Stendhal Quest Ideas: Difference between revisions
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{{Navigation for Stendhal Top|Contributing}} |
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{{Navigation for Stendhal Contributors}} |
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{{Stendhal Quests}} |
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If you would like to add a new idea, please check '''[[Stendhal Quest Contribution]]''' which explains how to structure your new quest idea. |
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The idea is a city unlike any other, a first level where there will be the entrance to the city, and everyone can access, at this level, there will be a NPC to pass the information of the city, he will explain that this city is composed by various levels, for example, 20 levels, and the player arrives until it is necessary that he goes through several phases, and so it goes forward phase he won a prize, will be some evidence of intelligence, agility, dexterity, luck. and also there will be creatures in each level, with progressing levels creatures are becoming the largest level, there may be also in the levels of entertainment areas, such as parks, rivers, places to buy food. if the player getting past the first round he won his prize and a key, where he might open the door which gives access to phase two of the city, and it also there will be an NPC, and entertainment places with creatures of level stronger than those at a city level, that other nPC, asked the player to another mission, with a little more difficult, and at the end of the mission the player won another key this key will give access to the 2.3 level (a level that already has free access) and so will be easier because the players who are higher level, will not need more keys, but one that goes up to the level he achieved, because he had returned to the npc the previous key, so it is level and finish the move. player had reached the last level won a title, complete the quest as arianne city, and this will make the a respected player among others, for him to gather various skills. |
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Characteristics of the city: |
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Below you find a list of ideas. Some need more detail, feel free to pick one and expand it or write down the answer the NPC should give. Of course new ideas are always welcome, too. |
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There will be 10 levels: |
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Level 1: NPC Mary asked that players bring you 100 cheeses, to release the key, and this level there will be creatures of a level up to 30. |
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In particular we'd currently welcome: |
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Level 2: NPC Beth, asked the players to earn karma, to release the key, and this level there will be cristuras level 30 until 60. |
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* more quests in Nalwor (there are plenty of businesses there and empty houses) |
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Level 3: NPC Mark, asked that the players will respond the following question: |
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* a quest for each level of Semos dungeon (to encourage exploration) |
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Where is the NPC Xaruhwaiyz?, And this level there will be creatures of level 60 to 100. |
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Level 4: NPC Jonathan, asked that five players can lucky charms, to release the key, at this level there will be creatures of level 100 until the 150. |
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If you want to learn more about the different steps and the required skills for creating new quests, please have a look at [[Stendhal Quest Contribution]]. Don't be scared, you don't need to know how to write computer programs in order to contribute. |
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Level 5: NPC Fernando, asked that the players can kill a black dragon, to release the key at this level there will be cristuras level 150 until 200. |
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6th level: NPC Saibot, asked that the players will respond the following question: Name one device that does not drop from creatures? To release the key at this level there will be creatures of lvl 200 until the 300. |
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nivel 7 : NPC Janeth, pedira que os jogadores tenham um level 250 ou mais para poder avançar de nivel. para liberar a chave, neste nivel havera criaturas do level 300 ate o 360. |
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'''Create a new quest idea:''' |
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nivel 8: NPC Rodrigo, pedira que os jogadores lhe tragam todos os equipamentos mainio, para poder liberar a chave, neste nivel havera criaturas do level 360 ate o level 410. |
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nivel 9: NPC Felipe, pedira que os jogadores lhe tragam 500000 de dinheiro, para liberar a chave, neste nivel havera criaturas do level 410 ate o 450. |
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type=create |
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nivel 10: NPC Francielle , pedira que os jogadores lhe tragam 25 carbuncle, 25 diamond, 25 emerald, 25 obsidian , 25 sapphire, e assim o jogador ganhara o titulo de conquistador da cidade, e ganhara tambem, uma arma que voce criar.e neste nivel havera criaturas do level 450 ate o level 500. |
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prefix=Stendhal Quest Ideas/ |
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preload=Template:Stendhal_Quest_Idea |
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default=Name of your quest |
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</inputbox> |
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== Ideas / Sub-pages == |
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{{Special:PrefixIndex/{{FULLPAGENAME}}/|hideredirects=1|stripprefix=1}} |
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== Assignments == |
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{| class="wikitable sortable" |
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! Name !! Approved !! Assigned Writer !! Written Status !! Assigned Coder !! Coded Status !! Notes |
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{{QuestIdea|Additions to Vampire Sword Quest||||||}} |
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{{QuestIdea|Ados Gym||||||}} |
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{{QuestIdea|An Old Man's Wish|yes|AntumDeluge|done|AntumDeluge|done}} |
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{{QuestIdea|Burglary in Constantines Villa||||||}} |
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{{QuestIdea|Caroline's Catering Service||||||}} |
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{{QuestIdea|Dragon Killer||||||}} |
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{{QuestIdea|Dungeon Key from Diogenes||||||}} |
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{{QuestIdea|Dungeon Portal Runes||||||}} |
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{{QuestIdea|Escorting Sheep to Ados||||||}} |
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{{QuestIdea|Evil or Good Mom||||||}} |
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{{QuestIdea|Find Herbs for Lilih||||||}} |
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{{QuestIdea|Find Shortest Way||||||}} |
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{{QuestIdea|Fire Whip||||||}} |
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{{QuestIdea|Flowers for a Funeral||||||}} |
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{{QuestIdea|Game - Capture the Flag||||||}} |
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{{QuestIdea|Game - Jail Break||||||May be duplicate of [[Stendhal Quest Ideas/Manhunt|Manhunt]]}} |
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{{QuestIdea|Get Knowledge||||||}} |
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{{QuestIdea|Give Some Items to Xoderos||||||}} |
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{{QuestIdea|Give Wilros His Medicine||||||}} |
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{{QuestIdea|Globe Trotter||||||}} |
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{{QuestIdea|Guard to Bribe||||||}} |
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{{QuestIdea|Helping Imorgen and Her Grandma||||||}} |
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{{QuestIdea|Ieo Has Lost His Magical Recipes Tome||||||}} |
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{{QuestIdea|Ilula is Looking for Ancient Table with Glyphs||||||}} |
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{{QuestIdea|Karma Blossom||||||}} |
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{{QuestIdea|Kill Arch Rats|||||}} |
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{{QuestIdea|King Midas||||||}} |
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{{QuestIdea|Learn About Magic|yes|||||Magic must be implemented first.}} |
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{{QuestIdea|Learn About Dark Magic|yes|||||Magic must be implemented first.}} |
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{{QuestIdea|Learn About Fire Magic|yes|||||Magic must be implemented first.}} |
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{{QuestIdea|Learn About Ice Magic|yes|||||Magic must be implemented first.}} |
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{{QuestIdea|Learn About Light Magic|yes|||||Magic must be implemented first.}} |
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{{QuestIdea|Lenocas' Restaurant||||||}} |
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{{QuestIdea|Leveled City||||||}} |
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{{QuestIdea|Long Distance Love Affair||||||}} |
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{{QuestIdea|Lost Engagement Ring|yes|AntumDeluge|done|AntumDeluge|done}} |
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{{QuestIdea|Lucky Four Leaf Clover|yes|AntumDeluge|done|AntumDeluge|done|[https://github.com/arianne/stendhal/pull/747 Pull request]}} |
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{{QuestIdea|Manhunt||||||Similar to [[Stendhal Quest Ideas/Game - Jail Break|Game - Jail Break]]}} |
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{{QuestIdea|Message in a Bottle||||||}} |
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{{QuestIdea|Mithril Armor|yes|tigertoes|in progress|Marcospdsf|}} |
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{{QuestIdea|Money Rain||||||}} |
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{{QuestIdea|Personal Farm||||||}} |
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{{QuestIdea|Pizza Maker Prize||||||}} |
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{{QuestIdea|Poor Old Prospector||||||}} |
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{{QuestIdea|Protect the Maiden||||||}} |
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{{QuestIdea|Quintains||||||May be obsolete now with implementation of training in dojo.}} |
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{{QuestIdea|Random Encounter: Transformation||||||}} |
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{{QuestIdea|Second Sight||||||}} |
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{{QuestIdea|Skill Upgrade||||||}} |
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{{QuestIdea|Stables||||||}} |
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{{QuestIdea|Tavern Boss||||||}} |
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{{QuestIdea|The Altar of Colored Light||||||}} |
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{{QuestIdea|The Coveted Blade||||||}} |
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{{QuestIdea|The Traveller Wizard||||||}} |
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{{QuestIdea|The Unorganized Vault||||||}} |
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{{QuestIdea|TreeWhiskers Looking for TenderTwig||||||}} |
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{{QuestIdea|Ultimate Weapons||||||}} |
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{{QuestIdea|Wanderer||||||}} |
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{{QuestIdea|Weekly Herbs for Ilisa||||||}} |
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{{QuestIdea|Wizard||||||}} |
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{{QuestIdea|Wizards Circle||||||}} |
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{{QuestIdea|Karma Blossom||||||}} |
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{{QuestIdea|Vardrug Bonejaw Needs Help Creating a Shovel|yes|tigertoes||AntumDeluge||}} |
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|} |
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== Add to Repeatable Item Quests == |
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Kirdneh Museum Needs Help: |
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* <item>spotted egg</item> |
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