StendhalRefactoring: Difference between revisions

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imported>Blacklads
Undo revision 11701 by Ufizavipupu (Talk)
imported>AntumDeluge
Code: remove outdated/implemented
 
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Please see also [[StendhalOpenTasks]] for shorter term open tasks.
Please see also [[StendhalOpenTasks]] for shorter term open tasks.


If you are interested in any of these goals, or have other ideas, please visit [[ChatWithOtherUsersDevs|IRC at irc.freenode.net #arianne]]
If you are interested in any of these goals, or have other ideas, please visit [[ChatWithOtherUsersDevs|IRC at irc.libera.chat #arianne]]
=RP System=
=RP System=
[[StendhalRPProposal| ''Working document'' for RP System proposal]]<br>
[[StendhalRPProposal| ''Working document'' for RP System proposal]]<br>
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=Items=
= Items =
''outdated''


* [[StendhalRefactoringEquipment| Weapons & Armor System]]
[[StendhalRefactoringItemsBase| Base Implementation page]] <br>
* [[StendhalRefactoringItemsBase| Base Implementation page]] ''outdated''
[[StendhalRefactoringItems| Items available after refactoring, min level list]]
* [[StendhalRefactoringItems| Items available after refactoring, min level list]] ''outdated''


=Creatures=
=Creatures=
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* [[StendhalRefactoringUpdates]]
* [[StendhalRefactoringUpdates]]


=Code=
= Code =

* Adding a GFX layer over screen: day/night, rain, clouds, etc.
:''Perhaps only possible with hardware acceleration - i.e. too ambitious yet?''
* Improve rendering engine by adding dirty rectangles.
* Improve rendering engine by adding dirty rectangles.



Latest revision as of 19:14, 24 June 2022



This page proposes some possible, very long term, goals for Stendhal.
Please see also StendhalOpenTasks for shorter term open tasks.

If you are interested in any of these goals, or have other ideas, please visit IRC at irc.libera.chat #arianne

RP System

Working document for RP System proposal
RP System proposal
Skill System
Combat: Melee
Combat: Range
Magic
Trading System
Shopping System
Auctioning System
Party System
Jobs System

Economy

Balancing the economy

Class System

Class Basics

About the different classes
Class:Archer
Class:Mage
Class:Priest
Class:Warrior

General Skills


Items

Creatures

Creatures available after refactoring
Creatures' actions available after refactoring
Creatures' events system proposal
Creatures' AI system proposal


Out of Game

Code

  • Improve rendering engine by adding dirty rectangles.