create a new character. <b><i>It MUST work</i></b>
# Run /script NPCPathCheck.class
# Run /script NPCPathCheck.class


== Notes ==
= Notes =
* When you do each stage, read your console log.
* When you do each stage, read your console log.
* For quest testing: if you want to use an existing char, that has done most quests, you can reset all quests by saying ''cleanme!'' (with "'''!'''") to <npc>Diogenes</npc>. This only works for admins.
* For quest testing: if you want to use an existing char, that has done most quests, you can reset all quests by saying ''cleanme!'' (with "'''!'''") to <npc>Diogenes</npc>. This only works for admins.
* The test server log is [http://stendhalgame.org/download/server.log here] and can be useful to check if something strange happened (just scroll to the bottom for the latest entries)
* The test server log is [http://stendhalgame.org/download/server.log here] and can be useful to check if something strange happened (just scroll to the bottom for the latest entries)


== Create chat log for tests ==
= Create chat log for tests =
Please try to play dumb and fool the NPC by asking stupid question which may confuse him. For example say that you already have the items you are supposed to fetch although this is not true, yet. Reject the quest first time and only return later to accept it. Try to ask to start the quest again once it has finished, this kind of thing.
Please try to play dumb and fool the NPC by asking stupid question which may confuse him. For example say that you already have the items you are supposed to fetch although this is not true, yet. Reject the quest first time and only return later to accept it. Try to ask to start the quest again once it has finished, this kind of thing.