Stendhal Quest/The Guessing Game: Difference between revisions
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imported>Kosch Created page with "{{Stendhal Quest Idea Header}}__NOTOC__ == Summary == A NPC questioning(riddling) how many creatures of one specific kind player has killed yet. == NPCs == Player 1 NPC name..." |
imported>AntumDeluge clean up |
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{{Stendhal Quest |
{{Stendhal Quest |
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| name = The Guessing Game |
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| subtitle = |
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| aka = "Guess Kills" |
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| story = Crearid plays a game where you guess how many creatures you have killed. |
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== Summary == |
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| participants = |
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A NPC questioning(riddling) how many creatures of one specific kind player has killed yet. |
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* <npc>Crearid</npc> |
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| steps = |
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# Ask Crearid to "play games". |
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Player |
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# She will ask you how many of a specific enemy you have killed. |
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1 NPC named "Crearid" (short for creature riddle) [alter if you want :P] |
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# You have 3 guesses to get it right. |
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a minimum amount of creatures must have been killed before using npc-riddle. |
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| rewards = |
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: Close answer: |
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:* 90 XP |
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: Exact answer: |
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:* 150 XP |
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| repeatable = After 7 days. |
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== Suggested reward == |
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| remarks = |
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| achievements = |
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On successful completion the player shall get XP - on exact answer even more XP |
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}} |
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Reward should be leveled like the Semos Daily Monster Quest. |
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Expanding XP - and not too less -> because this is not easy riddle ;) |
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Only repeatable once a day (week/month?? - as you want) |
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== Steps == |
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# first the players speaks to npc |
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# second the player is asked how many creatures he has killed of XXX yet (see below) |
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# player is rewarded if +-2% or equal to the right amount |
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== Dialogues == |
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user: "hi" -> |
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npc alternitive if not killed 1000 creatures yet: "Hi. You are two weak for my riddle. Want a balloon?" -> bye :D |
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npc alternitive 2 "Hi. You are a real killer. Would you like to have a fast quiz?" - maybe a short explanation should be added here or riddle #rules or something. |
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if user "no" -> bye |
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if user "yes" -> bot: "Guess how many <rats> you have killed yet at all." |
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<rats> is just a random creature the character has killed before. |
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if user "haha" -> npc: "haha is not a number. try again." |
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if user "23" -> |
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npc responses if amount is within +-2%: "The right number would be: *** - That was very close. -> XP |
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npc responses if amount is not within +-2%: "Sorry - this is not close enough. Try again!" (up to 3 guesses the character got here -> after that only can repeated the next day . . npc will bye) |
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npc responses if amount is exactly this number: "Superficial! EXACTLY RIGHT!!!" -> XP XP XP XP XP |
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== Discussion and Comments == |
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This idea came to mad and me in the moment i guessed how many vampire lords i had killed yet to reach a vampire cloak. ~30 was my guess. Looking up in database the real amount was 33. So the idea of this game was born. Really funny -> try out if you got SQL access -> how many rats you have killed yet?? no cheating guys - first guess. then look. ;) |
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[[[Still need this **!*$ *&$$* ultrarare §$§*%%* vampire cloak. HELP MEEE pliz :P Also killed more than 240 vapirettes yet :P Drivin me nutzz^^]]] |
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