Stendhal Sound: Difference between revisions

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imported>AntumDeluge
Listen to what is already contributed: Link to Git in addition to CVS
imported>AntumDeluge
add asset warning
 
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{{Navigation for Stendhal Top|Contributing}}
{{Navigation for Stendhal Top|Contributing}}
{{Navigation for Stendhal Contributors}}
{{Navigation for Stendhal Contributors}}

{{AssetWarning}}

=Sound controls in the game=
=Sound controls in the game=
The [[Stendhal_Manual/Controls_and_Game_Settings#Sound|Stendhal Manual]] explains how to mute and unmute sound and music in Stendhal, as well as control the volume of individual groups.
The [[Stendhal_Manual/Controls_and_Game_Settings#Sound|Stendhal Manual]] explains how to mute and unmute sound and music in Stendhal, as well as control the volume of individual groups.
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The rest of this page is about how to contribute to Stendhal Sounds and Music.
The rest of this page is about how to contribute to Stendhal Sounds and Music.


Stendhal is an '''open source''' project so artists '''must agree to license''' their sound effects and music under the [http://www.gnu.org/licenses/old-licenses/gpl-2.0.html GPL] license that we use or a compatible license such as public domain. Please note that creative commons is not compatible with the GPL - it is not enough.
Stendhal is an '''open source''' project so artists '''must agree to license''' their sound effects and music under the [http://www.gnu.org/licenses/old-licenses/gpl-2.0.html GPL] license that we use or a compatible license such as public domain. <del>Please note that creative commons is not compatible with the GPL - it is not enough.</del> Creative Commons Zero (CC0), Attribution (CC BY), & Attribution-ShareAlike (CC BY-SA) are compatible with the GPL & recommended for sound effect & music assets. <span style="color:#ff0000; font-weight:bold;">Please note</span> that Creative Commons licenses marked as non-commercial (NC) or no derivatives (ND) are '''NOT''' GPL compatible & assets licensed under such cannot be used with Stendhal.


== Sound effects ==
== Sound effects ==